| · The Kings Laws · Portal |
Help
Search
Members
Calendar
|
| Welcome Guest ( Log In | Register ) | Resend Validation Email |
Join the millions that use us for their forum communities. Create your own forum today. | Welcome to Tomb Kings of Khemri Forum. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Pages: (2) [1] 2 ( Go to first unread post ) | ![]() ![]() ![]() |
| arsenal1989 |
Posted: May 9 2012, 09:14 AM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Have my first ever tournament coming up in the end of june. 2400 points, no special characters. The thread will show my first list, some battle reports, and how my list chnged all the way up to the event in june. Feel free to help out. Having a real hard time to go from playing 3k, 2.5k to this. Even with a 100 points less. Oh and a nother thing. 6 years playing no paint. So that means I am painting!! Wooh!
Liche High Priest Level 4, Steed, Scroll (245) Tomb Prince Aod, GW (154) Necrotect (60) 10 Horseman Light armor Banner (150) 4 Chariots Banner, Bouf (240) 4 Chariots Banner (230) Sphinx Roar (230) Sphinx Roar (230) 3 Stalkers (165) 27 Tomb Guard Full command, Halberds (381) SSC SSC Cos Very similiar to my 2.5k lists. My concerns is not having another caster. I want a level 2 as well. Also Ebts works best with duplicates. Plese give feedback. I am open to changes, as I do have around two months to prepare. First game might be tommorow. Thanks |
| Veritas |
Posted: May 9 2012, 10:35 AM
|
![]() Tomb Prince ![]() Group: Faithful Posts: 1,579 Member No.: 4,201 Joined: 24-June 11 |
This belongs in the army list section
I'd say scrap anything to get a lot more Tomb Guard. They're your biggest unit at 27, and that's not actually a lot at all when you're going to be chucking them into combat. The catapults, a sphinx, the stalkers...anything to bump them up nicely. -------------------- The Unstable Dice Podcast - I'm a co-host, you're a listener.
Tacticas: Entombed Beneath the Sands The Ultimate Magic Thread Painting Threads: Tomb Kings Dreadfleet Skin to bone, steel to rust; ash to ashes, dust to dust. |
| arsenal1989 |
Posted: May 9 2012, 12:10 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
I posted it here as battle reports will come. Battle logish? Idk if its in tje wrong spot hopefully someone can relocate it. I know 27 is small but i feel if i add more then im takong away from other areas in tje list. I have a game setup for tommorow. My deilema is the stalkers. 3 is not enough, but no room for 6. And of course if theu get cut i will jave serious problems woth wms
|
| Veritas |
Posted: May 9 2012, 12:37 PM
|
![]() Tomb Prince ![]() Group: Faithful Posts: 1,579 Member No.: 4,201 Joined: 24-June 11 |
The thing is that the rest of the list is already MSU-ish, so it's not really taking away anything. Your catapults can deal with enemy warmachines still.
-------------------- The Unstable Dice Podcast - I'm a co-host, you're a listener.
Tacticas: Entombed Beneath the Sands The Ultimate Magic Thread Painting Threads: Tomb Kings Dreadfleet Skin to bone, steel to rust; ash to ashes, dust to dust. |
| arsenal1989 |
Posted: May 9 2012, 02:54 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
True my other variation has.me drop the sscs and add 3more stalkers. 40 tg enough?
|
| Sleboda |
Posted: May 9 2012, 03:09 PM
|
||
|
Awesome Tomb Lord ![]() Group: Faithful Posts: 4,070 Member No.: 3,424 Joined: 5-April 11 |
If you are talking about Blood in the Sun at the end of June, I'm already signed up. Just gotta figure out what to lose going from 3000 to 2400. -------------------- True scholars have more than just one book to study.
|
||
| Domnation56 |
Posted: May 9 2012, 03:11 PM
|
|
A bug in the Swarm ![]() Group: Nehekharan Posts: 23 Member No.: 5,177 Joined: 8-May 12 |
I think you should break up the unit of horses into 2 units of 5 archer horses and just put the High Priest in the Tomb Guard. This way you know have 2 units that you can use as redirecters and warmachine hunters. Also giving Tomb Guard a 6+ Regen is pretty good lol.
|
| Veritas |
Posted: May 9 2012, 03:20 PM
|
![]() Tomb Prince ![]() Group: Faithful Posts: 1,579 Member No.: 4,201 Joined: 24-June 11 |
We should all do the IWB event too. I'll be there.
-------------------- The Unstable Dice Podcast - I'm a co-host, you're a listener.
