Title: URU Expansions
Description: To D'ni and PotS
Dicemaster Slayer - December 27, 2004 06:22 PM (GMT)
Any1 played them? Just finished them and they are cool...
Great Zero kinda freaks me out, seeing this blue line all over the place, even in caves...
Ahnonay is hilarious, the whole thing's fake. Guess i should have figured it out since the linking book image showed a waterfall, nto mist, water, or space (that one gives me safety concerns)
I hate that you have to stand around for 15 minutes for the path of the shell and the stone pellets... *falls asleep thinking about it*
Any1 else have any thoughts to add?
Raveness - January 2, 2005 02:24 AM (GMT)
Well I thought the worlds were gorgeous and fun to travel about in, I found the puzzles to be the worst Myst puzzles ever.
To D'ni is just one glorified easter egg hunt, and smacks of 'rush job'. POTS has those stupid 625 second wait puzzles.
I find the Uru Ages to be sweeeeeet awesome, both puzzles and looks
Dicemaster Slayer - January 2, 2005 05:00 PM (GMT)
which to d'ni ones? the great zero? that thing kinda weirds me out with the blue light becasue it logically shouldnt be able to go through walls (yeah yeah i know they dont have roofs, but in the caves???)
i found the 625 puzzles to be crap too... (wheres a sleeping smilie when i need one) teh new Myst sucked too... doesnt fit the original storyline that BOTH doors would be closed( outside and bookcase)... they changed the blast marks from the books... and that one relto page that puts moons in should make it night instead of day when active... d'ni clock on realto sux too... u cant see it...
ok, i confess... the second i started, i closed it, went online, and... take a guess
Raveness - January 3, 2005 01:43 AM (GMT)
|teh new Myst sucked too... doesnt fit the original storyline that BOTH doors would be closed( outside and bookcase)... they changed the blast marks from the books... and that one relto page that puts moons in should make it night instead of day when active... d'ni clock on realto sux too... u cant see it...|
Ok you totally lost me on everything I quoted above
Both doors closed?
Moons can be seen night and sometimes in the middle of a bright day
CK9 - January 3, 2005 02:47 PM (GMT)
I haven't played revelations, but I'm prety sure they wouldn't change the storyline any...
I personally didn't care much for the URU To D'ni additions. They were great, but after reading the books, it just saddens
Dicemaster Slayer - January 3, 2005 10:44 PM (GMT)
ooook raveness, lets get on the same book (we're on the same page, wrong book)
first: note to ck: what books? the new ones in relto?
|Both doors closed?|
In the first Myst (not realMyst), you could only open one door in the library, via the paintings that swirled when touched. The blast marks (helloooo!) were somehow done by atrus at the end of myst...
|Moons can be seen night and sometimes in the middle of a bright day|
then maybe im not THAT patient... i have only seen relto (mine) in the day, kinda... paul's relto (which you find in to d'ni, baron's secret room) was at night, maybe its like eder gira (volcano one), with the change from night to day. either way, i havent seen it.
yes d'ni clock. heres a quote from my walkthru, i'll post a pic when i make one lol.
Behind a closed door in Harbor Room #2, only accessible via shell
marker, adds a D'ni clock to the new island in Relto.
You get the clock after linking a TON of times in Path of the Shell...
quoting raveness again
a few posts ago
huh? what do you mean. yeah to d'ni had the over-tedious great zero calibration, but that wasnt too bad. get to see more of ae'gura...