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Damage Incorporated > Terullian Military College > TMC OOC

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Title: TMC OOC
Description: A free exchange of ideas and opinions


Pvt Vanguard - December 8, 2005 01:27 PM (GMT)
The thread for asking me questions and asking each other questions.

Questions such as "how should I answer Question 2?" are to be avoided, after all this is meant to be an exam. Similarly it would be best if you avoid reading other people's responses until you have posted your own.

However, if unsure what your troops can be expected to do, what the odds are of destroying a tank, or how fast they can move, etc... this is the place. Others have more experience than me here so while I may make a ruling the knowledge of the players should be considered a resource (if they don't mind).

SilentPsycho - December 8, 2005 05:15 PM (GMT)
I'm guessing this is where I need to post this question. During these TMC RPs, are we (ie the players) actually physically on the field as a character, or are we separate from our forces and communicating from a distance?

Pvt Vanguard - December 8, 2005 06:46 PM (GMT)
A little from column A; A little from column B.

In background, you are officer cadets in the Terullian Military College. The exam you sit is essentially done via an advanced simulation.

However...

For the purposes of the exam you will be an officer on the ground, commanding units. Should you get your virtual self killed or captured the exam will end.

SilentPsycho - December 8, 2005 07:45 PM (GMT)
So then our 'virtual' selves will have their position noted as part of a HQ unit I presume?

Captain Lithonius - December 10, 2005 04:38 AM (GMT)
Vanguard, can I get a little more detail on Question 1A? Like, what sort of troops we are expected to train? Obviously training logistics troops is going to be a tad different to training armour. A guestimate of numbers too?

Leichardt - December 10, 2005 04:42 AM (GMT)
We just post our answers in the examination thread, right?

Pvt Vanguard - December 10, 2005 08:50 AM (GMT)
Apologies, that was poorly explained.

Start a new topic, and that will become your exam. Just copy and past the questions in and write your answers. Have a look at one of the others for an example (it wont matter too much for this question)

Brother-Librarian Akritedes - December 10, 2005 02:42 PM (GMT)
Also, I suppose while I'm here I should ask a question of my own. For question 1C, the "virtual character" is out in the field with the company, yes? This means they would have no knowledge of what would've been happening or not happening at the training base, correct?

Pvt Vanguard - December 10, 2005 04:30 PM (GMT)
QUOTE (Captain Lithonius @ Dec 10 2005, 04:38 AM)
Vanguard, can I get a little more detail on Question 1A? Like, what sort of troops we are expected to train? Obviously training logistics troops is going to be a tad different to training armour. A guestimate of numbers too?

Sorry, I missed the question there.

Ransen Military Base is for basic training only. For teaching the basic rifleman skills that all Imperial Guard soldiers are expected to know. All specialist training from proper infantryman, to tank driver, to cook are handled elsewhere on Wavre II.


Also, Ak, yes you (i.e., virtual self) are in the field and have no knowledge of events at t he base.

Pvt Vanguard - December 14, 2005 09:58 AM (GMT)
OK, 10 players seems enough for me.

As everyone has responded quickly and I have been unexpectedly organised update is going up now.

SilentPsycho - December 14, 2005 04:02 PM (GMT)
Ummmm, I may be reading the map wrong, but haven't you got the map axis the wrong way round? From what I can figure, it looks like the letters should be down the side, with the numbers along the top :blink:

Captain Seato - December 14, 2005 04:23 PM (GMT)
QUOTE (SilentPsycho @ Dec 14 2005, 04:02 PM)
Ummmm, I may be reading the map wrong, but haven't you got the map axis the wrong way round? From what I can figure, it looks like the letters should be down the side, with the numbers along the top :blink:

Not such a big deal, so long as the coordinates are correct.

SilentPsycho - December 14, 2005 04:26 PM (GMT)
QUOTE (Captain Seato @ Dec 14 2005, 04:23 PM)
QUOTE (SilentPsycho @ Dec 14 2005, 04:02 PM)
Ummmm, I may be reading the map wrong, but haven't you got the map axis the wrong way round? From what I can figure, it looks like the letters should be down the side, with the numbers along the top  :blink:

Not such a big deal, so long as the coordinates are correct.

Well, the co-ordinates of the 'places of interest' are using the switched axis. For example, it says C1 has half of Hill 001, but when you read the map, there nothing there. The half of Hill 001 that it's referring to is in A3 reading the map, I think. Sorry if it's nitpicking, I just want to be sure.

DarthMidget - December 14, 2005 06:25 PM (GMT)
I too noticed the same thing. So we should simply reverse the coordinates, eh?

Captain Lithonius - December 15, 2005 04:48 AM (GMT)
Damn you Medic! You chose exactly the same units I was going to! <_<

Pvt Vanguard - December 15, 2005 10:54 AM (GMT)
Sorry for the map error guys. I don't have any drawing programs I am used to on my laptop and in the long, long pain of drawing the map I got screwed up.

I will rectify the Places of Interest bit to match the map and we will then run with the coordinates as shown on the map

EDIT

The deadline for the next answer is Monday 19th December. Expect update Tuesday 20th December.

Spedge - December 15, 2005 03:56 PM (GMT)
What's the range of a basilisk in terms of grid squares?

Making my decisions :)

Pvt Vanguard - December 15, 2005 06:20 PM (GMT)
I'll put some useful information, including Art'y range, in the exam thread.

Captain Lithonius - December 16, 2005 12:12 AM (GMT)
Just a sidenote - in other RPs on this board the Basilisk has a range of 150km. Perhaps you should make the basilisks into griffon mortar carriers?

