With first platoon engaged, i realised it would be up to 2nd platoon to do something about those terminators (or at least, to slow them down), and so repositioned them, 1sts PCS and Strakens CS to assault them.
Then i opened up.
The Terminators arrival must have panicked my guardsmen, because this largely didn't work, the heavy bolters and Lasfire only downing 1 terminator, with Straken frying another with his Plasma Pistol. The trooper with the grenade launcher in 1sts PCS managed to successfully shoot himself in the foot thanks to scatter, killing himself and his buddy >.<
The rocket launcher teams on the flank shook the dreadnought, while the leman russ sent to explore his end took a potshot at disabled Rhino, and missed.
Then, bellowing mightily, Straken, 1PCS and 2nd Platoon Charged the Termies.Close your eyes and hope for the best, boys!
The terminator sergeant killed one of my guys, 2nd platoon trampled 1 of the terminators under a sea of boots and pocket knives, and then my Straken proxy sucker-punched the last two to oblivion before they could strike back! Happy
In the centre, 1st platoon lost a couple of guys, but managed to drag down the apothecary and wound the captain, so the fight tied and i mobbed in some more.
In his turn the remaining marines on my left advanced some more, and then the captain died heroically, up to his neck in guardsmen blood... The tactical squads turn up in time to see their captain go down. Thats not going to be good.... Turn 5
In my turn 1st platoon reformed and volley fired on the tactical squad in the ruins infront of them, wiping them out. The Leman russ threaded a shot through the ruins at the dreadnought, but the shell clipped the stonework on the way through and had no effect >.<
The rocket launchers finally succeeded in stunning the dreadnought, and the heavy bolters chipped away at the last tactical squad. The leman russ at the far end finally killed the last rhino, and then it was his turn.
Immediately i realised i'd shot the wrong squad, as the last tactical Flamed the tightly packed 1st platoon, killing 12 of them including the commissar >.< The Marines stormed in and killed more in closecombat, winning the assault, but amazingly the guard held (killing that captain must have gone to there heads), and so i could shoot at them next turn...
We rolled, and the game ended, me with 1 objective and him with none the last tactical squad prepares to assault...Summation
I'm really happy with how my list worked. Definately buying a Straken (He personally killed 3 terminators in one turn! Goddamn yes!), as his combat buffs were also useful for everyone else.
Although my Rockets didn't do much damage to the dreads this is mainly because i rolled terribly for damage results >.< I had no trouble penetrating him- although i'm sure i would against heavier armour.
My Artillery basically won this for me in the first 2 turns. After that they didn't hit so much but it didn't matter, as by then they'd more than paid for themselves. I'm really happy with the effect of Ordnance on armour. Although i realise for a more competitive list i'd want more lascannons, overall i'm happy with the current balance.
In terms of what didn't work... Grenade launchers in my Command Squads. I kept them mainly out of sight, so they didn't get chance to shoot until the targets were close, and that didn't end well (does 'Danger Close' apply to small arms?)... I'm going to refit the command squads with Flamers for counter assault. I may also fit a platoon- or a command squad- with melta guns...
The Leman Russes moved to much for their sponsons to be useful, so they're going. The points it frees up i'm going to use to upgrade one of my commissars to a Lord Commissar. I know people don't like them, but i was annoyed alot by the amount of Order Checks my weapon teams failed, and i want Dat Command Bubble to keep them shooting. Either that or i'll try a Regimental Standard.
I fealt quite bad for Dan after entirely dismounting his army by turn 2, but he managed to get some kills in and seemed to enjoy it overall
He says he's painting more assault marines though D:
Next project: Proper damn terrain already!