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| Zatarra64 |
Posted: Jan 24 2012, 01:39 AM
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Member Group: Members Posts: 13 Member No.: 115 Joined: 17-January 12 |
My 2nd deck I made, and my third favorite. Land destruction/denial. Originally it had about 30-40% LD, but it just wasn't consistent (couldn't deal with non-lands). After 2 years of changing the deck around, this is the current build. I have only attacked with the general 3-4 times out of 50+ games, but when it's 2-3x equipped it works ok. Usually she's there just for the card draw.
Breakdown: 34%Lands 19%Mana Ramp (+recursion and Realms Uncharted) 33% Destruction (17% actual LD spells) 6% Search (More is needed I think) 9% Creature Pump 18% Card draw/recursion/utility 25%Creatures (or Make creatures) 30%Need Green Mana 21%Need Red Mana 18%Artifacts 17%Need Black Mana You'll notice this is well over 100%, this is due to so many 2:1 cards, since they fit into multiple slots. General Xira Arien (Much needed Card Draw) Lands Kessig Wolf Run (Creature Pump) Bayou Ancient Tomb (Aceleration) Taiga Badlands Twilight Mire Sulfurous Springs Raging Ravine (Creature) Stomping Ground Rakdos Carnarium Strip Mine (Destruction) Wasteland (Destruction) Kher Keep (Creature creator. Works GREAT with Helm of Possesion, also Skull Clamp) Wooded Foothills (Search) Verdant Catacombs (Search) Command Tower Golgari Rot Farm Volrath’s Stronghold (Recursion, and quite often "Legendary" land destruction) Hammerheim City of Brass Graven Cairns Oran-Rief, the Vastwood (Creature Pump) Savage Lands Karplusan Forest Vivid Crag Akoum Refuge Rishadan Port (Destruction Slot-- only used it a few times) Llanowar Wastes 2x Snow-Covered Mountain (Should be 1 and 1 regular) 2x Swamp (Should be 1 and 1 Snow-Covered) 2x Forest (Should be 1 and 1 Snow-Covered) Search Vampric Tutor Demonic Tutor Realms Uncharted Destruction Sinkhole Chainer’s Edict (Recurs) Black Sun’s Zenith (Recurs) Ashes to Ashes (RFG) Roiling Terrain (Destroy and Damage) Orcish Settlers (Mass Destruction) Boom/Bust (Single or Mass Destruction) Avalanche Riders (Easily Recurs) Viashino Heretic (Destroy and Damage) Demolish Stone Rain Aftershock Chandra, the Firebrand (Liliana could be better) Pillage Rack and Ruin (2:1) Dwarven Miner Ice Storm Acidic Slime Krosan Grip Tribute to the Wild Mwonvuli Acid-Moss (Also Acceleration) Bramblecrush Wrecking Ball (instant speed) Lavalanche Putrefy Bituminous Blast Contagion Clasp Executioner’s Capsule Creatures Forgotten Ancient (Pumps) Ant Queen (Works GREAT with Helm of Possesion, also Skull Clamp) Glissa, the Traitor Bloodbraid Elf (Acceleration) Spiritmonger (Titans will be better) Wormcoil Engine Mana Acceleration Elvish Harbinger (Also search) Oracle of Mul Daya Quirion Elves Birds of Paradise Llanowar Elves Garruk Wildspeaker (Also Pump and Creature creation) Fyndhorn Elves Utopia Tree Llanowar Dead Sol Ring Golgari Signet Gruul Signet Spectral Searchlight Mox Diamond (Could go away easily.. Coalition Relic has been ordered) Darksteel Ingot Recursion/Card Draw Life From the Loam Regrowth Eternal Witness Skullclamp Crucible of Worlds Scroll Rack Sensei’s Divining Top Tricks Helm of Possession Creature Pump Sword of Fire and Ice Sword of Body and Mind Sword of Vengeance Umezawa’s Jitte There are of course several Jund colored cards that are missing, and this deck isn't anywhere near perfect yet. Several of the cards that "Should" be in here are in my Glissa deck (under the thread "My Decks"). Cards I know are missing. The 3/3 B/G/R dude that makes 1/1s when he dies. The other 4 swords and hammer. (I just don't have enough of them for all my EDH + other decks ) Damnation Creaping Mold Beast Within All three on color titans Seedborn Muse Sundial of the Infinate (SOOOOO many tricks, needs to be in every EDH) Please make suggestions. |
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