Footmen Frenzy X2 0.2a
noritox
Posted: Jul 6 2008, 03:53 AM


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Group: Admin
Posts: 3
Member No.: 1
Joined: 6-July 08



A big thanks to Soopa in this update. He completely redid all the items, and added a ton of new ones. Soopa has been a big help, and will be helping me in future updates.

Fixed a ton of bugs in this update and a lot of balancing was done. Please keep in mind I made this version of footies from NOTHING. I didn't base this off a premade version of footmen frenzy. This is all from scratch, so there are a few bugs lurking around.

With that being said, I plan on keeping the Footmen Frenzy X2 project around for a loooonnngg time. So jump on the band wagon early! Towards future updates I will be adding statues on the map for my top contributers as well as a hero dedicated to them!

0.2a Changes
- Tons of new items added! Thanks Soopa!
- Sound effect will now play to alert players they are recieving income. There will no longer be text every 60 seconds.
- Added the Command Soldiers support for Spell Breakers.
- Units completely rebalanced from the ground up.
- Heros completely rebalanced from the ground up.
- Fixed the glitch that allowed players to leave the map with Blink.
- Creep glitches fixed, all spellcaster creeps have 400 mana instead of 200.
- Changed the location of teams shops.
- Creeps in the center of the map were removed.
- Two new shops added on the right and left side.
- Units can no longer use the shops of their enemys.

Specific Unit Updates in 0.2a

- Spell Breakers are no longer immune to spells.
- Far Seers Spirit Wolves now have a higher attack.
- Far Seers "Far Sight" has been replaced with Silence

Download: http://www.footmenfrenzyx2.110mb.com/FootmenFrenzyX2-02a.zip
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[SCE]Soopa
Posted: Jul 6 2008, 05:42 PM


Newbie


Group: Members
Posts: 7
Member No.: 2
Joined: 6-July 08



Oh yes =)

Excellent work my friend!
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