K'thrra Numelok'ksn K'thrra Numelok'ksn, also known as 'The Quarry of Dragons' in Draconic, is mainly home to Ciraxis, the lord over Arca's dragons, and with reason for such. The land is composed of a small island approximately ten by ten miles across all directions, with a huge cave in the middle. Entering the cave, one would see a massive cavern with multiple levels, each level of the cavern holding hundreds of dragons. At the bottom most floor is Ciraxis, him being a tower compared to all the dragons around him.
Humanoid races have been known to easily get lost in the caverns, and either get eaten by the dragons for invading their home, or die from starvation.
Bogate Ruiny This is an island home to pirates and thieves. It is well fortified, and its government resembles something not unlike total anarchy. Guns and soldiers win power, not votes or polls, in this roguish province. Rather than elections, a coup is expected at least once a week, and usually, the inhabitants of the isle are to busy with their own affairs to concern themselves with political business (if it can even be considered that).
0
0
-- In: ---- By:
Desert Island of An'khabal A desert island rested between the three continents. It is shaped like a crescent moon, with the sun rested within its crest, and the inhabitants, thought to be long gone, have based their religion on the shape of their home.
The inhabitants are said to be Takerians settlers who were driven mad by the unusual celestial presence of the island.
Jo-Kul Rainforest A great and lonely rain forest, located on an island south of Zahalen. It is the only rain forest on the planet, and it is said that, when Gronde forged the lands in the east with his mighty craftsman's hands, he took a piece of the forest he made to protect Zahalen from the marauding Fire Elementals, and planted it in the middle of the ocean.
The forest prospered, isolated from the rest of Zahalen, so Gronde gave it sentient life, to protect the great forests from the Fire Elementals, who he feared sought to destroy his creations. These creatures were the Lizardfolk and the Naga, who now, along with beautiful beasts and settling humans, prosper in the rain forest, having forgotten their true creator.
0
0
-- In: ---- By:
Nifol Island An arctic wasteland in the Northeast, barren and unforgiving. The sun's light never reaches Nifol, and it is home to the dark elves and the Jötnar, the mighty Frost Giants. The Jötnar and the dark elves are in constant war, the giants considered ruthless and brutal in battle, the dark elves sly and cunning.
In the east lies Jötunheimr, the great kingdom of the Jötnar, and in the west, Hashka, the abode of the dark elves.
Shattered Space Coast When the Lost Continent of Arcania split from Aranthia 10,000 years ago, vanishing into space, it left in it's place a massive rift in the Physical Plane. The Shattered Space Coast is a place of strong and terrible magic, and planar anomalies. Some pieces of the leftover coastline remain anchored to the ground, and some, seemingly unaffected by gravity, float carefree in the air. Some seem to exist, but upon touching them, one goes right through, and some are invisible, but physically exist as solid matter. Some have vanished entirely, along with the lost Province, and in there place, leave contorting wormholes and Nether Rifts. No one knows where these rifts lead, and no one has ever had the courage to find out.
0
0
-- In: ---- By:
Northern Sea The Northern portion of the Ocean, where the waters are cold, and ridden with ice bergs. Be careful navigating the Northern Seas, for they are also navigated by the fierce Jötnar, and, on occasion, vikings and pirates.
0
0
-- In: ---- By:
Southern Sea The Southern - sometimes called Aranthian - Sea is warm and tropical. It is dominated by pirates, and navigation without encountering a band of pirates is nothing short of impossible.
0
0
-- In: ---- By:
Eastern Sea The stormy Eastern Sea is rarely risked by most. Most merchants make a point of navigating far around the cursed Eastern Sea, where massive waves - great walls of water - crash down mercilessly upon the unprepared sailor, lightning preys on tall masts, and great whirlpools, believed to be created by Great Kraken, easily tear a flimsy wooden boat deep into the murky depths, the entire crew along with it.
0
0
-- In: ---- By:
Western Sea The Western Sea is the domain of the mighty Sea-Watcher Vikings. The vikings rarely do battle at sea, unless it's with other vikings, so there's generally nothing to worry about.
0
0
-- In: ---- By:
The Temple Of Water A great shrine to the Goddess of Water built deep beneath the waves. A marvel of Her magic, the temple was built by Watya herself, so that it could maintain itself, and its patrons, while being fully submerged.
Recently, the Goddess of Water, along with her brothers and sisters, has disappeared.
1 guests, 0 members, 0 anonymous members
Show detailed list by: Last Click, Member Name
Today's Birthdays
No members are celebrating a birthday today
Forthcoming Calendar Events within the next 5 days
There are no forthcoming calendar events
Board Statistics
Our members have made a total of 3.610 posts We have 103 registered members The newest member is Most users ever online was 12 on Nov 16 2008, 07:13 AM