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Welcome to Robani IV: Return to Exile
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| Taiaka |
Posted: Sep 15 2009, 02:58 AM
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![]() Wasteland's Premiere Scavenger, Board Owner Group: Admin Posts: 445 Member No.: 1 Joined: 9-June 08 |
Name: Tyleri
Gender: Female Height: 5’6” Hair: Auburn with copper, sun kissed highlights, long and obscenely thick and often wild Eyes: Hazel Age: 74 (roughly middle-aged) Build: Average, perhaps a little chubby in the middle, soft arms, feminine curves with small hands and feet Clothing: ((Think Balkan gypsy with a hint of Asian flair)) Weapons: (See Magic) Armor: none Magic: Every Turnalynn (see race) girl child is born with a mark on the inside of their right forearm; a berry stain, a freckle, commonly overlooked by outsiders. Every girl’s mark is a different shape and size- from loops and swirls like a distorted fingerprint to blotchy geometrics and tight patterns. At puberty, the mark turns an odd shade of blue and its texture changes. It grows rough and dry as if a patch of eczema and it is sore all the time. It is at this point the girl is required to sing her Song to the spirits and call forth her Mathid, or guardian. At the appearance of the Mathid, the mark becomes ‘complete’ and the magic of the Song is unsealed to the girl to wield freely (sequentially, the mark changes once again, this time becoming smooth, pearly and a deep curry color). The Mathid are marked from birth as well but the place on their body in which it appears varies. Mathid marks undergo the exact same morphing process as their counterparts. Once a girl has ‘summoned’ their Mathid, they are given the moniker Servague and are considered full fledged adults in their society. Turnalynn females are trained from birth in the various melodies and are sorted into castes that most purely represent their natural aptitudes. Some girls’ voices are more suited to the high pitched drone of elemental magic, others the soothing lullabies of healing spells. The magic varies as much as music itself. Tyleri’s mark remains rough and blue for her Mathid, though she has performed at the Summoning every year since puberty, has never appeared. If her mark had turned matte black, she would know that her Mathid was dead, but as it is, her magic is still sealed until her mark and the mark of her Mathid meet. Therefore Tyleri’s Songs are extremely weak and taxing to perform. The only Songs she is adept at singing are those for healing and purification purposes; these feats come at a great cost of her own inner essence. Magical Items: ((To be determined through RP)) Skills and Abilities: ((To be determined through RP)) Race: Turnalynn-a race of hybrid female elves. There is no such thing as a male Turnalynn. To propagate the species, mates are summoned and are called ‘Mathids’. Occupation: Servague (sealed) Kingdom/Place of Origin: Southern Erenor Personality: Her words are out of place amongst the common man, her voice like that of a jubilant seraph. Yet, she does not speak often enough. Tyleri is quiet but not humble, passive but not indifferent. She spends a lot of time alone, lost in deep frowns that crease her freckled features. She has the acumen of a professor and the temperament of a scribe; easily swayed by humor and wit, and ignorant and wary of males. Personal History: Tyleri was trained in the temples of Song just like all the other Turnalynn girls. There, she learned how to use her voice as a tool, a conduit for the magic to flow. At puberty, the mark on her arm turned the usual shade of blue, signaling to her that her Mathid was out there, waiting to be summoned through the city’s Silver Gate. For the two short years it took for the Summoning to come, Tyleri was plagued with the usual visions of her Mathid; she saw his face in her dreams and learned his voice from the words he spoke that ricocheted endlessly inside her head. She was content and secure that her Mathid would cross the Silver Gate and there they would let their marks touch; they would become whole and bare many daughters. When she sang her Song at the Summoning, he did not come. When she sang again two years later, he still did not come. Tyleri was reassured by the Temple Mothers that her Mathid was indeed alive, her mark told her so, yet there was no reason that they could think of for him not to appear. Time passed, half a century, and every two years she would be the last to sing at the Summoning. Still, she had visions of her Mathid and saw through his eyes strange places and heard strange languages she did not understand. Tyleri grew to love her absent Mathid through these dreams and images; she felt that she knew him like wife despite the fact they had never met. Of course, to her people, she was useless and the Temple Mothers, pitying her, allowed her to teach the art of Song to the youth. It was all she could do since her magic was sealed. She wished her mark would turn black and dead. At the last Summoning, she did not sing. The Temple Mothers scoured the village but she was no where to be found. Tyleri had grown tired of waiting; her reflection was no longer the young maiden of yesteryear and she would be damned if she spent the rest of her life waiting for a Mathid that would never walk through the Silver Gate. So, she left. She packed a bag and hit the road. She is not seeking her Mathid; he had ample time to come to her. Yet every dream is a step into his life, every song she hears in an inn or tavern is a reminder of her slighting and scorn. She has come to a point in her life where the mark on her arm may be blue and rough, but she sees it as black and lifeless. Her voice is her strength and it is beautiful enough to earn a wage singing shanties in bars and brothels. Tyleri will decide her path when the road she is on ends. ((changes to this character’s profile may occur and amendments will be added…Safe to say, Tyleri is a work in progress but fleshed out enough in my head to be workable)) -------------------- |
| Taiaka |
Posted: Sep 15 2009, 03:08 AM
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![]() Wasteland's Premiere Scavenger, Board Owner Group: Admin Posts: 445 Member No.: 1 Joined: 9-June 08 |
Name: Seyatte Ireyia
