A Half-track Apc
| alex1101 |
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Trainee
Group: Squaddie
Posts: 16
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Joined: 20-October 07

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Hey guys new rules 70 points BS3, front11, side11, rear10 Type: Half-track, Fast vehicle Crew: 3 imperial guards Weapons: Autocannon Hunter killer missile Options: All vehicle upgrades from the imperial guard armory. Not so much armour C&C are welcome alex1101
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| alex1101 |
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Trainee
Group: Squaddie
Posts: 16
Member No.: 1,572
Joined: 20-October 07

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Sorry 70 points BS3, front11, side11, rear10 Type: Half-track, Fast vehicle Crew: Driver, gunner, vehicle commander. Transport: 11 soldiers Weapons: Long barreled heavy bolter Hunter killer missile Options: All vehicle upgrades from the imperial guard armory. Not so much armour ps. long barreled heavy bolter has a range of 40", str 5, ap 3 because of it´s high velocity Are this ok? alex1101 This post has been edited by alex1101 on Nov 17 2007, 08:45 PM
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| Zdog |
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Lieutenant Colonel

Group: Squaddie
Posts: 1,690
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Joined: 24-July 07

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I don't know... even the most basic transport has a machine gun. Unless it is a truck, but this isn't a truck. Given that you want to focus on rapid deployment I think open topped is a good idea and the lower armor (11x11x10) will help keep cost down also.
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| alex1101 |
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Trainee
Group: Squaddie
Posts: 16
Member No.: 1,572
Joined: 20-October 07

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Okay okay..... BS3, front11, side11, rear10 Type: Half-track, Fast vehicle Crew: Driver, gunner, vehicle commander. Transport: 11 soldiers Weapons: Heavy stubber Options: All vehicle upgrades from the imperial guard armory*. * Not heavy stubber. Is this so okay
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| Panzergraf |
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Lord General

Group: Lord Generals
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Yeah, something like that. But it should be really cheap to be worthwhile. Remember, the Chimera got a massive dump in points cost with the new codex. Any alternative should be either better, or much cheaper.
I can't see a half track being in any way "better" than a chimera, which is well armoured and armed for an infantry carrier in the 41st millenium, and according to fluff, pretty fast too at 78km/h on the road. Halftracks generally aren't much faster than that, so the speed should be the same, although having it as a fast vehicle isn't that bad either.
I'd say 30 points if normal speed, 40 if fast.
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| aka_mythos |
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Trainee
Group: Squaddie
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Joined: 8-June 09

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I think the idea of a Half-track APC is good. Nice and appropriate. There are a couple of issues I see. First, Chimeras allow so many of its crew to fire out of the vehicle that open topped really doesn't gain much. Second, for what is proposed a Rhino is better protected and crewed and comparably armed... so the Rhino should serve as a starting point for the vehicle. The base cost for the half track would be 25pts before any abilities. Fast would bump it 5-10pts at the most. It maybe faster and less armored, but it shouldn't sacrifice its armaments down to just a heavy stubber. I think the Heavy stubber should be upgradable to a heavy bolter for 5 points, and I think it should be upgradable to add two heavy stubbers for 15pts; since additional machine guns were often mounted onto halftracks and trucks for convoy duty.
I don't think inventing new weapons for it makes sense. From a real world practical view a utility vehicle like a halftrack or truck would be created to be more disposable. Giving it a fancier weapon than standard issue gets in the way of its dissposability.
I think this is more appropriate
Dedicated Transport Satyr Half-track - 35pts BS3, front11, side11, rear10
Type: Half-track, Fast vehicle Crew: Driver, gunner, vehicle commander.
Transport: 11 soldiers
Weapons: Heavy Stubber -Maybe upgraded to heavy bolter or heavy flamer for +5 points
2 additional heavy stubbers maybe purcahsed for +15pts; treat as sponsons
Options: All vehicle upgrades from the imperial guard armory.
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