Accio(AK-ee-oh or A-see-oh)Causes an object to fly to the caster, even over quite some distance. It would seem that the caster must know at least the general location of the object Summoned.
Alohomora(AL-o-ho-MOR-ah) Charm that causes a locked door to open.
Animagus Transfiguration(an-i-MAH-jus OR an-i-MAY-jus) The Transfiguration by which an Animagus takes his or her animal form, or reverts to human form from animal form. The animal form is sometimes referred to as the witch or wizard's Animagus form. See Animagi entry for further details about wizarding folk who can perform this highly complex and dangerous magic.
Anti-Cheating Spellsincantation unknown
Cast on quills before exams.
Anti-Disapparition Jinxincantation unknown
Prevents someone from Apparating.
Anti-Gravity Mist incantation unknown
Charm which creates an innocent-looking mist which hovers above the ground. A person stepping into this mist immediately finds that up and down have reversed and they are hanging from the ground over the endless sky.
Aparecium(a-par-EE-see-um)Makes invisible ink become visible.
Apparition(A-pa-RI-shun)incantation unknown
Advanced spell used by fully trained wizards to disappear from one place and appear almost instantly somewhere else.
Avada Kedavra(uh-VAH-duh kuh-DAH-vruh)Causes instant death in a flash of green light. This is one of the three unforgivable curses.
Avis(AH-vis)Conjures a flock of small, twittering birds.
Babbling Curseincantation unknown
Exact effect not mentioned, but one can assume it causes the victim to babble.
Banishing Charm incantation unknown
Sends an object away from the caster.
Bat-Bogey Hexincantation unknown
Engorges an opponent's 'bogies' to bat-size, gives them wings, and sets them to attacking his or her face.
Bewitched Sleepincantation unknown
Puts the target person into a deep sleep; subjects are in a state almost like suspended animation and do not breathe for the duration of the spell.
Bewitched Snowballs incantation unknown
Enchants snowballs to fly around and hit things.
Bond of Blood incantation unknown
The bond of blood is an extremely powerful ancient magic which is formed when a person sacrifices themself for another person of their family, out of love. The sacrifice creates a lingering protection in the blood of the person who was saved. It is not activated, however, until the charm is actually cast, and it is not sealed and functioning until another member of the family accepts the saved person as their own. As with most ancient magic, the bond of blood is mysterious and very strong and is not completely understood by most wizards.
Braking Charm incantation unknown
Charm used on a broomstick to allow it to stop effectively.
Bubble-Head Charm incantation unknown
Encloses the head of the caster with a bubble of breathable air.
Canary Transfiguration Hex incantation unknown
A temporary hex to change someone into a giant canary. After a few moments, the transfigured person molts back into themselves.
Cheering Charm incantation unknown
A charm that cheers a person up, makes them happy.
Colloportus(co-lo-POR-tus) Seals a door, making an odd squelching noise.
Confundus Charm(con-FUN-dus)incantation unknown
Causes confusion. A person who is affected by this Charm is said to be Confunded.
Conjunctivitis Curse incantation unknown
A spell that affects the eyes and vision of the target.
Conjuring Spellsincantation unknown
A type of magic that creates objects out of thin air.
Cruciatus CurseCrucio(KROO-see-oh)
One of the "Unforgivable Curses," this spell causes the victim to suffer almost intolerable pain. Some victims of prolonged use of this curse have been driven insane.
Cushioning Charm incantation unknown
The Cushioning Charm creates an invisible "pillow" on the handle of a broom to make flying more comfortable.
Defensive Charm incantation unknown
Aside from the fact that it is a spell to defend the caster, little is known about the actual effects produced by this spell.
Deletrius ( deh-LEE-tree-us )Erases the ghost images of spells revealed by the Priori Incantatem spell. Possibly can be used to remove other spell effects as well.
Densaugeo( den-sah-OO-gi-oh )Curse which causes the victim's teeth to enlarge grotesquely.
Diffindo(dih-FIN-doe)Spell that cuts something open.
Disarming Charm"Expelliarmus"
A fairly low-level spell, but very useful.
Disillusionment Charmincantation unknown
A charm which hides the true, magical nature of something.
Draw up a chairincantation unknown
Conjures a chair out of thin air.
Drought Charm incantation unknown
Dries up water.
Engorgement CharmEngorgio (en-GOR-gee-oh)
Spell which causes the target to swell in size.
Ennervate (EN-er-vayt) Spell used to revive a person who has been hit by a Stunner.
Extinguishing Spell
incantation unknown
Spell that puts out fires.
Finite (fi-NEE-tay)Stops a currently operating spell effect.
Flagrate (flah-GRAH-tay)Creates a burning, fiery line in the air which can be "drawn" with the wand into specific shapes. The shape lingers for some time.
Four-Point Spell incantation unknown
A simple spell, performed with the wand laying flat on the open palm of the caster. When the words are spoken, the wand rotates to point north.
Fur Spell incantation unknown
A spell that causes a person to grow fur.