Age: Never ask a lady her age…Especially one with a sword. Race: Kaian (native) Physical Description: Small yet stately, Seyatte stands no more than 5’5” and weighs approx. 165lbs. Void of the usual feminine curves that mark the opulent nobles of her caste, she presents broad shoulders and long muscles beneath smooth alabaster skin. Her honey colored hair is delicately manicured, long pin curls spilling down her flat back, the hue bleaching to near white at the tips. Eyes are liquid blue set into almond shaped frames like slivers of glacial ice. Distinguishing Marks: Brand on her left upper arm of a scorpion, only one dimple (left), divot in the cartilage of her left ear, often dresses in only the crimson and black of her country. Personality: While she sits upon the throne of Rynth, she does not present the dainty figurehead that most would expect. Often, she can be found with her men training or in the quiet library sanctuaries of her apartments. She thinks before she speaks, to whatever means or intentions, and likes to push the intellectual limits of conversation. She has a soft spot for animals and children (though she’d never admit it), and can be wooed to calm by the skill of a bard. She believes the devil is in the details and that those who cannot pay deep enough attention to those details are worthless skinsacks not worth her time. Seyatte is slow towards anger and savors the flavor of vengeance. It is difficult to know when she is offended because she will not openly show disdain. Plotting revenge, blackmail and undercutting are her poisons of choice. Still, there are instances when nothing short of swordplay is welcome. Seyatte holds great respect for men of the steel that fight with honor, enemy and ally alike, and has been known to force battles to cease if only to spare the life of a defeated enemy so he may dispose of himself. History: Seyatte is the illegitimate daughter of the late queen of Rynth and the famous general Ka’rab Ireyia. Her birth was celebrated by the people while her mother’s indiscretions were kept quiet by her husband, the late king. Seyatte’s older brother, Galen, was slotted to be the heir to the throne so the bloodline would not be fouled by the affair. At 6, she was shuttled away to her biological father’s plantation after an ‘injury’ caused him to retire early. Ka’Rab took out his frustrations on his daughter but she endured most unlike a princess. She trained for 10 years before leaving to join the Rynthian army. From that point, Seyatte prospered and rose through the ranks without favoritism. At 20, she was given her first command, a small unit of handpicked men so aptly named the Scorpions. In the same year, Galen assumed the throne after the death of the king. Seyatte moved back into the capitol city to be near her mother until she was taken by consumption. The week after her mother’s royal funeral, Galen declared war on Robani for the first time in their nation’s history. Seyatte became absorbed in the war’s campaigns, producing victory after victory until she was given the title of high general. Her brother was most unpleased at the Rynthian people’s growing love for their wayward daughter and he sent Seyatte and her Scorpions further and further away from the capitol until they found themselves lost in the artic north for many years. At 31, Seyatte was already a battle hardened shit-eating soldier. She and her men were seen as the infallible fist of Rynthian justice yet the Scorpion’s numbers had diminished to a mere 13 men. In this year, she received orders to raze a Robanese settlement that had popped up in the southern wilderness. It took her men 2 years to travel from the icy north and when they arrived, were eager to kill and destroy. They slaughtered the settlement with extreme prejudice to give Rynth another victory before riding triumphantly back to the capitol. They expected fanfare and celebration, but were met with arrest and execution orders. Galen had said that the campaign was not ordered by the crown and that the destruction of the settlement was considered a rogue action of dissidence by his sister. The Scorpion’s were beheaded as Seyatte was forced to watch. Since she was of royal blood, she could not be executed (though she pleaded with Galen to be) and was instead exiled. Seyatte spent the next ten years building a new Scorpion force which she eventually used to murder her brother and take the throne by force. The people cheered when she took the crown and she spent a long time setting the affairs of her country in order. Galen had been a poor sniveling king and she planned on restoring the honor of her country by whatever means necessary. Now, she prepares for war against Robani once more. Citizenship: Rynthian Class: Soldier Spells: 1. Elemental mastery- Ice: Years of temple training and extreme soldiering in the north have earned Seyatte the ability to manipulate the forces of ice to her every whim. (Fire magic effects her twice fold because of this) 2. Harrowing Bellow: An arcane inflection of the voice which allows her to give commands over long distances which can only be heard by her allies or specific targets. 3. Icy Terror- A large group fear spell that has the capability to produce mass hysteria or mob mentality. 4. Invisibility- *poof* 5. Resurrect: Spell meant to bring the dead back to life…Results may vary. ((I will accept petitions for resurrections too!)) Skills: 1. Stoic Veil- a latent ability to sense command and suggestive magic and either accept or deny the consistency of said spell. 2. Swordplay –(Circles Technique): ((I don’t want to go into a whole big speech about what the Circles Technique is because Laz and I have a thread we’re planning….Let’s just say its an advanced fighting techniques based on geometrics and the transfer of the attacker’s inertia.)) 3. Mounted Combat- worg 4. Military tactics and diplomacy- Seyatte is well versed in the fine art of war. 5. Endurance- Due to years of military training, Seyatte’s body has been honed to a keen edge. Her endurance skill is shown most prominently in her ability to run long distances, quickness during/after trying battles, and the need to sleep (which manifests as long bouts of insomnia). Items: Crown of Rynth: A swooping gold circlet with inlayed rubies and carved obsidian stones. Dress Armor: Purely for show, this slimming piece of mail is made from glistening obsidian scales woven into an undercoat of steel links. Family Sword: A serrated length of folded Rynthian steel which has been oxidized to a matte black. “Moosey”: Seyatte’s prize albino blue-eyed battle warg. Not housetrained or especially friendly. -------------------- |
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