Pvt Vanguard - December 16, 2005 10:51 AM (GMT)
Cheers, I shall update the information presently. I'll also change the howitzers...

Pvt Vanguard - December 20, 2005 11:47 AM (GMT)
Sorry to lose some players but I fully understand having too much on.

To make one thing clear regarding Q3: When I refer to indentifying loyalty of local units I refer to any troops that may be in the area (eg. mine/superhighway defence, laser stations...)

Due to my Christmas break I will be unable to answer questions until 29 DEC 05.

Dark Chaplain - December 20, 2005 12:16 PM (GMT)
this may be me being stupid but what dya mean by the last part of the question, the actions on orders thingy?

Pvt Vanguard - December 20, 2005 01:24 PM (GMT)
What you want your forces to do if a specific event happens.

For example:

You order Ransen's Revenge to march to grid A1.

Actions on Enemy contact could be:

"If the enemy are encountered the troops are fall back under cover of artillary fire."

OR

"If the enemy are encountered the troops are to mount an aggressive attack to scare/drive them away"

OR

"If the enemy are encountered the troops are to open a case of beer and see if a BBQ can be arranged"

etc...


Similarly for a defecting unit you could order troops to react in different ways. Shoot the traitors right away? Capture them for torture? Run away if all your forces turn against you?

If you do not give such orders I am left to guess at how you want to react which could go badly.

Dark Chaplain - December 20, 2005 06:17 PM (GMT)
ah i see.
thanks for clearing that one up

SilentPsycho - December 20, 2005 07:08 PM (GMT)
When we're calculating long ranges (ie Basilisks and howitzers), how do we count diagonal squares? Can we still go two diagonal or do we get reduced coverage?

Captain Lithonius - December 27, 2005 11:02 PM (GMT)
I'd use ye olde DnD3.5E rules for diagonals. Every second diagonal square counts double. Eg: 1 square is x kilometres, 2 diagonal squares is three times that.

Pvt Vanguard - January 3, 2006 10:08 AM (GMT)
OK, I'm back now, apologies it was later than I advertised. I extended my holiday with family to include the New Year. If people want more time to post please let me know, otherwise I'll go for the update on the 5th.

SilentPsycho - January 5, 2006 08:00 PM (GMT)
Just a quick question on my wounded, are the 8th Arlon who are still injured at the Mine defense complex likely to recover in the next day or so? And if so, are the medics going to be able to speed things up? Or are they going to be unavailable for the rest of the scenario like my Delta Company rookie?

EDIT: I'm also assuming that the 8th Arlon is basically a medium infantry version of the HI Support platoon ie carrying heavy weapons such as heavy bolters, autocannons, missile launchers etc?

Pvt Vanguard - January 6, 2006 10:22 AM (GMT)
None of the remaining wounded will recover without at least a week or more of recovery.

You are also correct with the 8th Arlon, they are basically medium infantry that happen to have more heavy weapons.

Pvt Vanguard - January 10, 2006 06:23 PM (GMT)
Estimate next update/question Monday 16th Jan.

I have now moved house and no longer have internet access at home, hence the slow down.

Pvt Vanguard - January 17, 2006 09:50 AM (GMT)
Apologies for the delay guys, my network connection screwed up yesterday and I couldn't post until I'd talked to IT people this morning.

Deadline for responses: Friday 20th Jan
Expected update: Monday 23rd Jan

SilentPsycho - January 17, 2006 05:00 PM (GMT)
I take it that all of these WIA are now completely out of action then? Do we have to account for the wounded's position? And also is the WIA and KIA total cumulative of the losses in each question (ie did the guy who broke his ankle get counted in the Question 5 WIA/KIA total?)

Pvt Vanguard - January 17, 2006 06:17 PM (GMT)
Although not perfectly realistic I am making the assumption that wounded will be moved with their parent unit, unless you order them collected somewhere else. You need not specify exactly where they are at all times.

The WIA/KIA results are not cumulative so you have to add them up as you go. I have been keeping an Order Of Battle for each person though so if you would like to review yours ask and I will post it.

Wounded are assumed to be those troops too badly wounded for normal operations. Some of these (such as a broken ankle) could fight if it was dire enough (or if you order it) but would be only partially effective.

Company Medic - January 20, 2006 05:04 AM (GMT)
Sorry Vanguard, but I don't have the time to continue with quality replies at the moment and I will have to bow out from the game as I will not be able to make the deadline. Thank you very much for a good game and it has been very well run.

Pvt Vanguard - January 20, 2006 01:31 PM (GMT)
OK Medic, sorry to see you go. Hope you'll decide to read along though.

Fearrett - January 20, 2006 02:48 PM (GMT)
I'll be responding.... whenever, Should be pretty quick, I just got my Router back up.

Pvt Vanguard - January 21, 2006 10:48 AM (GMT)
Given that only one player has found time to answer at this time the deadline is extended to Friday 27th Jan.

SilentPsycho - January 29, 2006 05:00 PM (GMT)
Vanguard, are you still going to continue the exam with the two players or are we going to have to end it where it is? I understand that it might not seem worthwhile to continue with that few players, but I'd like to be able to continue it. Unless of course this takes away from the planning of that SRP you've got planned, which I'd be happy to join if you need to drop this.

Commissar Molotov - January 29, 2006 05:09 PM (GMT)
As mentioned in other threads, the other SRP is not likely to take place for several months and should not have a bearing on the current TMC.

Pvt Vanguard - January 30, 2006 10:04 AM (GMT)
I am more than happy to continue this game.

Updates up.

Post deadline: Monday 6th Feb
Expected update: Tuesday 7th Feb




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