| · Portal |
Help
Search
Members
Calendar
|
| Welcome Guest ( Log In | Register ) | Resend Validation Email |
InvisionFree gives you all the tools to create a successful discussion community. Learn More · Register for Free | Welcome to Resident Evil 1 2 3. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
![]() ![]() ![]() |
| MrWesker |
Posted: Feb 10 2011, 10:23 PM
|
|
Mikhail Victor's biggest fan Group: Members Posts: 265 Member No.: 111 Joined: 26-May 09 |
I don't know if this trick was already found...anyway I found a thing that could be useful...if you rename a weapon with the name of one another,the result will be a weapon with some characteristics of both weapons...for example,I've obtained a faster magnum(my favourite weapon) taking the chris beretta(PL0BW13) and the normal magnum(PL00W05)...all do you have to do is to rename the file PL0BW13 to PL00W05,replace the old magnum with this new one and,as I said before,you'll obtain a magnum with the speed of the beretta
|
| Enrico Marini |
Posted: Feb 11 2011, 08:26 AM
|
|
Administrator Group: Admin Posts: 917 Member No.: 1 Joined: 23-June 08 |
In some cases that works and things work fine but in other cases it breaks the guns. Most guns still shoot or have a range of fire of the original gun, and say having a pistol instead of the shotgun model, can cause aiming issues and hit detection issues, if not animation issues.
But you could steal the selected animations out. However I'm just a purist and a faster firing weapon to me just makes the game unbalanced. |
| residentevilartist |
Posted: Feb 11 2011, 02:30 PM
|
|
Black Brother Group: Members Posts: 360 Member No.: 294 Joined: 27-June 10 |
Yes! That works! But as have been said, there are animations issues.
I have been working on shotting animations, and it is possible to replace only one weapons animation to another without changing the 3D model. |
| MrWesker |
Posted: Feb 11 2011, 08:19 PM
|
|
Mikhail Victor's biggest fan Group: Members Posts: 265 Member No.: 111 Joined: 26-May 09 |
to Enrico:you are right but if you try to rename shotgun to handgun and no handgun to shotgun maybe you should have a handgun shoting shotgun rounds.Anyway not all the weapons couldn't have the same issue obviously
|
| Resiyoyoyo |
Posted: Feb 21 2011, 07:51 PM
|
|
6854141 Group: Team96 Posts: 1,241 Member No.: 333 Joined: 5-September 10 |
As Enrico said, it totally depends on the weapons you're swapping the files for. A MOD once posted here that for example confronted you with one or two Birkin Mutation #4 (dog) in one room (Hunk very hard) became a piece of cake after making the enhanced shotgun a weapon which fires at the rate of a flamethrower. It only worked when you aimed up or down but nevertheless covered almost everything before, under and above you. So you will have to get the info for that with trial and error, if you think it's worth the effort. I've wanted to do that once for my MOD manual but quickly started to get bored, because -as said- it screws everything known as balanced gameplay.
|
| MrWesker |
Posted: Feb 27 2011, 01:53 AM
|
|
Mikhail Victor's biggest fan Group: Members Posts: 265 Member No.: 111 Joined: 26-May 09 |
all right
|
| jdredalert |
Posted: May 14 2011, 05:43 AM
|
|
T-004 Group: Members Posts: 231 Member No.: 526 Joined: 13-May 11 |
So... it is possible to make Leon's standard H&K VP70 have a critical headshot rate, just like the Beretta in Extreme Battle?
|
| Flag King |
Posted: May 14 2011, 02:14 PM
|
|
Proto-Tyrant Group: Members Posts: 70 Member No.: 284 Joined: 15-June 10 |
Yeah I have testing this trick very time ago and it works but with crashes.
Example: If you rename the Gatling Gun with Beretta's name, you got the 'Half-Gatling' making Gatling movements but firing Handgun Bullets. So funny but only to funny play. Great tip! (Y) |
![]() |
![]() ![]() ![]() |