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500 Pt Terran Praefects (v 0.1)
| Makoto |
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Colonel

Group: Squaddie
Posts: 2,920
Member No.: 167
Joined: 12-January 05

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Well, vehicles are big, easy targets, as w40k considers them extremely fragile, but every Chimera is a choice, either: - extra mobility and protection of AV for the squad inside, or - getting an extra infantry squad instead, making You run the infantry some of the time.
And in 500 pts game pair of Chimeras will attract lots and lots of attention, quite possibly to the point where opponent fixates on them enough to forget about scenario objectives - few people use more than single vehicle in small games, and even so it's seldom a vehicle with significant firepower.
The only change to the list I'd consider would be to drop the lascannon in order to keep veterans more mobile, and use the points to upgrade grenade launchers to plasma guns: this way You get better antivehicle/antiMEQ firepower.
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| HolyTerra |
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Private

Group: Squaddie
Posts: 41
Member No.: 3,502
Joined: 29-April 12

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@Makoto I had considered the idea of an extra squad of 10 guys for the price of one of the chimeras. But I went with the Land Raider rule.
"One Land Raider is a target for everything on the table, if you take two, then your opponent has to choose targets, and they both become more survivable."
Correct me if I'm wrong, but even if I don't have a squad mounted, I can still use the Heavy Bolter, the Heavy Stubber, and the Multilaser.
Essentially I was thinking they'd be like a mini battle tank. No ordnance, but if it keeps them targeted instead of my troops, I think I'm in good shape.
@D503 I'm not Korean, but I have studied a couple of East Asian languages, so Maybe it's rubbing off?!
This post has been edited by HolyTerra on Apr 30 2012, 10:01 PM
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