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 Heralds And Kings And Fun, ie, not a topic for WAAC'ers
Veritas
Posted: Aug 16 2012, 02:39 PM


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I was thinking about it today, for a large game including Settra (because I love me some Settra).

Let's start with the basics. I have the bit guy and 12 Chariots. I'd probably split them in half.

Now, for more giggles (and even a little bit of effectiveness) I add in a Herald (BSB maybe...flaming?) with the Armor of Destiny, Halberd, and Shield and nominate him to protect Settra. The 3+/4+ should go a decent way to do that. I then add in The Herald Nekaph, just to go punch stuff and take challenges so that Settra can carve up a unit. Stick 'em all in the front rank and have the rest behind.


So, that gives me a big ol' land boat just waiting to get shot/magicked, and that's fine. On impact, you'll get 2D6 S5 and D6 S6 Impact Hits, all flaming (if you went BSB route). You have a guy ready to dish and take a challenge and likely beat them down, another guy ready to take the hits off of Settra rather comfortably, and then a bunch of high strength, WS7, flaming, killing blow attacks, that force Fear tests on 3D6. The Chariot unit behind stays safe and pretty much is there to deliver the characters. And that's before you even add in any magic you may try on them! The second Chariot unit is there to protect a flank and then drive into theirs if Settra's gets held up.


I may just give this a try, after I convert up a Nekaph. Sounds like fun! Whatchoo think?


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Nabu-Ptah
Posted: Aug 16 2012, 06:10 PM


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It's fluffy, it's neat and it revolves around chariots. Naturally, I'm going to approve. Were you planning on Big Sett being your Hierophant in addition to your General or no?

I'm seeing a pair of NecroKnight units (6 each), some Horse Archers and some Colossi (because you simply shouldn't field Big Sett without Colossi) to round things out. This army would be small for the points it would probably take to reliably pull this off (2.5-3k) but I think it'd be fun.


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Veritas
Posted: Aug 16 2012, 06:31 PM


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I hate knights, colossuses, and horsemen. wink.gif

Nah, he'd have a Necrosphinx alongside. Most likely the Hierophant would be a Liche Priest of some sort, because then I can be a little more reckless with the big man.


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Jimmy
Posted: Aug 16 2012, 07:46 PM


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QUOTE (Veritas @ Aug 17 2012, 09:31 AM)
I hate knights, colossuses, and horsemen. wink.gif

Blasphemy!

wink.gif

Sleb ran a good combo with his Chariot/BSB unit being the rampagers standard on the BSB and the Banner of Swiftness on the unit of chariots, I think it certainly has merit in ensuring you're getting the charges off you want to.


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Krael
Posted: Aug 16 2012, 07:46 PM


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I vote banner of speed on a chariot + either banner-of-reroll-your-charge or banner-of-I-will-never-hit-a-tree on your bsb herald.


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skadoosh
Posted: Aug 17 2012, 12:24 AM


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right now in my foot slogging list I have a BSB chariot unit. BSB has Razor Banner and unit has flaming. 4 wide and that first round of combat can murder Chaos Knights/Trolls/Pretty much most high valued targets especially if I can get Dessicate off that turn smile.gif.
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Malphaeus
Posted: Aug 18 2012, 05:47 PM


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QUOTE (Veritas @ Aug 16 2012, 07:39 PM)
Now, for more giggles (and even a little bit of effectiveness) I add in a Herald (BSB maybe...flaming?) with the Armor of Destiny, Halberd, and Shield and nominate him to protect Settra. The 3+/4+ should go a decent way to do that. I then add in The Herald Nekaph, just to go punch stuff and take challenges so that Settra can carve up a unit. Stick 'em all in the front rank and have the rest behind.

The only problem with this is that if you have the Herald Nekaph, he must be Settra's personal champ. The other one can't do it. It unfortunately says it in Nekaph's rules.
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themidget428
Posted: Aug 22 2012, 05:06 PM


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QUOTE (Malphaeus @ Aug 18 2012, 05:47 PM)
QUOTE (Veritas @ Aug 16 2012, 07:39 PM)
Now, for more giggles (and even a little bit of effectiveness) I add in a Herald (BSB maybe...flaming?) with the Armor of Destiny, Halberd, and Shield and nominate him to protect Settra. The 3+/4+ should go a decent way to do that. I then add in The Herald Nekaph, just to go punch stuff and take challenges so that Settra can carve up a unit. Stick 'em all in the front rank and have the rest behind.

The only problem with this is that if you have the Herald Nekaph, he must be Settra's personal champ. The other one can't do it. It unfortunately says it in Nekaph's rules.

Negative ghostrider, its in his fluff, but nothing in his rules. the "settra's champ" rules revolve around challenging, not who he can Bodyguard.

I just made a 2k list for ######s and giggles using a premise of this theme.

