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| Pages: (55) [1] 2 3 ... Last » ( Go to first unread post ) | ![]() ![]() ![]() |
| DXP |
Posted: Mar 4 2012, 06:26 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
Just thought I would set this thread up basically its for any 3D model work that maybe Resident Evil Related but also anything else outside of RE anybody is working on(since a few threads are being bumped showing off stuff off topic to a degree) so by putting it in here it will be classed as not off topic hope that makes sense anyway to contribute here is something I've already finished a few days ago:
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| zerker |
Posted: Mar 4 2012, 11:50 PM
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T-004 Group: Members Posts: 127 Member No.: 802 Joined: 27-November 11 |
good idea but dont put too large images, it makes my screens go weird
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| Leigiboy |
Posted: Mar 5 2012, 02:38 AM
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The GameMaker Group: Members Posts: 331 Member No.: 36 Joined: 9-September 08 |
Don't know if count but i like to make renders of game characters and stuff like that.
Here is my deviant page http://leigiboy.deviantart.com/gallery/ |
| Resiyoyoyo |
Posted: Mar 21 2012, 11:10 PM
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6854141 Group: Team96 Posts: 1,241 Member No.: 333 Joined: 5-September 10 |
Arrgh, levelshot, levelshot!
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| -Rusty- |
Posted: Mar 22 2012, 08:37 AM
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T-004 Group: Team96 Posts: 628 Member No.: 15 Joined: 1-July 08 |
Recent releases from me and a friend. Had fun texturing these.
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| DXP |
Posted: Mar 22 2012, 08:42 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
Normandy S-R2 me3 redeco:
![]() And for a bit of nostalgia: |
| DXP |
Posted: Mar 26 2012, 05:55 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
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| Resiyoyoyo |
Posted: Mar 26 2012, 07:55 PM
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6854141 Group: Team96 Posts: 1,241 Member No.: 333 Joined: 5-September 10 |
oh you might never know... *gets out backstab dagger*... Nice work, pal! I immediately recognized that area without even reading your post at first, well done. For everyone interested: it's from the Biohazard 2 Trial Version Pic 760-767, the "shelter". |
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| DXP |
Posted: Mar 27 2012, 07:53 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
Cheers
damn it capcom I want 1.5 noooooowwwwwwwwww |
| VirusPunk |
Posted: Mar 28 2012, 07:39 AM
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Digital Sculptor / 3D Modeler Group: Members Posts: 407 Member No.: 165 Joined: 7-October 09 |
These are "backgrounds" made by me in 3D Studio Max 2009 and using the wonderful and powerful AEC tools. People may use these in their mods if desired as long as credit is given.
The first set took approximately 3 days, the bottom set was finished just now and took about 4-5 hours. ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 ![]() By astaroth616 at 2012-03-28 |
| DXZ |
Posted: Mar 28 2012, 07:53 AM
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Russian RE Fan Group: Members Posts: 1,000 Member No.: 414 Joined: 13-February 11 |
Nice)
My work, just experiment. |
| DXP |
Posted: Mar 28 2012, 09:14 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
@ Virus Punk nice work here be a Claire
@DXZ again nice work you mentioned in your re2 backgrounds thread that this render was not done in Amnesia's level editor so what did you make it in curious I am |
| DXZ |
Posted: Mar 28 2012, 09:43 AM
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Russian RE Fan Group: Members Posts: 1,000 Member No.: 414 Joined: 13-February 11 |
It's just screenshot from Legacy of Suffering (lol). In other words it was done in Doom Builder, not Maya or Max Maybe, I try to use this textures to make new maps => new renders |
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| DXP |
Posted: Mar 28 2012, 10:46 AM
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Resident 3D STARS artist Group: Team96 Posts: 1,928 Member No.: 3 Joined: 23-June 08 |
Being honest I had no idea that was from DOOM until you posted the link >.< and the original DOOM to boot.
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| DXZ |
Posted: Mar 28 2012, 11:09 AM
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Russian RE Fan Group: Members Posts: 1,000 Member No.: 414 Joined: 13-February 11 |
Later, I will try to make absolutely new maps (not from LOS) UPDATE: So, new styled renders (but it's from first map of LOS, credits to Logan MTM) (but I edited map for this renders): Sleeping area (start): ![]() ![]() ![]() |
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