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| noritox |
Posted: Jul 6 2008, 03:53 AM
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Administrator Group: Admin Posts: 3 Member No.: 1 Joined: 6-July 08 |
A big thanks to Soopa in this update. He completely redid all the items, and added a ton of new ones. Soopa has been a big help, and will be helping me in future updates.
Fixed a ton of bugs in this update and a lot of balancing was done. Please keep in mind I made this version of footies from NOTHING. I didn't base this off a premade version of footmen frenzy. This is all from scratch, so there are a few bugs lurking around. With that being said, I plan on keeping the Footmen Frenzy X2 project around for a loooonnngg time. So jump on the band wagon early! Towards future updates I will be adding statues on the map for my top contributers as well as a hero dedicated to them! 0.2a Changes - Tons of new items added! Thanks Soopa! - Sound effect will now play to alert players they are recieving income. There will no longer be text every 60 seconds. - Added the Command Soldiers support for Spell Breakers. - Units completely rebalanced from the ground up. - Heros completely rebalanced from the ground up. - Fixed the glitch that allowed players to leave the map with Blink. - Creep glitches fixed, all spellcaster creeps have 400 mana instead of 200. - Changed the location of teams shops. - Creeps in the center of the map were removed. - Two new shops added on the right and left side. - Units can no longer use the shops of their enemys. Specific Unit Updates in 0.2a - Spell Breakers are no longer immune to spells. - Far Seers Spirit Wolves now have a higher attack. - Far Seers "Far Sight" has been replaced with Silence Download: http://www.footmenfrenzyx2.110mb.com/FootmenFrenzyX2-02a.zip |
| [SCE]Soopa |
Posted: Jul 6 2008, 05:42 PM
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Newbie Group: Members Posts: 7 Member No.: 2 Joined: 6-July 08 |
Oh yes =)
Excellent work my friend! |
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