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Title: Bios
Description: PM me if you want me to update yours


Siggy - August 15, 2007 11:35 AM (GMT)
Name: Silon Hardech
Age: 34

Appearance: Silon’s clothes are typical for an Imperial citizen; deliberately so. He goes out of his way to avoid drawing attention to himself, fearful that someone will notice the scales that cover his upper arms. This mutation is easy enough to hide, but it still makes him worried. Silon normally wears a long coat over a simple shirt, and this coat features a good many pockets containing useful items such as small knives, morsels of food and spare shotgun shells. He likes to be prepared, and so will carry most of his belongings in a heavy backpack while out hunting, though this is normally left wherever he is staying for the night. Physically, Silon is of average build, slightly thinner than most but not to the point of appearing weak. His eyes are a brilliant green, contrasting noticeably with his red hair, though he is thankful for this as they draw attention away from the arms.

History: Silon is an offworlder, who came to Jasmines Hope some 15 years ago with the early settlers. He came seeking refuge and isolation, and to a large extent found it. He helped with the work that needed to be done, and his fellow colonisers were glad of it. In time, he was drafted into the patrols that scoured the jungle seeking the native villages; ill organised groups that were given little training for the task at hand. Silon was lucky, he survived, and the long time spent in almost complete isolation suited him, as it helped hide his condition. Since a young age, his upper arms have been covered in scales, and his senses have seemed heightened and more reliable than those of other people. He knows that on a more populated world he would be hunted down as a mutant, and so hides them as best he can. Those few who have glimpsed his scales have largely ignored them, but each sighting puts him more at risk, and with the inevitable population increase over time he is starting to think of ways to get off-world. For this reason, he has started pursuing the bounties posted by the authorities, seeking enough credits to get transportation elsewhere, to somewhere more remote. As someone who has been on Jasmines Hope for a long time, he has many contacts among the population, including several of the gangs. He has always stayed on the fringes, proving to be regarded as weak enough to not be a threat but useful enough to avoid being put under pressure by any one group.

Equipment: Long overcoat, shotgun with various types of ammo, mutant scales and heightened senses, Revolver, various survival tools and equipment (binoculars, food, torch etc)

Siggy - August 15, 2007 11:37 AM (GMT)
Name: Hezekiah Ramonds

Age: 28

Appearance:
Hezekiah is a small, thin man of white collar build.
He is always well dressed, even when trekking through the wilderness, something he prefers not to do, he will have on the latest fashionable adventuring gear with plenty of quality leather pockets. His hair is short, an unremarkable brown, and his hazel eyes are equally bland to match his fair skin. He always wears gloves when on the hunt, lest any mess get on his skin, and sometimes a pair of dark fashionable glare lenses on a bright day.

History: Ramonds is a native of Jasmine's hope, though he spent most of his early life on the only meager space station above the planet. His father's position as Captain of the Watch allowed him to become an enforcer, though he was constantly teased for his stature and the way he looked in the bulky carapace armor.
He was a classic victim of 'little man syndrome,' his small stature belied a ruthlessness and zeal for hurting people that became worrying as he discovered after accidentally killing a rioting rating that he had a particular joy of the chase and the kill. After following a criminal on planet and disposing of him there, Ramonds chose to make his fortune legally hunting the undesirables in a much better environment than the cramped corridors of the station.
His mild manner and looks does little to hint and the great pleasure he takes in the hunt and the kill, and his calculating attitude only shows the hunter inside him as he smiles to aim down a scope...


Equipment: Needle rifle with poisoned rounds, a light nature camo cloak, an autopistol

Siggy - August 15, 2007 11:38 AM (GMT)
Name: Werner Volkmann.
Age: 31.
Occupation: Bounty Hunter/Tracker.
Height/Weight: 6'1/ 185lbs

History(Brief): Werner is a 10 year veteran of the 31st Volksgrenadiers. His regiment was decimated in one engagement by a large Dark Eldar raiding party. Werner had been fighting on the front lines and was mortally wounded during the fighting. However, it was not one of the twisted Xenos splinter weapons, nor the destructors or disintigrators that caused his wound. A stray bolter round exploded near his head, taking off half of his face and knocking him out cold. The bolt had been fired by his officer during his death spasms, a poinsoned slinter round lodged in his neck. Days later Werner awoke, discovering he had been left for dead and staggered out of the killing fields. Surviving locals believed it was a miracle of the benevolence of the Emperor that he survived, Werner does not.

He now believes that his preservation was not out of benevolence, but that he has been given the chance to hunt down heretics that threaten the Emperors realm. Becoming a bounty hunter seemed the best way to achieve this goal. Werner is now known as a tracker, his experience with the guard allows him to travel and work in terrain and climates others would know nothing about. He has little patience for stupidity or arrogance, his respect is given for resourceful thinking and acting with honour.

