InvisionFree gives you all the tools to create a successful discussion community.
InvisionFree - Free Forum Hosting
Welcome to Nsdraftroom. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Name:   Password:


Pages: (3) 1 [2] 3  ( Go to first unread post )

 Layout...What do ya think?, organizing my armies
sunstar60
Posted: May 10 2010, 07:31 PM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



I declare a redo. I shall post when it is complete.


--------------------
user posted image
Top
sunstar60
Posted: May 11 2010, 09:18 PM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



Edited...ready for tweaks.


--------------------
user posted image
Top
Abrakadabra
Posted: May 11 2010, 09:32 PM


2% Armaments Designer


Group: Members
Posts: 57
Member No.: 898
Joined: 7-May 10



250 marines per IFV; 83 ‘anti-tank armed’ troops per APC. Those are some truly massive vehicles you got there.

Officers are usually not organized into a separate officer corps, leaving their poor subofficers to direct their regiments. Usually you have an HQ unit consisting of the division commander and his staff, and the brigade commanders have their own HQ units within their brigades.
Top
sunstar60
Posted: May 11 2010, 09:47 PM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



Hey, I'm a small nation....I only have 263 million population. I can't just spam vehicles.


--------------------
user posted image
Top
Abrakadabra
Posted: May 11 2010, 09:53 PM


2% Armaments Designer


Group: Members
Posts: 57
Member No.: 898
Joined: 7-May 10



If you're so small you cannot properly equip a division, perhaps you shouldn't have divisions?

EDIT: It's not a matter of population (the US is around 300 million by the way) but of economics. The point still stands

EDIT2: I find it easier to do things bottom up instead. That is, start with a section or a platoon and build from there.
Top
sunstar60
Posted: May 11 2010, 10:30 PM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



Well, I have a 1.09 trillion defense budget, so I think I might start production to fill this division. wink.gif


--------------------
user posted image
Top
Abrakadabra
Posted: May 11 2010, 10:34 PM


2% Armaments Designer


Group: Members
Posts: 57
Member No.: 898
Joined: 7-May 10



So it turns out you're neither small nor poor, yet you have an under-equipped army because you ''can't just spam vehicles''?

On a more interesting note, why do you have marine regiments in your army divisions?
Top
morrdh
Posted: May 11 2010, 10:34 PM


88% Armaments Designer


Group: Members
Posts: 1,768
Member No.: 345
Joined: 30-April 08



Or you can just do what I did and base it on a RL example.


--------------------
user posted image
Top
sunstar60
Posted: May 12 2010, 04:36 AM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



QUOTE (Abrakadabra @ May 11 2010, 04:34 PM)
So it turns out you're neither small nor poor, yet you have an under-equipped army because you ''can't just spam vehicles''?

On a more interesting note, why do you have marine regiments in your army divisions?

See, I have trouble defining the line between "god modding" and "I'm just rich enough to do that" sorta thing....I don't wanna spam out to many vehicles, but yet I need to fill a division....

And the Marine Regiments are to provide the troops with more professional support. Marines tend to be able to fight in tight spaces well like ships and cities so I stuck them in there to supplement your average joe in that role.


--------------------
user posted image
Top
Falls
Posted: May 12 2010, 05:02 AM


Swamp Thing


Group: Members
Posts: 5,675
Member No.: 108
Joined: 6-June 07



...
What is your population?
What is your Army for? Yes its a real question.
All nations tend to have some focus to their military and this is exagerrated on NS. What kind of 'centric' are you?
Do you use some type of conscription? What type?
If no, how do you attract volunteers?
Top
sunstar60
Posted: May 12 2010, 05:26 AM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



QUOTE (Falls @ May 11 2010, 11:02 PM)
...
What is your population?
What is your Army for? Yes its a real question.
All nations tend to have some focus to their military and this is exagerrated on NS. What kind of 'centric' are you?
Do you use some type of conscription? What type?
If no, how do you attract volunteers?

Q1. 226 million

Q2. Hmmm, I'd say 40% defensive, 60% offensive

Q3. I don't quite understand the question

Q4. Yes, I conscript as much as I need for a 6 year service term

Q5. I do try volunteers as well, and put them in my higher up divisions like the Royal and Blue Guards. I usually attract them with patriotism. Anyone who joins willingly is one unwilling person that can stay home.


--------------------
user posted image
Top
Falls
Posted: May 12 2010, 06:39 AM


Swamp Thing


Group: Members
Posts: 5,675
Member No.: 108
Joined: 6-June 07



You know what, sorry I am not the best one for this and i dont want to confuse the issues for you...so forget it. You need more help then i am comfortable with my own understanding to give.Several other folks here are far better at organization then I and am I sure they will chime in.
Top
Abrakadabra
Posted: May 12 2010, 10:37 AM


2% Armaments Designer


Group: Members
Posts: 57
Member No.: 898
Joined: 7-May 10



QUOTE
See, I have trouble defining the line between "god modding" and "I'm just rich enough to do that" sorta thing....I don't wanna spam out to many vehicles, but yet I need to fill a division....
The United States does not seem to care about godmodding, and can comfortably equip several divisions. Even the Soviet Union, the economy of which we can presume to be somewhat weaker, fielded like, a lot of them. You are in no way near godmodding area, provided you roleplay as a first world country.