Tacticas: Entombed Beneath the Sands The Ultimate Magic Thread Painting Threads: Tomb Kings Dreadfleet Skin to bone, steel to rust; ash to ashes, dust to dust. |
| arsenal1989 |
Posted: May 9 2012, 04:16 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Im down. I have been playing for a long time but never played a tournament. Should be a rude awakening. Also putting my hierophamt in my tg is a terrible idea. Tommorow 2400im vs dwarfs.
|
| arsenal1989 |
Posted: May 9 2012, 04:19 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Sorry for the late reply. The game got delayed but ofr today at 4! So i will post my list and pregame thoughts
Liche High Priest Level 4, Steed, Scroll (245) Tomb Prince Aod, GW (154) Necrotect (60) 11 Horseman Light armor Banner (164) 4 Chariots Banner, Bouf (240) 4 Chariots Banner (230) Sphinx Roar (230) Sphinx Roar (230) 3 Stalkers (165) 3 Stalkers (165) 27 Tomb Guard Full command, Halberds (381) Cos Obvious changes were dropping the two SSC. We will see how that goes, but i feel with another unit of stalkers they should suffice. Pre game thoughts. Playing a very good friend of mine Joel. He also attending the tourny as well. Very good dwarf player. And being that dwarfs are one of Tk's hardest matchups, this is a good way to start. (Magic defense, T4, decent armor, cannons) Yep. My initial strategy is obviously destroy the Warmachines. From there, I can pick his army apart. Staying compact and the right spells can keep my constructs alive. More to come! |
| arsenal1989 |
Posted: May 11 2012, 09:50 AM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Game 1 vs dwarfs
|
| Veritas |
Posted: May 11 2012, 10:25 AM
|
![]() Tomb Prince ![]() Group: Faithful Posts: 1,579 Member No.: 4,201 Joined: 24-June 11 |
Dwarves are quite possibly the easiest match up for TK. So many of our abilities take advantage of their low Initiative and ignore armor saves, or smack the Ld and still ignore armor saves. Can't wait to see the results.
-------------------- The Unstable Dice Podcast - I'm a co-host, you're a listener.
Tacticas: Entombed Beneath the Sands The Ultimate Magic Thread Painting Threads: Tomb Kings Dreadfleet Skin to bone, steel to rust; ash to ashes, dust to dust. |
| arsenal1989 |
Posted: May 11 2012, 11:10 AM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
I do very well vs dwarfs, however if theu bring enough warmachines then bye bye constructs.
|
| Epoch |
Posted: May 11 2012, 11:51 AM
|
|
Skeleton Warrior ![]() Group: Nehekharan Posts: 54 Member No.: 4,366 Joined: 5-August 11 |
I'm also going to Blood In The Sun, and I've had a hard time trimming my list to 2400. Right now I've had to sacrifice some chaff which I think ill pay for in the end. I'm looking forward to see how your lists evolves and seeing what you have learned along the way.
|
| arsenal1989 |
Posted: May 11 2012, 12:14 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
See you there! Its hard trimming points off here amd.there. i really want a secondary caster but then i take away from other areas. I guess thays y i need practice. We going going to play one of thier scenerios today so lets see how thay goes
|
| Anvildude |
Posted: May 11 2012, 12:56 PM
|
|
Necropolis Guard ![]() Group: Faithful Posts: 514 Member No.: 4,903 Joined: 16-February 12 |
Just watch. Everyone there will be playing Tomb Kings, except for this one single WoC guy, who'll be so very, very confused.
|
| arsenal1989 |
Posted: May 11 2012, 02:33 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Lol he would be like wtf. Hopefully our tks do well. I mean i hope i do of course but seeing other tk players triumph is awesome
|
| arsenal1989 |
Posted: May 11 2012, 07:58 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Game is all finished! Report to follow after girlfriend aggro
|
| Sleboda |
Posted: May 11 2012, 08:03 PM
|
||
|
Awesome Tomb Lord ![]() Group: Faithful Posts: 4,070 Member No.: 3,424 Joined: 5-April 11 |
I will try to do them as I can. I would have loved to do that last one, but I do some freelance writing on the side, and I had a deadline that meant I could not spare the time. By the way, to all fellow BitS attendees - we should think about each taking very different TK armies, each with totally different styles. We could then compare notes afterward using several games in the same exact rules environment. Might be fun! I call dibs on the Tomb Kings Action Figure force. -------------------- True scholars have more than just one book to study.