Settra
Nekaph on chariot
Bsb on chariot, spear, opal amulet, charmed shield, ironcurse icon(he's obviously the sworn bodyguard)

4 chariots, FC and flaming
4 chariots, std/mus

Fiery kitty

flyin kitty
flyin kitty.

1997

depending on the scenario, i can either have the Characters make their own unit, or go into the unit with command, any cannonballs get moved to the herald and 2+'d away with the charmed shield, as it is the first "hit" allocated to him. other than that, you have ws7 flyin cats with -2 to crumble floatin around nearby and general chariot shenanigans crashing into things. Will it beat steadfast? maybe. will it be funny? hell yeah. i'll be laughing when i take just a monster case to a tourney and say "Eyyyyyy!" now i need to create a model for nekaph.


btw i'm effin angry that settra doesnt cause terror.


EDIT: does anyone have experience with finecast settra? cuz i have the metal version, and well, frack that model.


Wackier thought of the day: 10 WS7 Tomb swarms.


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chocmushroom
Posted: Oct 10 2012, 03:00 AM


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QUOTE (Veritas @ Aug 16 2012, 07:39 PM)
Now, for more giggles (and even a little bit of effectiveness) I add in a Herald (BSB maybe...flaming?) with the Armor of Destiny, Halberd, and Shield and nominate him to protect Settra. The 3+/4+ should go a decent way to do that. I then add in The Herald Nekaph, just to go punch stuff and take challenges so that Settra can carve up a unit. Stick 'em all in the front rank and have the rest behind.


The way I see this is by being a little bit to exposed with all your best troops.
With the BSB in the front he is exposed, and you gain no benifit from having the whole unit (non characters) of WS7.

Why not put your unit champion in the front rank, this champ then has WS7 and can accept all challenges if needs be, and if he gets hurt or killed, he also gets healed first from our spells biggrin.gif
The sneaky thing here is that your Herald will not be at risk of being hit, but will still accept one wound for the General.
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themidget428
Posted: Oct 10 2012, 10:03 AM


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This is exactly what you have to do.


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KingRonin
Posted: Oct 10 2012, 10:59 AM


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Ok I hate to be the debbie downer here but I have to because I've run a list like this a couple times and there are a couple assumptions u've made here that the rules put a wrench in.

1. No WS7 killing blow. The MWBD does not extend to characters. U get WS5 killing blow which isn't bad though.

2. Nekaph is not the best character (in terms of points efficiancy) to use with setra. With nekaph the price is jacked up a bit to pay for his rule where he makes enemy units take the fear test on 3D6 and discard the lowest. Setra already makes the unit WS7 so u're already rolling on 3's so this rule is a little bit overkill.

3. Flame banner isn't that useful. Main use of flaming attacks is getting rid of regen. Rules say once a unit takes wounds from regen they lose regen for the rest of the phase. So roll setra's high strength flaming D6+1 flamming magical impact hits first then u don't need the rest of the hits to be flaming.

The swiftness banner on the unit and the stridor banner on the bsb is the way to go for sure. And u def don't want your bsb in the front rank. Having the champion's chariot deliver 5 WS7 S4 attacks on the charge rather than the 3 WS 5 S4 attacks u get from your BSB is a way better deal. I know u don't get killing blow but with this. Unit u wanna rack up wounds so that when combat comes res comes around that unit flees and u run them down with swiftstride.

Also, necrosphinx's are gonna be a little better than colossus in this situation. While, I know WS 7 unstoppable assualt sounds so alluring, the colossus is just not gonna be able to keep up with setra on the charge. No matter how awesome collosi are u need them in combat on the charging turn cause it is essential those chariots break whatever they charge on the first turn. U pay too many points for that unit for them to get bogged down in combat. U need them charging and deleting units every turn since with this elitist list u are very likely to be out numbered.
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Veritas
Posted: Oct 10 2012, 11:15 AM


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1. Yes WS7 Killing Blow. Cursed Blades! Also, I know the Herald isn't affected, it was simply a list of what the unit brings to the table.

2. It's not that I'm hitting on 3's, it's that the enemy is hitting on 5's. Cutting off a third of the attacks improves survival.

3. Scratch my idea about the BSB protecting Settra; Nekaph has to do it. The Flaming Banner is still essential because everything has regen (I fight Ogres, Skaven, and DE a lot) and I'll put it in the other unit, giving both units flaming attacks. The movement banner is...egh. I've never needed it.

Lastly, I never liked the bone giant. The Necrosphinx has always been awesome, and if I could get a second one I would. He does really well when in range of Settra!


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Underway
Posted: Oct 10 2012, 11:26 AM


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Bizarre question... how do you rank up settra with other chariots? Given that he has four horses...

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Veritas
Posted: Oct 10 2012, 12:23 PM


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Depends. If I want to reduce incoming, it'll be 3-wide and he'll challenge. Most of the time though I'll have his unit be 4-wide.


