The Emperium War has gone on throughout the history of Rune-Midgard. Walls have been breached and Castles have fallen in the name of Guilds that crave power. One after the other, these castles have been discovered and claimed as the world of Rune-Midgard continues its never-ending expansion. Now, as the lands of Arunafeltz and Schwartzwald are uncovered, new castles and larger territories have been sighted for conquest but this time the challenges are greater and the trials are tougher. A new type of Warfare is here… Join the new siege revolution!
War of Emperium: Second Edition is an enhanced version of Ragnarok Online’s current siege system. It features larger castles and it introduces new options and strategies for both defending and attacking guilds. It also boasts of having no portals in the combat area, aside from the one needed to enter the map itself.
There are ten agits for guilds to conquer. These were formerly ancient ruins that have been discovered by explorers and have now been officially included in the War of Emperium. The Republic of Schwartzwald hosts five of these agits while the region of Arunafeltz contains the other five.
SCHEDULE:
Baldur , Tyr and Freya a. Tuesday – 8:00pm – 10:00pm b. Thursday – 8:00 pm – 10:00 pm c. Saturday – 4:00pm – 6:00pm
MAIN FEATURES:
War of Emperium: Second Edition (WoE SE) War of Emperium: Second Edition is an enhanced version of Ragnarok Online’s current siege system. It features larger castles and it introduces new options and strategies for both defending and attacking guilds. It also boasts of having no portals in the combat area, aside from the one needed to enter the map itself.
There are ten agits for guilds to conquer. These were formerly ancient ruins that have been discovered by explorers and have now been officially included in the War of Emperium. The Republic of Schwartzwald hosts five of these agits while the region of Arunafeltz contains the other five.
WoE SE Mechanics War of Emperium SE follows the standard WoE rules with the additional restriction of disallowing the use of the skill “Leap” from the Tae Kwon jobs.
Guardian Stones HP: 120,000 Size: Small Prop: Neutral
Guardian Stones are the first line of defense of a WoE SE Agit. Each WoE SE agit has (2) Guardian Stones. As long as either of these two stones are standing, an invincible barrier will prevent attackers from going past the first barricade. These stones are tough, but they can be targeted with skills as well as regular attacks. If both Guardian Stones are destroyed, the main gate will not be returned until both stones are restored.
Guardian Stones also spawn the powerful WoE SE Guardians which are every bit as tough as the Guardians found in Thor’s Volcano. Even if the Guardians are destroyed, as long as the Guardian Stone is functional, it will eventually spawn more. If a Guardian Stone is destroyed, the Guardians that it spawns will vanish.
A Guardian Stone can be repaired after it has been destroyed. Any player on the defending guild can repair a Guardian Stone assuming he has the following items:
• 30 Stone • 1 Oridecon • 1 Elunium • 5 Blue Gemstone • 5 Red Gemstone • 5 Yellow Gemstone
Barricades HP: 600,000 Size: Large Prop: Neutral
Barricades provide a second form of defense for the WoE SE agits. Each agit has (3) areas protected by these. Barricades are made out of 4-8 huge pillars and prevent anyone from crossing unless every single one of the pillars are destroyed. Barricade pillars have even more HP than the Guardian Stones, but they can also be targeted by skills as well as regular attacks. They can also be healed.
A Guild master can repair these barricades (regular guild members cannot repair them) by bringing items to a control NPC which is always located near the barricade. Here is the list of items needed to repair a barricade:
Guardians WoE SE Guardians are much tougher and more powerful than their regular WoE counterparts. They are on par with the same monsters found in Thor’s Volcano and they can easily destroy an unprepared guild that charges at them.
They automatically respawn as long as the Guardian Stones are intact. If the Guardian Stones are gone, however, they will disappear as well. The higher the Defense rating of an agit, the more Guardians will be spawned.
Guild Flags Unlike the WoE flag system where you can only get inside one area of the guild from the flag outside the agit, the WoE SE Flag system allows you to enter the Emperium room directly from the outside. In this area you will find many flags that lead to different parts of the agit and guildmembers can travel to and from these points anytime they want.
This makes a defending guild highly mobile in terms of defense as long as the members are familiar with the agit and the locations where each flag leads to.
WoE SE Maps and Agits There are 10 new agits to conquer in WoE SE. The agits of Schwarzwald can be found after entering the portal in the lower left of Juno. The agits of Arunafeltz are located two maps south from Rachel.
REPAIRING GUIDE:
I. Guardian Stone
1. To repair a destroyed Guardian Stone, you will need the following ingredients:
1 Oridecon 1 Elunium 30 Stone 5 Blue Gemstones 5 Yellow Gemstones 5 Red Gemstones
2. When prompted to arrange materials, arrange the first 3 materials in the following order:
Stone Elunium Oridecon
3. Once prompted to arrange Gemstones, look at the aura the Guardian Stones emits.
Red Aura: choose Red Gemstone Yellow Aura: choose Yellow Gemstone Blue Aura: choose Blue Gemstone
4. If you did it correctly, you will receive a message that the Guardian stone has been repaired.\
II. Barricades
1. To repair a Barricade, you will need the following ingredients:
30 Trunk 10 Steel 10 Emveretarcon 5 Oridecon
2. You will need to pay attention to clues to know which item to use for repairing.
3. When you complete the repair, you will be prompted.