|
||
| arsenal1989 |
Posted: May 11 2012, 08:59 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
2400 vs Dwarfs
Battle Line Game 1 Joel's Stunites Runelord (423) Gromril armor, MRoBalance, RoResitance, RoSpell breaking, RoStone, Shield Anvil of DOOM! Thane BSB, Gromril Armor, MRoGromril, (155) RoPreservation, RoResistance 40 Dwarf Warriors (415) Music, Banner 40 Dwarf Warriors (415) Music Banner Cannon (145) RoBurning, RoForging Engineer Cannon RoForging Engineer (140) Grudge Thrower RoAccuracy, RoPen x2 (155) 40 Hammerers FC, MRoGrugni (548) Pre game: We are both having hard times at 2400 points. It sucks and our lists suffer. Other than that his list is pretty straight forward. Every magic phase there is a 3 dice swing. Every shooting phase things go boom Due to the fact i am having a hard time with battle chronicler, im going to have to decribe everything to you>< sorry. Our table consisted of two woods, a house, and a hill. His hill was on his side to my right while the house and woods were in the middle of the table. His deployment from left to right. 40 warriors #1, Grudge thrower, 40 hammerers, cannon 1, cannon 2, 40 warriors 2. All in a straight line, surprisingly the warmachines were not placed on the hill? My deployment. Far left hiding from the cannons, was my casket, near them also hiding my two warkitties. over to the right about 12 inches were my tomb guard, then chariots 1, then chariots 2. My liche and bunker sat safely behind my Tomb guard. I get Dessication, Smiting, Protection, Vengence. We laughed when I said i was going to minus d3 of his movemnet. like dwarfs move... Anyways His deploys first but I win the roll off. Yay! TK 1 I shuffle forward. On my right flank both chariots move full speed ahead. My sphinxes move up, but are still hiding. My tomb guard limp forward facing his hammerers. He out dices me in magic. (Common theme) 4-7. Casket gets dispelled. Shooting from chariots sees off one cannon crew Dwarfs 1 Repostions a bit. Warriors one angle to counter charge tomb guard as the hammerers will be stubborn when they eventually get into combat. Shooting starts slow. Cannon 1 misses my chariot unit closest to my tomb guard, cannon 2 knocks off two wound from the same unit. So remember when I said my kitties were hiding? Well no very well. Grudge thrower sees one, hits, wounds, kills. Oh well. Anvil causes one wound on chariots and reduces movement by half VP Tk 0 Dwarfs 230 TK 2 More moving up. Chariots stare off the warriors 2 on the hill. The survivng kitty becomes brave and moves within LoS of cannons. Magic phase im down 6-8. So i six dice Protection. (Favorite spell btw) IF sees me roll a 4. Couple horses die, no warp for me Dwarfs 2 Big mistake on his part in movemnt. In order to save his cannons he moves his warrios block infront of them. However now hes within 9 inches of 9 chariots. Ouch. Shooting kills another chariot, 5up ward saves the sphinx twice. Vp Tk 0 Dwarfs 395 Tk 3 So a pretty bad start. Lets see how things go. Duel charged with my chariots into warriors. I 6 dice protection again, Mishap again. I loose three levels and all spells but my desication. Stalkers arrive and dont get hurt. 6 wounds on the grudge thrower! I start celbrating. Then I stop to ask "Grugni banner right"? "Yep" "Sigh" Two wounds get thru. But heres the huge thing. My stalkers landed and i postioned them in such a way, I declined a flank charge from his hammerers to my chariots and blocked LoS so his cannons cant shoot my kitty. Absolutly huge! Have to find some positives Dwarfs 3 Shooting doesnt do too much worth writing about. Hammerers rape stalkers in combat, but are forced away from my chariots flank VP tk 415 Dwarfs 560 TK 4 Chariots charge hammerers flank, tomb guard charge hammeres, kitty terror charges potential flank charging warriors, and they flee! bazinga! Magic does nothing. My other chariots kill cannon reform to face other cannon in such a way if I win combat i can over run again on my next turn to hit anvil. Big losses on both sides in the hammeres combat. 7 tomb guard, 5 wound son chariots, and 15 hammeres. Stubborn, reroll... again Dwarfs 4 Warriors refrom, grape shot kills chariot. Combat, 4 more tg and 1 chariot wound to another 10 hammerers. Stubborn. I reform 5 wide VP Tk 555 Dwarfs 560 Tk 5 Chariot charges cannon. Magic sees me IF casket on the anvil. He rolls a 12, rerolls then gets a 13 lol. 1 wound to go. 3 dice left. I cast - 1 s and - 1 t on hammerers. Of course IF. lol nothing too bad happens. WOunds get exchanged, I loose combat by one, I wiffed and forgot about the spell i casted >< Oh well Kills of chariot sqaud Dwarf 5 Warriors fail charge. Anvil dies, He concedes. Hammerers were down to 5 left, inlcuding bsb. We didnt do combat, but it would of died. Massacre for tk! Game vp tk 1926 Dwarfs 790 Great game. I had a lot of fun. Joel is a really great guy and I probably play him at least once a week. We both realized errors in our lists and they will be changed before our rematch next thrusday! I feel like my list is almost there to what I want it to be. Changes will be made. Loosing a kitty first turn sucks, but its going to happen... alot.. And i can live with that. What scares me about this list is the lack of models. I feel like a Ogre player. 3 stalkers have to go. Too much too unreliable. Which frees up 165 points! Mayb another caster? I love the mounted bunker! Decent saves, fast, and cool looking! In my opinion, I need more tomb guard, andanother caster to releive some stress from my hierophant. Comments please! Thnaks for reading! Sorry no pictures Also how to spend the points? Tommorow I will post my new list for monday and thursday! Cheers |
| Veritas |
Posted: May 12 2012, 10:35 AM
|
||||||||
![]() Tomb Prince ![]() Group: Faithful Posts: 1,579 Member No.: 4,201 Joined: 24-June 11 |
I was right about something?
