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 'Questions for the GM' Thread, To annoy Lith and Medic...
listy the treadhead
Posted: Feb 26 2006, 12:10 AM


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More questions.

I'm still wondering a few things about my boys.
1. What are my Int Cell like?
2. What air defense's do I have to play with?
3. What about airfeild defense troops?
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Company Medic
Posted: Feb 26 2006, 06:55 AM


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Ak:

There are a battalion worth of Mordians from the 'Storm Brigade:' the 1st Battalion.

Drak:

1. An ambulance can transport 4 wounded. They are based on a light truck design and thus are smaller.
2. Yes. However, they are less effective at carrying critical patients and are best used in either an emergency or to transport the more lightly wounded and/or less critical.
3. A fair bit. Your forces have had six weeks to do any conversions. If you want to, you can convert up to ten trucks into ambulances (albeit larger) per week.

Listy:

1. Your Naval Intelligence Office detachment is thus:

33rd Naval Intelligence Company (EQ/INT): 120 Int Analysts, 5 Logistics Personnel, 10 Trucks, 10 Salamanders, 3 Valkyries.

2. If you mean the enemy's, that will come up in the mission brief. If you mean for your own, you'll have to make requests of the strategic reserve (which can occur once the mission brief is put out)

3. You have no ground defence units assigned to your forces. You will have to make requests of the strategic reserve to obtain some.

NOTE: Some Naval ground units will be made available for request.

This post has been edited by Company Medic on Feb 26 2006, 06:56 AM
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listy the treadhead
Posted: Feb 26 2006, 07:22 PM


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I meant how good where they? I was wondering becuase If I was to use them to direct my airstrikes against moving targets.
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Brother-Librarian Akritedes
Posted: Feb 26 2006, 07:44 PM


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He DID tell you how good they were.

QUOTE
33rd Naval Intelligence Company (EQ/INT): 120 Int Analysts, 5 Logistics Personnel, 10 Trucks, 10 Salamanders, 3 Valkyries.

Broken down, it means that the 33rd Naval Intelligence Company is Excellent Quality (EQ), an Intelligence unit (INT), and contains 120 Intelligence analysts, 5 logistics troopers, 10 crewed trucks, 10 crewed Salamanders, and 3 crewed Valkyries.

As for calling down airstrikes on targets, moving or not, usually the Guard regiments have some trained personnel for that...I think.

This post has been edited by Brother-Librarian Akritedes on Feb 26 2006, 07:47 PM


--------------------
Sarcastic? Me?

Official DI Cynic and Reformist.

Pariah.

Awaiting the coming of the final Great Hypocrisy.

Nascent Hearn.
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listy the treadhead
Posted: Feb 26 2006, 08:44 PM


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I didn't know about hte EQ bit..

I knew someone would missunderstand. I mean Directing airstrikes in the stratigic sense of the word.

For example the Int Cell Pin point a unit at some 10 figure map reference. Now say I hand an airwing over to attack them. Their attacks would be directed by the Int cell, and the Int cells ability to predict where the enemy unit is Going to be located in say 24 hours time, or however long the TOT will be.
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Commissar Molotov
Posted: Feb 27 2006, 02:05 AM


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QUOTE
(VPQ) Very Poor Quality: Does badly all-round. Minimal training. No good experience.
(PQ) Poor Quality: Just does badly in some areas. Little training. No good experience
(AQ) Average Quality: All-rounders. Average training. Small amounts of good experience.
(GQ) Good Quality: Experienced all-rounders. Good training. Good experience levels.
(EQ) Excellent Quality: Learnt all the lessons and then came back for more. Excellent training and experience.
(!Q) Veteran/Elite Quality: Don't mess with these guys. Period.


EQ means that they're just about as good at their job as you're going to get.


--------------------
+ D E I + C A S T I G A T O R +
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Captain Lithonius
Posted: Feb 27 2006, 02:59 AM


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QUOTE
QUOTE
3. What about airfeild defense troops?

3. You have no ground defence units assigned to your forces.


...because you do not start with any airfields in this scenario; a side-effect of an orbital landing on an enemy occupied continent. Your planes will either launch from carriers in orbit, or from special drop-craft that enter the upper atmosphere before launching their aircraft.
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listy the treadhead
Posted: Feb 27 2006, 06:38 AM


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huh? Specail drop craft? The only things which I can't chuck out of a carrier are the Valkryies....
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Drakkar Windrider
Posted: Feb 27 2006, 08:01 AM


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QUOTE (Brother-Librarian Akritedes @ Feb 26 2006, 07:44 PM)
As for calling down airstrikes on targets, moving or not, usually the Guard regiments have some trained personnel for that...I think.

Calling down air-strikes is done by Navy liaisons in the IG regiments. Or so I think, I read that in Wikipedia.

(The best liaisons are, apparently, pilots.)


--------------------
"For the last time, I KNOW what I'm DOING!"
*KABOOM*
"Oh-My-GOD."

Joe Zombie
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Captain Seato
Posted: Feb 27 2006, 09:14 AM


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It's usually best to have the FO be instinctively familiar with the training of the support type being called in, so yeah, ground-bound pilots and/or former pilots who can no longer fly, would be rather sensible.


--------------------
The Gaunt and Grot
I a c t a . A l e a . E s t
DAMAGE INCORPORATED FAQ
P e r . S c i n t i l l u m . F l a m m a
Battlecry of Clan Vulpes Ferrus, Iron Hands Astartes Chapter
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Brother-Librarian Akritedes
Posted: Feb 27 2006, 02:08 PM


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The special drop craft in question would be something like, say, an Assault Lander that was carrying aircraft instead of troops or tanks. Half-way down it could open the doors and launch the aircraft, giving it a much faster deployment and recycle time.

Edit: Oh, just a reminder. What would happen if I re-equipped my former Storm Brigade in carapace armor?

This post has been edited by Brother-Librarian Akritedes on Feb 27 2006, 05:13 PM


--------------------
Sarcastic? Me?

Official DI Cynic and Reformist.

Pariah.

Awaiting the coming of the final Great Hypocrisy.

Nascent Hearn.
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Captain Seato
Posted: Feb 27 2006, 06:58 PM


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The Valkyrie/Vulture carriers could theoretically descend into the upper atmosphere, close enough to "combat drop" their cargo without fear of asphyxiating the air crews and troopers.


--------------------
The Gaunt and Grot
I a c t a . A l e a . E s t
DAMAGE INCORPORATED FAQ
P e r . S c i n t i l l u m . F l a m m a
Battlecry of Clan Vulpes Ferrus, Iron Hands Astartes Chapter
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Company Medic
Posted: Feb 27 2006, 11:14 PM


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Ak, you'd get some Mordian HI. No quality drop.

In regards to the actual process of the combat 'drop,' I am envisioning the Imperial Navy descending their Escort Carriers into the upper atmosphere or 'low orbit' and then simply launch from there. For the purposes of the game, the Escort Carriers are modified to conduct the combat drop.
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Khellendros
Posted: Mar 2 2006, 05:06 PM


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Lifters are unarmed right? And they're also flight capable correct? So would it be possible for troops to shoot from a lowered loading ramp? You know like in halo when you can fire from t\inside the pelicans. Just wondering for my own reasons.
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Captain Lithonius
Posted: Mar 2 2006, 11:46 PM


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Lifters are STOL and require runways or stretches of road, salt flats, etc. to land. Otherwise yes, you can fire from the ramp fine.
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