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| The Mortician |
Posted: May 22 2012, 07:56 AM
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2D/3D Artist & Coder Group: Team96 Posts: 2,243 Member No.: 6 Joined: 25-June 08 |
I've compiled a list of memory offsets for BH3/RE3. It's similar to the one that I have already created for RE1
Player HP (all values below are in decimal!)
Inventory Start Every item is 4 byte long, the structure is like that: ID AM ?? ?? 0F 64 00 00 << example M4A1 Assault rifle (automatic) with 100% I have not researched to much about items so the last 2 bytes are still a bit of a mystery to me. The inventory is 40 bytes long (10 item slots) |
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| Mrox2 |
Posted: May 22 2012, 12:39 PM
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The Cradle of the Progenitor Virus Group: Members Posts: 1,791 Member No.: 322 Joined: 22-August 10 |
Cool !
Except it doesnt have my Chinese boot leg lol , if you want i can send you the exe to check it , but i think it would be worth less , my version just has higher quality text and stuff .... |
| The Mortician |
Posted: May 22 2012, 01:37 PM
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2D/3D Artist & Coder Group: Team96 Posts: 2,243 Member No.: 6 Joined: 25-June 08 |
I have a feeling that the exe alone will not help me, will probably get some nasty errors while trying to get ingame. The whole chinese localisation data would be missing.
But i would still be interested in aquiring that chinese thing |
| RPD490 |
Posted: Jun 19 2012, 10:11 PM
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Proto-Tyrant Group: Members Posts: 71 Member No.: 42 Joined: 12-October 08 |
Would the Offset for the Item IDs in Sourcenext be the same as the US/PAL version?
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| The Mortician |
Posted: Jun 28 2012, 10:22 PM
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2D/3D Artist & Coder Group: Team96 Posts: 2,243 Member No.: 6 Joined: 25-June 08 |
what? Sorry I'm not understanding the question you mean the euqipped itemd id? Well this is different in each version. I have a feeling that the US & UK version are exactly the same, but have no proof for it yet.. Offsets for sourcenext just work with the sourcenext version of BH3. If you have trouble using the US/UK offsets with the US version then check if the exe size of the game matches to 1.273.856 bytes If not please send me your game's exe and I will have a look at it I have no idea of the offsets of versions that are not on the list.. yet.. I got my hands on some other RE3 versions too and will release offsets of them too.. These are: Resident Evil 3 - Nemesis (Demo) (US) Resident Evil 3 - Nemesis (France) Resident Evil 3 - Nemesis (Germany) Resident Evil 3 - Nemesis (Spain) |
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| RPD490 |
Posted: Jun 29 2012, 07:18 AM
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Proto-Tyrant Group: Members Posts: 71 Member No.: 42 Joined: 12-October 08 |
Well I mean like in hex editing, I would edit weapons and items into my inventory, something along those lines
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| The Mortician |
Posted: Jun 29 2012, 11:34 AM
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2D/3D Artist & Coder Group: Team96 Posts: 2,243 Member No.: 6 Joined: 25-June 08 |
So you mean the item id's of the inventory? from that part?
Yeah they're the same of course Check this list again for the individual item IDs:
just be sure to right click on the value you want to edit in cheatengine and choose "View as hexadecimal" to ensure that you will get the right item you wanted |
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