This is exactly why one takes multiple units, to counter the random factor. One doesn't go spelunking with only one set of batteries (that are already in the flashlight), does he? How did the Anvil die on his turn? Also, how did he always outnumber your power dice? I can't remember the last time dwarfs had that advantage on me every single turn. Were you rolling 4+1, 5+2, stuff like that? That does get annoying vs dwarfs. A side note. Unnecessary offensive language is offensive:
-------------------- The Unstable Dice Podcast - I'm a co-host, you're a listener.
Tacticas: Entombed Beneath the Sands The Ultimate Magic Thread Painting Threads: Tomb Kings Dreadfleet Skin to bone, steel to rust; ash to ashes, dust to dust. |
||||||||
| arsenal1989 |
Posted: May 12 2012, 11:32 AM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
My chariots overran into his anvil on my turn, on hos.turn i killed it. Anvil gives plus one dispel doce, then he has balance which is.plus one dd minus on casting. Three doce swing. I did usesix stalkers i wonder if three does fine
|
| Anvildude |
Posted: May 12 2012, 12:37 PM
|
|
Necropolis Guard ![]() Group: Faithful Posts: 514 Member No.: 4,903 Joined: 16-February 12 |
Why were you 6dicing so often? Seems to me, even against Dwarf's (especially with Nerfed Magic Resistance) that you should be able to drain his dispel with some lighter, low cost spells, and then get your big Protections off pretty simply.
|
| oldWitheredCorpse |
Posted: May 12 2012, 02:43 PM
|
||
|
Herald of Mathhammer ![]() Group: Faithful Posts: 1,233 Member No.: 1,536 Joined: 8-February 07 |
Stalkers are better as an 330 pts investment than a 165 one, I think. If you have two units, there is a 80% chance that at least one of them will show up in a decent position in T2, and a cumulative chance of 95% by turn 3 for (1). One unit of stalkers will disappoint you far more often. |
||
| arsenal1989 |
Posted: May 12 2012, 02:58 PM
|
|
Skeleton Horseman ![]() Group: Nehekharan Posts: 177 Member No.: 3,766 Joined: 2-May 11 |
Thanks for the replies! I six diced spells because i needed those spells to go off. I kept going for the bubble spell as almost all my units were engaged or can be hurt by warmachines. I tend to not do it but it was a must. For instance, i needed to give my chariots a save vs his gw warriors as well i needed to protect my sphinx and tg. So i bubble. I believe that turn he had two more dice than me plus who knows how many spellbreakers. Yes it was a risk but it changed the game. Often in magic i get greedy. Trying to get off as many spells as possible which lends to me not.getting the one spell i do need. Which he knew i wanted the 5 up ward. This also comes down to the fact i need another caster with other big spells. If i come to The table with the obvious intention i want either smiting or protetion, he will make sure it gets stopped.
I can see how running two squads is better, but im trying to do everything with this list. By dropping one squad, i free up points for another caster and more tomb guard but thos greatly decreases the effectivness of my stalkers. If both units go, besides the casket, i have nothing to kill etheral and big monsters or war machines. So where do I go from here? Do i keep both units of stalkers and mayb drop a kitty? Ouch. In the end i need more points for some small caster and the beef up the tomb guard. |
Pages: (2) [1] 2 |
![]() ![]() ![]() |