QUOTE
And the Marine Regiments are to provide the troops with more professional support. Marines tend to be able to fight in tight spaces well like ships and cities so I stuck them in there to supplement your average joe in that role.
Cities; this seems odd. If I am not mistaken, the raison d'être of light infantry is their strategic mobility (because of a lack of heavy equipment) and ability to operate under difficult circumstances; binding them up within a regular division would seem to negate this. It would be much better I think, to train your regular soldiers in FIBUA and keep light infantry separate, for when you really need a mountain division/air assault/specialized FIBUA units. I am by no means an export on this however.
Ships; no. You do not need a division to board a ship.

(assuming I don't misunderstand Falls)
QUOTE
Q2. Hmmm, I'd say 40% defensive, 60% offensive
This needs to be expanded upon. What do you want your army to do? In what geographical/military/political contexts do you see yourself operating? What are your army's role vis-á-vis the other branches of your armed forces (which are the other branches of your armed forces?), and so on and so forth.

QUOTE
Q3. I don't quite understand the question
For example Sumer/Dostanut Loj is very vehicle-centric; V10 (if he is still around) saw the army as more of a support for his air force (if memory serves). In large parts, this will depend on your answer to question number two.
Top
sunstar60
Posted: May 15 2010, 08:55 AM


65% Armaments Designer


Group: Members
Posts: 1,310
Member No.: 872
Joined: 5-April 10



QUOTE (Abrakadabra @ May 12 2010, 04:37 AM)
QUOTE
See, I have trouble defining the line between "god modding" and "I'm just rich enough to do that" sorta thing....I don't wanna spam out to many vehicles, but yet I need to fill a division....
The United States does not seem to care about godmodding, and can comfortably equip several divisions. Even the Soviet Union, the economy of which we can presume to be somewhat weaker, fielded like, a lot of them. You are in no way near godmodding area, provided you roleplay as a first world country.

QUOTE
And the Marine Regiments are to provide the troops with more professional support. Marines tend to be able to fight in tight spaces well like ships and cities so I stuck them in there to supplement your average joe in that role.
Cities; this seems odd. If I am not mistaken, the raison d'être of light infantry is their strategic mobility (because of a lack of heavy equipment) and ability to operate under difficult circumstances; binding them up within a regular division would seem to negate this. It would be much better I think, to train your regular soldiers in FIBUA and keep light infantry separate, for when you really need a mountain division/air assault/specialized FIBUA units. I am by no means an export on this however.
Ships; no. You do not need a division to board a ship.

(assuming I don't misunderstand Falls)
QUOTE
Q2. Hmmm, I'd say 40% defensive, 60% offensive
This needs to be expanded upon. What do you want your army to do? In what geographical/military/political contexts do you see yourself operating? What are your army's role vis-á-vis the other branches of your armed forces (which are the other branches of your armed forces?), and so on and so forth.

QUOTE
Q3. I don't quite understand the question
For example Sumer/Dostanut Loj is very vehicle-centric; V10 (if he is still around) saw the army as more of a support for his air force (if memory serves). In large parts, this will depend on your answer to question number two.

Q2. Ok:

Geographical: My army has fought in a variety of climates. Forests and plains being the majority of them, but I have specialized divisions of troops trained for just one environment.

Political: I mainly operate in established, stable nation, but the one time I tested my army a Black Hawk Down like situation, they proved inadequate and I had to MOAB the cities, killing everyone including the gangs.

Military: I have designed my armed forces around the assumption of facing highly equipped and trained opponents like Lyras and Lamoni.

Q3: I envision my airforce as a support to the ground troops


--------------------
user posted image
Top
m@
Posted: May 15 2010, 01:25 PM


Best Overall Designer (2012)


Group: Members
Posts: 2,695
Member No.: 2
Joined: 10-April 07



I can organise a Division for you. Just tell me what type (Infantry isn't good enough: I need to have a rough idea of doctrine, mechanised, motorised, armour independent or attached, etc artillery massed at division or corps level, etc.)

Basically do you have the majority of your combat support elements, tanks, artillery, SAMs, AT etc, at the Corps level or do you have them at the division level.

With 226 million people you could have a hundred divisions or you could have five. It depends on what kind of country you run.


--------------------
"He's guilty... I'll have every shred of his existence wiped from this earth; it'll be against the law ever to speak his name." - KING SILAS BENJAMIN OF THE ROYAL KINGDOM OF GILBOA:
Top
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
« Next Oldest | Strategy & Tactics | Next Newest »
InvisionFree - Free Forum Hosting
InvisionFree gives you all the tools to create a successful discussion community.
Learn More · Sign-up Now

Topic OptionsPages: (3) 1 [2] 3 



Hosted for free by InvisionFree* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.1128 seconds | Archive