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| Thomas |
Posted: Jul 8 2008, 06:32 PM
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Member Group: Admin Posts: 25 Member No.: 2 Joined: 8-July 08 |
I am no mapper. But i would like to see what wads, maps and other cool stuff you already made
Put links here if you want to share : D |
| .+:icytux:+. |
Posted: Jul 8 2008, 06:57 PM
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Newbie Group: Members Posts: 1 Member No.: 3 Joined: 8-July 08 |
MUAHAHHAAAA, i joined your evil forums.
some of my projects you can find at www.freewebs.com/icystorage1 its my doomstuff storage. DONT download: ICYTUX.wad ICYTNT.wad ICYMINI.wad ICY666.wad Glacier_base.wad go play Zpack instead of those maps (since they are there). also noth-build3st is something kinse made but i fixed it for skulltag just fyi. aaaand Viledeath is just some sprites so... no need to download. (iv got aloooot more maps projects that arn't in that site but... whatever) VileKing and Infernalspider are monsters. for the Vileking. "summon VileKing" for the Infernal spider "summon Big/SmallInfernalSpider" |
| KeksDose |
Posted: Jul 8 2008, 07:36 PM
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Admin - Mystical forum creator! :P Group: Admin Posts: 12 Member No.: 1 Joined: 8-July 08 |
OK, here are some of my mini mods:
Sprees for monsters: Remember Skullspree? That's my version of it for monsters. It doesn't use item hacks or whatsoever... icy, a real ACS'er never needs item hacks, he \ she \ it only needs ACS_ExecuteAlways (thanks for telling me the difference between ACS_Execute And ACS_ExecuteAlways by the way XD). Ion Cannon: Made for Stronghold and Proffessor Icy's weapon collection, this beam will strike through everything and kill everything in range by just typing "Puke 1" in the console! Boom!: Well, those are the explosion effects I made for the ZDRP. This makes me want to create a "KeksDose's random garbage" thread over at ZDoom! xP |
| Xaver |
Posted: Jul 9 2008, 04:30 PM
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Newbie Group: Members Posts: 4 Member No.: 5 Joined: 9-July 08 |
Tour of Death - Duel
http://www.speedyshare.com/831678706.html Counterstrike Textures - Graphics http://www.doomworld.com/idgames/index.php?id=15105 Supreme One Flag CTF - One Flag CTF Progress: ( http://skulltag.com/forum/viewtopic.php?f=13&t=11302 ) These are some of my projects. |
| Fsn76 |
Posted: Jul 10 2008, 01:36 PM
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Newbie Group: Members Posts: 4 Member No.: 7 Joined: 10-July 08 |
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| Thomas |
Posted: Jul 10 2008, 01:55 PM
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Member Group: Admin Posts: 25 Member No.: 2 Joined: 8-July 08 |
looks great o.o
What about your projects Wario, Devi, Unknown ? |
| unknownnf |
Posted: Jul 22 2008, 06:24 PM
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Newbie Group: Members Posts: 4 Member No.: 8 Joined: 22-July 08 |
DinLightDemo - My second level, tough I never released the first, got bored and didn't finish the end, also graphics are a bit nubish. It was supposed to be part of a megawad, project leader quit and I dropped it.
Beyond Death - My second released level and third work, it ended up good tough again I was too lazy to add any level of difficulty so most hate it. NTN3 and XenonRail - latest stuff with nero's basic designs, smthing went wrong with xenonrail somewhere cos it uses too much cpu in most cases Working on Xc7 textures atm hope to get it done "soon", started some map for dark but I dunno if that will ever see the light of day. Also done some quake/warsow/nexuiz levels but I don't feel like sharing |
| wario |
Posted: Jan 26 2009, 11:00 PM
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Newbie Group: Admin Posts: 3 Member No.: 4 Joined: 8-July 08 |
Armageddon 2, what else?
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