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KingRonin
Posted: Oct 10 2012, 03:14 PM


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If I'm running him with dual necrosphinxs I like to run him 3 wide instead of 4. that 6 inch bubble is sometimes hard to keep my monster's in when there is a chariot on both sides
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rolandbu
Posted: Oct 10 2012, 04:01 PM


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I tried Settra's Herold once with him in a unit. He was meh, but only because I whiffed about everything. I wonder if he actually could be good.
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rolandbu
Posted: Oct 11 2012, 01:21 AM


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On another thought about Settra.
1st: as he might be your hierophant I thought he might be perfect for a dual casket List. At 2500 points I came (not complete, just main units) up with 1 big block of chariots (5 or 6), Nekaph, Settra, a small unit of 4 chariots, 6 necropolis knights, 3 stalkers, 2 catapults and 2 caskets. That actually sounds like fun :-)

2nd: Settra vs Cannonballs: Does it sound like too much of an instant death? Especially with cannons who hit with Strength 10 both, rider and chariot... This keeps me hesitant about the whole character.
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Nabu-Ptah
Posted: Oct 11 2012, 08:21 AM


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QUOTE (rolandbu @ Oct 11 2012, 06:21 AM)
2nd: Settra vs Cannonballs: Does it sound like too much of an instant death? Especially with cannons who hit with Strength 10 both, rider and chariot... This keeps me hesitant about the whole character.

The saving grace here is that both Settra and his Chariot of the Gods have a 4+ Ward Save, so it's not like the model is quite the sitting duck every other Chariot King is.

Additionally, if the unit is big enough, Settra would get LoSir against the first couple of cannonballs that were sent at it.


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RejjeN
Posted: Oct 11 2012, 08:24 AM


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I just noticed something, the profile for the Skeletal Steeds that drag Settra's Chariot into combat do not have a LD value... How would that interact with Crumble if Settra was to die but the chariot didn't? (Gut feeling tells me it would mean they crumble as if LD 0, which is.. bad)
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rolandbu
Posted: Oct 11 2012, 08:27 AM


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QUOTE (Nabu-Ptah @ Oct 11 2012, 01:21 PM)
QUOTE (rolandbu @ Oct 11 2012, 06:21 AM)
2nd: Settra vs Cannonballs: Does it sound like too much of an instant death? Especially with cannons who hit with Strength 10 both, rider and chariot... This keeps me hesitant about the whole character.

The saving grace here is that both Settra and his Chariot of the Gods have a 4+ Ward Save, so it's not like the model is quite the sitting duck every other Chariot King is.

Additionally, if the unit is big enough, Settra would get LoSir against the first couple of cannonballs that were sent at it.

Well, the ward save is of course ok, but still, settra is about 600 points worth of VP, so I would send those balls until he is dead. Then again, especially cannons will hit Settra and the chariot both with Strength 10 multiple wounds d6, which mitigates the use of that ward. Even if Settra survives, he might find himself on foot.

About the Look out Sir, imo he wouldn't be able to save himself with LOS as his footprint differs from the unit's footprint (his footprint is the same as the footprint from 2 chariots).
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RejjeN
Posted: Oct 11 2012, 08:38 AM


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Footprint is irrelevant for LoS now, the only thing that matters is the Unit Type and and the number of Rank and File models in the unit.
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chocmushroom
Posted: Oct 11 2012, 09:17 AM


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QUOTE (rolandbu @ Oct 11 2012, 06:21 AM)
2nd: Settra vs Cannonballs: Does it sound like too much of an instant death? Especially with cannons who hit with Strength 10 both, rider and chariot... This keeps me hesitant about the whole character.

I'm sure that he will get the 'look out sir' rule, as he's the same troop type, so he will have 2+, 4+ save against the ball which should keep him alive.... well, undead
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Veritas
Posted: Oct 11 2012, 09:24 AM


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1. I always, ALWAYS use at least another L2 as my hierophant, packed into a 30-strong Archer unit. This way I don't worry if Settra dies (other than the obvious 675 VPs he gives up) so far as crumbling is concerned. Plus, more spells equals more chances to get the all-important augments.

2. Cannonballs, pshaw. Target saturation. Make it easy for the cannons to shoot at sphinxes or the casket (laugh as they bounce off the latter) and it's likely that Settra will get in there. Plus, always have him in a unit of at least 6 (no champ) so that he can make LO,S! rolls for the first turn or two til he gets stuck in.


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rolandbu
Posted: Oct 11 2012, 10:57 AM


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Hmm seems I have muddled up something. But excellent news, I'll look LOS up :-)


- Edit -
Excellent, I had the wrong concept of the LOS rule in my head. Now I see how Settra might actually work :-) So I guess the next game the old man will have to fight :-)
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