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| Victory conditions for Brakea The Imperium gains a minor victory if they: - control San Regolado and Almedrava by the end of the scenario - shatter the 38th Cadian The Imperium gains a major victory if they: - control at least one river crossing by the end of the scenario AND a solid unbroken supply line along a major road to that crossing - completely destroy the 38th Cadian The Imperium gains a total victory if they: - control all three river crossings by the end of the scenario - kill General Garga Other major strategic objectives - control of the granaries and fields, intact of course - bringing traitors to justice, ie: killing/capturing Chaos leaders and regiments - control of major population centres General Ernesto gains a minor victory if he is still alive by the end of the scenario. He gains a major victory if the BLA participates in a significant combat victory over Chaos forces. Bonus points for rescuing local populace from the evil clutches of Chaos, and also for being of as much annoyance as possible to both Chaos AND the Imperium. Sidenote This being said, its far more important that everyone has fun and plays interesting characters than the Imperium "winning". I would much rather see great character posts than militarily perfect orders. We are trying to write a cool story here as much as play a wargame, and your characters are the drivers of that storyline. This post has been edited by Captain Lithonius on Sep 7 2005, 02:43 PM -------------------- I should have known that as soon as I said "Don't mess with the Inquisitor", the next post was immediately going to be "I poke Marakel in the eye". --------------------------------------------------------------------- There are three types of orders you can give in an SRP: Tactics - I order my men to attack the enemy flank Drastics - I order my men to attack the titan Drakktics - I order my planes to line up on the tarmac and shoot at the oncoming orks |