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 Jund Land destruction.
Zatarra64
Posted: Jan 24 2012, 01:39 AM


Member


Group: Members
Posts: 13
Member No.: 115
Joined: 17-January 12



My 2nd deck I made, and my third favorite. Land destruction/denial. Originally it had about 30-40% LD, but it just wasn't consistent (couldn't deal with non-lands). After 2 years of changing the deck around, this is the current build. I have only attacked with the general 3-4 times out of 50+ games, but when it's 2-3x equipped it works ok. Usually she's there just for the card draw.

Breakdown:
34%Lands
19%Mana Ramp (+recursion and Realms Uncharted)
33% Destruction (17% actual LD spells)
6% Search (More is needed I think)
9% Creature Pump
18% Card draw/recursion/utility
25%Creatures (or Make creatures)

30%Need Green Mana
21%Need Red Mana
18%Artifacts
17%Need Black Mana

You'll notice this is well over 100%, this is due to so many 2:1 cards, since they fit into multiple slots.

General
Xira Arien (Much needed Card Draw)

Lands
Kessig Wolf Run (Creature Pump)
Bayou
Ancient Tomb (Aceleration)
Taiga
Badlands
Twilight Mire
Sulfurous Springs
Raging Ravine (Creature)
Stomping Ground
Rakdos Carnarium
Strip Mine (Destruction)
Wasteland (Destruction)
Kher Keep (Creature creator. Works GREAT with Helm of Possesion, also Skull Clamp)
Wooded Foothills (Search)
Verdant Catacombs (Search)
Command Tower
Golgari Rot Farm
Volrath’s Stronghold (Recursion, and quite often "Legendary" land destruction)
Hammerheim
City of Brass
Graven Cairns
Oran-Rief, the Vastwood (Creature Pump)
Savage Lands
Karplusan Forest
Vivid Crag
Akoum Refuge
Rishadan Port (Destruction Slot-- only used it a few times)
Llanowar Wastes
2x Snow-Covered Mountain (Should be 1 and 1 regular)
2x Swamp (Should be 1 and 1 Snow-Covered)
2x Forest (Should be 1 and 1 Snow-Covered)

Search
Vampric Tutor
Demonic Tutor
Realms Uncharted

Destruction
Sinkhole
Chainer’s Edict (Recurs)
Black Sun’s Zenith (Recurs)
Ashes to Ashes (RFG)
Roiling Terrain (Destroy and Damage)
Orcish Settlers (Mass Destruction)
Boom/Bust (Single or Mass Destruction)
Avalanche Riders (Easily Recurs)
Viashino Heretic (Destroy and Damage)
Demolish
Stone Rain
Aftershock
Chandra, the Firebrand (Liliana could be better)
Pillage
Rack and Ruin (2:1)
Dwarven Miner
Ice Storm
Acidic Slime
Krosan Grip
Tribute to the Wild
Mwonvuli Acid-Moss (Also Acceleration)
Bramblecrush
Wrecking Ball (instant speed)
Lavalanche
Putrefy
Bituminous Blast
Contagion Clasp
Executioner’s Capsule

Creatures
Forgotten Ancient (Pumps)
Ant Queen (Works GREAT with Helm of Possesion, also Skull Clamp)
Glissa, the Traitor
Bloodbraid Elf (Acceleration)
Spiritmonger (Titans will be better)
Wormcoil Engine

Mana Acceleration
Elvish Harbinger (Also search)
Oracle of Mul Daya
Quirion Elves
Birds of Paradise
Llanowar Elves
Garruk Wildspeaker (Also Pump and Creature creation)
Fyndhorn Elves
Utopia Tree
Llanowar Dead
Sol Ring
Golgari Signet
Gruul Signet
Spectral Searchlight
Mox Diamond (Could go away easily.. Coalition Relic has been ordered)
Darksteel Ingot

Recursion/Card Draw
Life From the Loam
Regrowth
Eternal Witness
Skullclamp
Crucible of Worlds
Scroll Rack
Sensei’s Divining Top

Tricks
Helm of Possession

Creature Pump
Sword of Fire and Ice
Sword of Body and Mind
Sword of Vengeance
Umezawa’s Jitte

There are of course several Jund colored cards that are missing, and this deck isn't anywhere near perfect yet. Several of the cards that "Should" be in here are in my Glissa deck (under the thread "My Decks").

Cards I know are missing.
The 3/3 B/G/R dude that makes 1/1s when he dies.
The other 4 swords and hammer. (I just don't have enough of them for all my EDH + other decks )
Damnation
Creaping Mold
Beast Within
All three on color titans
Seedborn Muse
Sundial of the Infinate (SOOOOO many tricks, needs to be in every EDH)

Please make suggestions.
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