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Questions On The Pesky "new" Stuff And Ig, I stopped at 2009 -something
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Major

Group: Squaddie
Posts: 1,264
Member No.: 936
Joined: 2-November 06

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Well, everything seems to work slightly different nowdays compared to the last generation rules and codex. While I've read a lot and thought about what things might be different, there are still a number of things I have no experience with. Here we go: Vox casters. They seem useful, similar to the old standard, no? Getting re-rolls for orders seem useful for 5 pts - especially since the master vox is no longer needed. camo-netting: improves on cover saves for viechles? In practice, how often do you use a lot of cover for viechles? With all the squads and such giving cover, I can imagine the "old" cover situation has changed. Medi packs: feel no pain is really good, no? Do you feel it gives you something, or is the command squads doing it wrong when they benefit from it? Probably more to follow.
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Major

Group: Squaddie
Posts: 1,264
Member No.: 936
Joined: 2-November 06

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Might have gone vendetta, but I'm not seeing myself buying more than maybe the odd blister for the near future. I could probably scratch build one though, but that's a lot of work, and I have all my modelling stuff mothballed atm. I'm more intending to use what I already have (plenty enough  ) and just go for a few games at my local shop.
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