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| Pages: (4) 1 [2] 3 4 ( Go to first unread post ) | ![]() ![]() ![]() |
| Morewar |
Posted: Apr 16 2012, 10:03 AM
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Skeleton Horseman ![]() Group: Nehekharan Posts: 197 Member No.: 4,354 Joined: 3-August 11 |
mournfang are better than demygryph knights, thought not by much. on the other hand demigryphs are cheaper, making them less of a "limiting factor" to your army
-------------------- -You are the worst pirate i have ever heard of!
-But you have heard of me =D |
| oldWitheredCorpse |
Posted: Apr 16 2012, 10:33 AM
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Herald of Mathhammer ![]() Group: Faithful Posts: 1,229 Member No.: 1,536 Joined: 8-February 07 |
A chariot king with a potion of strength in decent unit of chariots (especially with a BSB with the razor bannor) can break it. They're not stubborn and don't have "hold the line".
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| rothgar13 |
Posted: Apr 16 2012, 11:47 AM
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![]() Sphinx Captain ![]() Group: Faithful Posts: 805 Member No.: 4,627 Joined: 1-November 11 |
I'd just cast Speed of Light on NecroKnights, to be honest. Have fun hitting on 5's!
-------------------- "The best defense is a good offense." -Gen. George S. Patton
"Everything in europe is comped badly. ETC is just 7th edition in disguise." -Shimmergloom from Da Warpath, on comp My philosophy on gaming, courtesy of Herm Edwards. |
| teclis |
Posted: Apr 16 2012, 12:56 PM
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![]() Sphinx Captain ![]() Group: Faithful Posts: 922 Member No.: 2,021 Joined: 8-December 07 |
i would rather D&D the demiz, and charge them with a terror causer
(warsphinx, collosus, necrosphinx, death mask, mask of eeeeeee!). passing a fear test on Ld5 is difficuilt, plus if he fails it he will hit you on 5+ and you will hit him on 3+ (the same as speed of light, except for the initiative part). and after that a break test with at least -4 modifier to Ld. and its a remains in play spell so he will have to dispel it. -------------------- ![]() Tomb King 8th record Played 74 Won 35 Drawn 14 Lost 25 Join Khemri on Facebook. Lots of cool artwork, TK models and terrain pics. |
| Krael |
Posted: Apr 16 2012, 03:44 PM
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![]() Khemrian engineer ![]() Group: Faithful Posts: 2,191 Member No.: 3,235 Joined: 10-December 10 |
excactly, affecting to hit is your way to go, as the demigryphs are pressed for attacks as it is, especially when not able to stomp. pha's protection, same story. -------------------- Ceterum censeo quod chaos-nani non realis libri!
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| OsaKaboom |
Posted: Apr 16 2012, 05:26 PM
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A bug in the Swarm ![]() Group: Nehekharan Posts: 16 Member No.: 4,728 Joined: 25-December 11 |
cant remember what its called, but how about the necro knights rule where they can turn to things to sand? no armour saves against that :L
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| Brother Sutek |
Posted: Apr 16 2012, 07:08 PM
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![]() Necropolis Guard ![]() Group: Faithful Posts: 519 Member No.: 3,394 Joined: 29-March 11 |
That would be stalkers not necros. |
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| Secundum |
Posted: Apr 19 2012, 04:15 AM
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![]() Tomb Captain ![]() Group: Faithful Posts: 497 Member No.: 3,962 Joined: 19-May 11 |
Wouldn't it be easier to just blast them with the casket?
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| RejjeN |
Posted: Apr 19 2012, 04:28 AM
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![]() Necropolis Guard ![]() Group: Faithful Posts: 656 Member No.: 4,469 Joined: 6-September 11 |
That's assuming they aren't within the General and BSB bubbles, if they are the casket has a very low chance to do any real damage. |
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| Krael |
Posted: Apr 19 2012, 06:06 AM
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![]() Khemrian engineer ![]() Group: Faithful Posts: 2,191 Member No.: 3,235 Joined: 10-December 10 |
is that so? empire generals grant ld 9, right?
3d6 gives you a nice distrubution around the avarage of 10.5. It seems to me that the bsb therefore actually has a deccent chance to turn a failed casket-test into a even worse one (so more gain for us). keep in mind the bsb effect isn't optional. if he rolls a 10 (only one wound), he will HAVE to roll again, and might very well roll even higher than that. -------------------- Ceterum censeo quod chaos-nani non realis libri!
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| RejjeN |
Posted: Apr 19 2012, 12:32 PM
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![]() Necropolis Guard ![]() Group: Faithful Posts: 656 Member No.: 4,469 Joined: 6-September 11 |
Banner of Discipline. You've got the potential to damage them but you've got just as much chance for it to do jack. I'd rather find other solutions personally...
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| MasterNecrotect69 |
Posted: Apr 21 2012, 07:24 AM
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Tomb Guard ![]() Group: Faithful Posts: 394 Member No.: 4,413 Joined: 20-August 11 |
Demis are tough 3 wow i didnt notice that thats juts funny cruddace finally screwed up in our favor:P as for the armor i usually have a few ways to deal with heavy armor the casket ssc sphinx DoE king TG Necroknights id use em because id hit em in the flank why always assume your going to hit head on? as weve all seen in our book head on doesnt always boad well for use lol
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| MasterNecrotect69 |
Posted: Apr 21 2012, 07:29 AM
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Tomb Guard ![]() Group: Faithful Posts: 394 Member No.: 4,413 Joined: 20-August 11 |
As far as the break down of M. Cav. in the game i believe that the ranking goes Mourn in 1st Necro 2nd Demigriffins 3rd peg knights 4th bloodcrushers 5th terradon riders 6th and finally warhawk riders 7th.
