Character Name: Protonus Feron
Chapter: Iron Hands
Hair: Bald/mechanical impliments
Eyes: Red and Green cybernetic eyes
Skin: Ashen Grey
Augments: Bionic Arm (Left) With Digital Housing (Las Cannon, Blue Cryo Las Instead of burning searing laser, a hyperfocused beam of cold nearing the absolute zero mark Flash freezeing the moisture around and within the target makeing metals and armors brittle and instantly frostbiteing expose flesh. Duration effects of term cold can over ride even astartes organs to succumb to hypothermia.)
Noosphear communications: a unique form of communications developed in the 31st melinia, Allowing information to be traveresed over vast distances in the form of light at the speed of light. This form of communication is usually reserved for the Adept class of Mechanicum Techmarines though apprenticed by adepts are usually not given such tech due to thier usually far deployments. Though the Iron hands had petitioned Fabricator General Locum to outfit thier Ironhand Techmarines with the tehcnology Given intrust to the Astartes chapter known to be closest to the Mechanicum in the first place. In return for Iron Hand Specific Protection to the Forges of the Fabricator General and Much of the rest of the great forges of Mars. Noosphear communications are more resistant to corruption by scrap code.
Adorned in the Black Power armor of the Iron hands, Replaceing the silvered pauldrons with the Rust red Plateing of the Mars Mechanicum. A symbol of his office as a Techmarine. On his right shoulder the Black iron hand of His chapter. The Left the Skull and Cog of the Mechanicum, Armor Trimed with Bronze. His Left arm given to the Ominssiah painted in entirety the Rust red of mars. 2 Large servo Arm apendages, (Red) each fashioned with bolters, fitted with mechanized auto Loaders. Also equiped with clamps for heavy lifting. Two smaller helper arms non combat related equiped with plasma cutters, small augers and a pneumatic hammer. With 1 Mechandrite appendages attatched to his back Multiple Dendrite apendages through what was left of his fleshed arm Used for machine/console manipulation/control.
The plate of his armor was studded in liniear geometric paterns These studs controled the unique EM membrane, Each housing what could be considered mini fusion reactors. (Their purpose described in Armory section) These studs are crafted of a dark yellow gold in the fashion of a half sphere no larger then 2 inches at the largest. Even his face was covered in Mask more so then helm. Studded in the same fashion The Mask was Mechanicum Red with Golden studs. Save for two blue sphear eye sockets that were little more then slight slits in the mask. Cables of various types spilled out from below the mask fitting in benieth his armor. Unlike most other Iron hands though they all disdane thier fleshy weakness. The Iron Hand Techmarines were more bionicly enhanced then Even Force Comanders. And with Protonus's extended stay with the Mechanicum He had advanced more so then others in his Biotic conversions. Both Legs were replaced and much of his right upper body had been as well leaving the Astartes needed organs and placements for the black carapice. All of these Organs that were necicary to his Astartes form were encaced in adamantium ribcageing and flesh on the right half of his upper body where flesh remained but was heavily augmented. There was nothing truely left of Protonus that could really say He was a Man at all. 72% bionic and that flesh left was gene enhanced Astartes flesh and power.
Personality: If Protonus could say he had a personality it was logical nearly devoid of emotion. Though he did find a revelry in crushing those weaker foes who knew not of the Imperial Truths. And the occasional Rise of excitement when He is on the verge of new discovery. Which isnt often now that he is back in Rotation with his brothers in arms. After 60 years with the Adepts of the Mechanicum, He had almost found a new home in the Magma Depths of a reborn Magma City. Though He was Astartes first and Foremost, and the Codex Astartes guided his logic mor so then the Mechanicums dictations ever will. His Logical analytical outlook at the world around him can be percieved as cold as new steel.
COMBAT: Your weapons armor special attacks and Combat magic listed here.
Special Attacks: Special melee manuvers such as parry wrathbone etc
Combat Magic: Magic used in combat only.
WARFARE: *number of troops and type*