Tactics Agaist Vamps, needed
gelfy
  Posted: Jul 19 2009, 02:26 PM


Skeletal Warrior
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Hey guys i have been finding im having trouble against vampires just wanting your thoughts on how you beat them, i have tried the suicide scorps in to the major vampires to cull the raising ability but to no avail.


HELP IS NEEDED sick of losing to those creatins


cheers
gelfy
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Menetnashte
Posted: Jul 19 2009, 04:09 PM


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My tactic: Tomb scorpions for killing blow on general vampie. If this fails: charge with Tomb King with DoE and smite. If challenged accept with champion and use DoE to good advantage, dead vampie.
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gelfy
Posted: Jul 19 2009, 10:28 PM


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he usually has the no lillig blow no poisons armour on
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Menetnashte
Posted: Jul 20 2009, 07:15 AM


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Each time 2 autohits S7 without killing blow is still most of the time a dead vampie at your feet. They're tough nevertheless.
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gelfy
Posted: Jul 20 2009, 07:40 AM


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played half a game today, and had him on the ropes before he had to run.
i had a scorp in the front and chariots in the flank to kill the lvl 2 vamps i whittle the unit in 2 turns on my terms this time, helped that i killed the 2 van hells vamps on the charge tongue.gif. more ideas would be helpful.
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Lefty
Posted: Aug 17 2009, 10:32 AM


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TK struggle against vamps. There units are as good as our and in many cases better. They only way to really beat them is by killing the vamp. Tomb scorpions, and suicide tomb king. Guess you could get luck with a ssc shot and hope the vamp general misses his look out sir roll.



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CURSEDOFTHEDICEGODDESS
Posted: Oct 26 2009, 03:13 PM


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Tie them down. Although tough killing the hero level Vamps isn't that hard and each one is a big points sink alongside being a relatively weak caster.

The lord level ones are just nuts! Most the time they are mounted on fast steeds etc so they can pick who they charge. Get a block into combat with them. Keep raising the skeletons and forget about them. Their hero level ones we can kill one on one. Tough but not lethal. Healing, raises and items help. Also blade of mourning for annihalating their units works wonders on your king (double result of cr), have heard arguements that it is only for break tests but most people are happy to allow it to double the cr result (which is a very fast crumble for undead units). Mount a king on a chariot of fire, collar shapesh, LA, shield and BOM. Charge and watch the carnage. in a lucky round wiped out a 20 strong unit. 7 wounds from chariot. 1 from horse and 4 from the king (bloody good rolls), after cr doubled wiped the unit after casualties. Over ran - went horribly wrong after that though - smashed straight into vampire lord. He died but his steed beast thingy killed the king.

Tar pit units really do work. Unless the vamp player has tooled his Vamp Lord for wiping units he won't be able to kill enough to remove your unit. Concentrate on healing them back. Problem solved.

Or go with TK, FoS ward save and hope he fluffs... blink.gif

COTD
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Vallah
Posted: Oct 26 2009, 06:55 PM


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QUOTE (CURSEDOFTHEDICEGODDESS @ Oct 26 2009, 03:13 PM)
Also blade of mourning for annihalating their units works wonders on your king (double result of cr), have heard arguements that it is only for break tests but most people are happy to allow it to double the cr result (which is a very fast crumble for undead units).

As has already been pointed out here bud, BoM IS only for break tests. Using it to double the effects of CR for crumbling is a house rule only (and a grossly OTT one at that), not a tactic that enjoys the support of the RAW in any way.


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CURSEDOFTHEDICEGODDESS
Posted: Oct 29 2009, 07:30 AM


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Ah ok seen, have passed that on to my gaming group.

They think it's bizarre we haven't got something OTT in our list. dry.gif

CotD
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Vallah
Posted: Oct 29 2009, 08:16 AM


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It's a power creep thing (perils of still having a 6th ed book when many of the other armies are now on 7th ed). I dare say Destroyer of Eternities raised a few eyebrows in its day though.

Besides, your group should be careful what they wish for... we are due a new book after all. smile.gif


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CURSEDOFTHEDICEGODDESS
Posted: Oct 29 2009, 10:28 AM


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lol I think they are wishing for an army that doesn't have to rely on SSC's in most lists! They hate them!

DoE never used it yet myself. But then I am too fond of my king in a chariot i guess! May have to try it out.

CotD
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Nabu-Ptah
Posted: Oct 29 2009, 01:38 PM


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QUOTE (CURSEDOFTHEDICEGODDESS @ Oct 29 2009, 10:28 AM)
lol I think they are wishing for an army that doesn't have to rely on SSC's in most lists! They hate them!

DoE never used it yet myself. But then I am too fond of my king in a chariot i guess! May have to try it out.

CotD

You aren't the only one. I don't use DoE either. Mind you, it's a very powerful weapon, but with its current price tag, it just seems like a lot of points to spend...especially when I'm usually strapped for points already. I'm sure I'll use it someday (I never have) as my gaming group is fully aware of what it does despite me having not used it.

It'll be a nasty surprise over my traditional King, who whether he's in a Chariot or on foot, who uses the Flail of Skulls.


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CURSEDOFTHEDICEGODDESS
Posted: Oct 29 2009, 07:27 PM


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Flail of skulls is my preferred choice - the +5 overkill is just too snacky to miss.

Been trying out BoM recently and had some great successes against Ogres, Dark Elves and dwarves.

Anyway this is for a different topic! lol

CotD
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Vallah
Posted: Oct 29 2009, 07:42 PM


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To be honest I nearly always take the DoE -despite the horrible points cost- because there are a lot of tricks you can perform with it that simply aren't availlable to us in our lists otherwise. At the very least it gives us a few more options.
QUOTE (CotD)
I think they are wishing for an army that doesn't have to rely on SSC's in most lists! They hate them!

DoE never used it yet myself.
This is a good case in point actually. tongue.gif

The DoE can (and very often is) used to take care of many of the uber nasty things that might otherwise be left to the SSC to deal with. If you don't take the DoE then those extra 70 points you spent elsewhere will likely do you little good when your SSC is destroyed, misfires or scatters off target when you need it most.

In situations like this many people will find themselves embarrassed for lack of an answer as to how they are gonna deal with that BFM that is bearing down on their lines. Conversely, a general who has DoE availlable will often have an immediate and effective plan 'B' to fall back on.

70pts for DoE may seem like a lot (and it is), but it's value for points is undeniable to those who have learned (often the hard way) what it will cost you by not taking it. Once you pick up a few of the 'tricks' then DoE will probably seem like the bargain of the century, but that will never happen if you don't at least give it a try.


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