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| Daffy F |
Posted: Apr 22 2012, 05:25 AM
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A bug in the Swarm ![]() Group: Nehekharan Posts: 38 Member No.: 4,808 Joined: 15-January 12 |
Don't knock 'em, remember the whole template has the D6 wounds rule, so if you hit, you'll be hitting 3 of them, then wounding on a 2 under the hole, and 4s for the template. Sure they get armoursaves for the template wounds, but you still get D6 wounds on the unit for each one that goes through! A maximum of 3D6 wounds |
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| oldWitheredCorpse |
Posted: Apr 22 2012, 08:54 AM
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Herald of Mathhammer ![]() Group: Faithful Posts: 1,229 Member No.: 1,536 Joined: 8-February 07 |
This misconception is unfortunately pretty common. Some think Empire mortars also have the multiple wound rule for everything under the template. This is false. I quote from the BRB, page 115:
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| Davados1 |
Posted: Apr 24 2012, 07:30 AM
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Tomb Captain ![]() Group: Faithful Posts: 415 Member No.: 4,788 Joined: 10-January 12 |
Demigyrph are pretty weak. But have a great combat output.
I've killed a unit of 4 in 2 turns of shooting (60 ish archers and a cat) They only have T3. A very stupid rule I found out the other day. Monsterous Cav use the same rules as regular cav, with a few exceptions. You always wound against the riders T, even if the mounts have a higher T. So only think of them as a knight with 1+ armour save and 3 wounds. -------------------- 8th Edition Tomb Kings
Played- 331 Campaigns played - 15 Tourneys played - 8 Won - 257 Drawn - 40 Lose - 34 |
| disciple |
Posted: Apr 24 2012, 08:09 AM
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Skeleton Warrior ![]() Group: Nehekharan Posts: 60 Member No.: 4,070 Joined: 1-June 11 |
hehe u r right i had completly missed that one
It will prolly get faq'ed but until than lets swing away at hem. This weakens them dramaticly |
| oldWitheredCorpse |
Posted: Apr 24 2012, 08:32 AM
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Herald of Mathhammer ![]() Group: Faithful Posts: 1,229 Member No.: 1,536 Joined: 8-February 07 |
Why would it be FAQ'd? I'd rather have T3 and AS 1+, than T4 and AS 2+: vs S3: high T is better, 33% fewer wounds vs S4: high T is worse, 50% more wounds vs S5: high T is worse, 20% more wounds vs S6: high T is worse, 33% more wounds T4 is only much better against S2 hits. If you compare T4 AS 3+ with T3 AS 1+, T4 is only better against S2 attacks. Warhammer has a lot of S3 attacks, but not that many S2. If you want to feel sad, consider that NK take 125% more wounds against S4 attacks than demigryphs. |
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| Davados1 |
Posted: Apr 24 2012, 09:04 AM
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Tomb Captain ![]() Group: Faithful Posts: 415 Member No.: 4,788 Joined: 10-January 12 |
*Grumbles angrily* -------------------- 8th Edition Tomb Kings
Played- 331 Campaigns played - 15 Tourneys played - 8 Won - 257 Drawn - 40 Lose - 34 |
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| Khalida8 |
Posted: Apr 24 2012, 10:48 AM
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![]() A bug in the Swarm ![]() Group: Nehekharan Posts: 23 Member No.: 5,100 Joined: 20-April 12 |
i have to agree with the casket being the way to go, as even their 1+ sv will not defense against it, and remember they don't have to be the inital target for the spell and i've seen bounce along a vampire counts army, didn't kill much and what it did kill just got back up the following turn with some extra mates, but it was still funny, but anyway 1+ sv is no defense, only lots of dispel dice/ scroll (and if its cast with irresistable force then no even a scroll will be) or high LD is.
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| Krael |
Posted: Apr 24 2012, 11:57 AM
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![]() Khemrian engineer ![]() Group: Faithful Posts: 2,191 Member No.: 3,235 Joined: 10-December 10 |
yeah, so that's 0.25 vs 0.111 from one wound. not realy a problem right? edit: stupid miscalculation -------------------- Ceterum censeo quod chaos-nani non realis libri!
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| Davados1 |
Posted: Apr 25 2012, 01:46 AM
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Tomb Captain ![]() Group: Faithful Posts: 415 Member No.: 4,788 Joined: 10-January 12 |
Could always use Stalkers?
6's to do a wound. No saves allowed. They are MUCH more reliable than a casket. (and you don't have to waste PD trying to IF if you were desperate). -------------------- 8th Edition Tomb Kings
Played- 331 Campaigns played - 15 Tourneys played - 8 Won - 257 Drawn - 40 Lose - 34 |
| oldWitheredCorpse |
Posted: Apr 25 2012, 03:42 AM
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Herald of Mathhammer ![]() Group: Faithful Posts: 1,229 Member No.: 1,536 Joined: 8-February 07 |
Unless you are fighting saurus or halberdiers or something that pump out 30 or so S4 attacks. |
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| Davados1 |
Posted: Apr 25 2012, 03:53 AM
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Tomb Captain ![]() Group: Faithful Posts: 415 Member No.: 4,788 Joined: 10-January 12 |
Hoarded Chaos warriors with Ad weapons and frenzy are very common units. -------------------- 8th Edition Tomb Kings
Played- 331 Campaigns played - 15 Tourneys played - 8 Won - 257 Drawn - 40 Lose - 34 |
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| Daffy F |
Posted: Apr 25 2012, 02:08 PM
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A bug in the Swarm ![]() Group: Nehekharan Posts: 38 Member No.: 4,808 Joined: 15-January 12 |
Oh right, sorry. Missed that bit. My mate has been leading me astray it seems |
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