Furnunculus (fur-NUN-kyoo-lus)Curse that causes boils to break out all over the victim.
Hair-Thickening Charm incantation unknown
A spell which lengthens and thickens a person's hair.
Hex-DeflectionA form of magic or class of spells that defend the caster against hexes.
Hover Charm no incantation given
Makes an object float in the air.
Impediment CurseImpedimenta(im-ped-ih-MEN-tah)
Stops an object or slows it down.
Imperius CurseImperio(im-PAIR-ee-oh)
One of the "Unforgivable Curses," this spell causes the victim to be completely under the command of the caster, who can make the victim do anything the caster wishes.
Imperturbable Charm(IM-per-TUR-ba-bul)incantation unknown
Creates a magical barrier on an object, such as a door, to prevent eavesdropping.
Impervius(im-PER-vee-us) Makes something waterproof or water repellent.
Incarcerous(in-CAR-sir-us)Sends thick ropes out of thin air to wrap around someone or something.
Incendio(in-SEN-dee-o) Starts a fire.
Jelly-Legs Jinxincantation unknown
Causes the target's legs to wobble uncontrollably.
Leek jinx incantation unknown
Results in leeks growing out of the target's ears.
Leg-Locker CurseLocomotor Mortis (lo-co-MO-tor MOR-tis)
Locks together the legs of the victim, making him unable to walk.
Levitation CharmWingardium Leviosa
A basic charm spell which allows a person or an object to float up to five feet above the ground.
Light Spell incantation unknown
Appearing with a soft, crackling sound, this spell creates a handful of shimmering light.
Lightening spell incantation unknown
Causes an object to become less heavy and thereby easier to carry.
Lumos(LOO-mos)Causes a small beam of light to shine from the end of the caster's wand.
Memory CharmObliviate (oh-BLI-vee-ate)
Modifies or erases portions of a person's memory.
Mobiliarbus (MO-bi-lee-AR-bus)Moves a tree.
Mobilicorpus (MO-bi-lee-COR-pus)Moves a body.
Morsmordre (mors-MOR-druh) Conjures an immense glowing skull in the sky, comprised of green sparks. There is a snake coming out of the skull's mouth.
Muggle Repelling CharmsSpells cast to keep Muggles away from a place or object.
Nox (noks) Turns off the light from a "Lumos" spell.
Obliteration Charm Removes traces or tracks left by someone.
Orchideous (or-KID-ee-us) Conjures a bouquet of flowers out of the end of a wand.
PackA spell that causes items to assemble themselves into a trunk.
Patronus Charm Expecto Patronum(ex-PEK-toh pa-TROH-num)
Conjures a Patronus, a silvery phantom shape, usually that of an animal, which is the embodiment of the positive thoughts of the caster. A Patronus will drive away Dementors.
Petrificus Totalus (pe-TRI-fi-cus to-TAH-lus) Turns the entire body of the victim rigid.
Placement Charm incantation unknown
Spell that magically positions something in place.
Quietus (KWY-uh-tus)Reverses the effect of the Sonorus spell, making the caster's voice normal in volume.
Reducio (re-DOO-see-oh)Causes an object to return to its normal size.
Reducto (re-DUC-toh) Blasts solid objects out of the caster's path.
RelashioReleases a jet of fiery sparks. Underwater, this spell fires a jet of boiling water.
Reparo (re-PAR-oh)Undoes damage to an object.
Repelling Spells Spells which keep something away from the caster or from an object that the spell is cast upon.
Riddikulus (ri-di-KYOO-lus) Defense against a boggart, forces the creature to take on a silly appearance.
Scourgify (SKUR-ji-fy)Cleans things.
Serpensortia (ser-pen-SOR-sha)Causes a large serpent to burst from the end of the caster's wand.
Severing Charm Diffindo
Spell to cut something.
Silencing CharmSilencio (si-LEN-see-oh)
Magically silences the target of the spell.
Snitch Jinx incantation unknown
A delayed-action jinx which writes the word "sneak" across someone's face in pimples if they break an agreement they sign.
Sonorus (so-NO-rus ) Makes the caster's voice carry over long distances.
Stealth Sensoring Spells Spells to detect anyone sneaking past them. Can be placed on physical objects such as doors.
Stinging Hex incantation unknown
A fairly low-powered hex that causes a stinging pain in the victim.
Stupefying CharmStupefy (STOO-puh-fye)
Renders the target of the spell unconscious; this spell hurls a bolt of red light.
Tarantallegra (TAIR-an-tuh-LEG-ruh)Forces the victim's legs to do a crazy dance.
Tickling CharmRictusempra (ric-tu-SEM-pra)
Causes a person to laugh uncontrollably.
Trip Jinx incantation unknown
Trips the target.
Unbreakable Charmincantation unknown
Makes an object unbreakable.
Vanishing SpellEvanesco (ev-an-ES-ko)
Makes something vanish (not just become invisible, but go away completely)
Waddiwasi(wah-di-WAH-see)Shoots a wad of gum out of a keyhole.
Credits:
Harry Potter Lexicon