Appearance: Werner dresses mostly for whatever enviroment he finds himself in. Typically dressing for whatever enviroment he is in, Werner is easily distinguished by his both his build, his confidance of manner, and the metal plate on the side of his face. He has since payed for additional augments to be added, giving him advantages in sight and hearing that unscarred men do not have. He seems to be permanently dishevelled to some degree, slightly frayed clothes at best, muddy and unwashed from days on the hunt at worst. He carries himself with both the confidance and wariness of a veteran soldier and is constantly observant of the people around him.

Equipment:
Miscellanious - Lho sticks, salvaged equipment; belt pouches, backpack etc.
Survival - Rebreather, augmented bionics left side of head, rations, water canteen x2.
Armour - Various salvaged armour plates.
Clothing - Camoflaged BDU, changes per enviroment. Typically Long pants, short sleeved shirt, gloves, fingerless.
Weapons: 2x Bayonet, 1x Autopistol.
1x Lasgun - Very Heavily modified.


Jasimine's Hope: Werner has been travelling from system to system. Taking contracts mostly from Arbites or other authorities, but also from some noble houses from various worlds. When finishing a job Werner gathers his kit and jumps on the first transport to anywhere, he does not care where, just that he gets to somewhere he can do his part for keeping the Emperors realm safe. His most recent ship has docked at the space port on Jasimine's Hope. Werner disembarks, looking to find both food, a contract and somewhere to get more lho sticks.....

Siggy - August 15, 2007 11:38 AM (GMT)
Name: Maximilion "Miles" Horton

A Biologist and tracker by trade and an ecology enthusiast, Miles' life revolves around wildlife. Brought in with the initial colonizing boats as an expert on jungle wildlife and flora, Miles has been on Jasmine's Hope for many years. Initially there just to aid in the expansion of civilization by contributing advice on how to safely avoid or destroy life on the planet, much of the time, though, he was ignored; the colonists didn't feel the need to preserve any of the life, or safely dispose of it, they just plowed right through. This left Miles to just obtain small samples of the species and classify them, just for the record.

Arranged around his small home are hundreds of plant species. Miles has already begun uncovering most of the life's genetic origins and constructing phylogenetic tree of the plant life that he's classified. Having gotten his fair share of venomous and carnivorous flora, he has devised a plethora of antidotes and suppressants to combat the plants. Most of his medicines can be made from other flora and fauna on Jasmine's Hope. He's also begun investigation on micro fauna; although not far in his study, he's learned that the structure of the microorganisms on the planet has taken a deformed state and Miles doesn't know where to proceed from there.

Trekking around the jungle has exposed Miles to most of the disease that Jasmine's Hope has to offer, and Miles has grown a rather strong immune response to the illnesses that inhabit the jungle. Finding himself afflicted with disabling ailments on more than one occasion, he knows what to avoid.

Miles' clothing reflects that of a jungle explorer. He has thick clothing and big boots that crush small animals. His waist is adorned with a utility belt and several pouches of various odds and ends to finish off traps or take a cutting from a plant. In his left boot is a thick seven inch blade with a serrated edge, Miles will never let the knife out of his reach. He figures that if he ever gets stranded in the jungle, his knife will be his greatest tool. Usually wearing a pack that carries a random assortment of trapping tools, and his data-slate of taxonomic records. Holstered on his left hip is an autopistol.

With a rather large build and tall stature, Miles is a rather intimidating looking man, but the smile across his face and dusty blond hair give a more amiable impression. Although his features tend to balance themselves out into a normal looking man, he still has the mind and personality of a Biologist. He rarely interacts with people beyond what's needed, and doesn't see the point in small talk or 'getting to know someone'. His mind is on one track, and it revolves around the planet's wildlife. But with the colonization slowing, Miles will soon be out of the job. Too stubborn to leave and not having finished classifying much of the planet's life, Miles won't go offworld to find himself a new job.

Because of the short time that he'll continue getting his pay, Miles has started to take very unorthodox measures in gathering information about an animal. He's started to watch them closely for a short time, learning their behavior, then hunting them down and, usually, killing them for categorization. This approach doesn't get much information, but it's not about quality at this point for Miles, he just wants to get as many done as quickly as possible. This technique has honed Miles' already wild man physique and his tracking senses have gotten sharper. Miles' records of the planet grew and grew as he continued trapping and killing the animals, and before long it got difficult just to find new animals; along with this, his pay stopped coming and he was officially out of the job.

Having acquired some new skills in the past months, Miles had an idea of what he could do to make some money to fund his expeditions through the jungle on his hunt for new life. He had the skill set, and the mindset, he had known for a while that he would make a decent bounty hunter, especially on Jasmine's Hope. Criminals had only one place to hide on this planet, and it was in the jungle that covered the planet; Miles knew the jungle, probably better than anyone. Finding his way to the bounty listings, he made his decision. The gear he used to trap the animals would be just as useful to get a man, he had tracked animals that lived in the jungle, he was certain he could get a man out of his element running through a jungle...

Equipment: Data-Slate, 7" Serrated Knife, Trapping tools, Autopistol




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