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T O · E A R T H · 7 4 0


We have faced the ravages of Apocalypse and his horsemen. We've seen darkly mirrored images of ourselves from the World without Xavier. We've lost friends, home and security because of the Purifiers. We've defeated the Skrull invasion and we are all again who we believe ourselves to be.

The rebuilding of the school is nearly complete, and by the beginning of next year, we should be able to move back into the new Xavier School. For now the team remains divided, with a small number in New York City's Worthington Towers, leaving the students and their teachers in the Utopia base hidden in the Savage Land. Between attacks by agents of Weapon X, terrifying anomalies and the innate dangers of both the concrete jungle and the primeval one.

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However, the arrival of a quartet from the future, Franklin and Valeria Richards, Talia Wagner, and most concerning Rachel Summers, spells danger of a nature we can't fathom. What happened to our world that the devastating time they come from was brought into existence? How did mutantkind lose a war we haven't truly fought? What made humanity resort to mass genocide, concentration camps and the reinstitution of the Sentinel program? How do we stop it when none of the time travelers remember what happened, and what made them come to our time?

One cannot break the rules of time and space without suffering the consequences... much less four...
What have they brought with them? What has been lost?
The [REVOLUTION] is coming.

But this time, the villains have the upperhand..


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<<< Braddock, Elizabeth 'Betsy', Psylocke (White Queen)
Betsy Braddock
Posted: Jan 8 2009, 01:32 AM


Telepathy (I'm not a bloody ninja)


Group: Hellfire Club [Staff]
Posts: 652
Member No.: 447
Joined: 7-January 09



RPER INFO:

Canon or Original: Canon.

Name: Lauren
Contact: msn, aim, or via pm
How did you find us: RPG Directory.
Other characters on this site: None so far.
Rules code: Xavier

Give Credit Where Due:

http://marvel.wikia.com/wiki/Elizabeth_Braddock_(Earth-616)
http://en.wikipedia.org/wiki/Psylocke


CHARACTER

user posted image

Laura Vandervoort.


Affiliation: Hellfire Club.

Name: (Lady) Elizabeth Braddock.

Codename: Psylocke.

Nicknames: Betsy, Bee.

Place of birth: Maldon, Essex.

Age: 27, birthday - 23rd April 1984

Time at the Institute: None.

Marital Status: Single.

Known Relatives:

Sir James Braddock Sr. – Father (deceased)
Lady Elizabeth Braddock – Mother (deceased)
James ‘Jamie’ Braddock – elder brother (presumed deceased)
Brian Braddock – fraternal twin.

Base of Operations: S.T.R.I.K.E (formerly). New England Hellfire Club branch (current).

Sexual Orientation: Heterosexual.

Physical Appearance:

Betsy is above average height standing at 5’7 and has a slight hourglass figure. She is a natural blonde, though dyes her hair purple for her modelling, which that started as a spur of the moment thing and became something of a signature for her. Her eyes are a light blue, a feature shared by her twin brother, and she has a smooth, typical English Rose complexion, bordering on pale, especially in winter.

Her face is overall attractive, but she would not claim to be a stunner or to make men stop in their tracks, being somewhat modest about her appearance despite her profession. Blessed with good posture, Betsy carries herself well and walks with grace, aided by the fact she has long legs and keeps trim with a good balance of exercise and a quite healthy diet.


Distinguishing Marks:

None, unless you count the purple hair as a ‘mark’. She has one or two small scars from various childhood scrapes, but nothing prominent.

Bionic eyes.

Clothing style:

Betsy is a woman with fine tastes, but she is not one to flaunt her bare skin or the designer items she has as a status symbol. She dresses in outfits that flatter her naturally curved frame, avoiding dresses that are too short, tops that are too low cut, jeans that are unflatteringly skinny, low slung or ripped in ridiculous places. She is not overly prim or prudish, but she does have very high standards. While she does select ‘mainstream’ designer clothing, Betsy also likes to go with unique items of clothing from smaller designers, mostly exclusively European and British, being a firm believer in supporting designers from her own country. Favourites of hers include Alexander McQueen, Vivienne Westwood and Valentino.

Psylocke enjoys trawling through vintage shops, Camden Market in London and other such places, looking for gems such as original 50s dresses, retro blouses and accessories especially bags, hats and belts. When having a lazy day, Betsy will happily dress in old, scruffy but comfy jeans with a ordinary jumper or top and a pair of pumps. When working, she dresses chic, yet professionally for the cutthroat world of running a multi-million pound corporation, so skirt suits, blouses, smart dresses and jackets. At the Hellfire Club, she keeps up her reputation as White Queen and supermodel by donning only the finest (and most tasteful) evening gowns, cocktail dresses and even the odd corset.


Uniform:

Basic outfit provided by S.T.R.I.K.E, because running in Louboutin's, fresh from the catwalk/party/enforced dinner, is asking for a heap of trouble.

Since becoming White Queen, Betsy has been gifted a suit of form fitting body armour from Forge, the White King. It encases her body from her feet up to her throat, although comes with separate gloves and boots. The armour is dark purple in colour and on each upper arm is stamped a White Queen chess piece. When it is necessary to obscure her appearance, she wears a cowl and a half face mask.

Powers:

Telepathy: Betsy is in the high order level of telepathy, capable picking up on people on a citywide scale with little effort. As her telepathy developed quite late, towards the very end of her teens, she still has a lot to learn in terms of control, fine tuning and suchlike. Working with S.T.R.I.K.E has taught her a lot, but she knows and grudgingly admits she could do with more lessons. When she uses her telepathy, the person on the receiving end of her telepathic message can often see a pink butterfly of psychic energy, which also manifests itself around her eyes when she uses her powers.

She can communicate telepathically, link several minds together to provide communications in missions, addle memories and even wipe and replace them and do all the other tricks of the trade of telepaths. Betsy is also capable of astral projection and sparring on the astral plane, where her default astral form is that of a butterfly, mirroring her energy signature. Betsy has a vast amount of raw ability, but her lack of proper training means she is not as skilled as she could be.

Psycho Blasts: A very potent ability of Betsy’s, she is able to produce what have dubbed as ‘psycho blasts’, bursts of pure telepathic energy capable of stunning and even killing opponents, if used with enough force and against a weak enough mind. Her blasts have the added effect of causing some degree of physical damage, based on the intensity and defence of the opponent. Her blasts are capable of affecting the Juggernaut, even with his helmet on.

Precognitive Visions/Dreams: Another of her psychic abilities is that of precognitive dreams/visions. Betsy has these very rarely and she cannot use them on command, they occur totally at random and are relatively infrequent, often with months passing between visions. This is the first aspect of her power to have developed, in a rather painful and distressing way.

In addition to this she also has a very strong bond of twin empathy with her brother Brian and had a lesser, but still important link to her now deceased brother, Jamie.



Weakness:

Betsy’s powers are strictly mental, meaning she is very vulnerable to physical attacks. If she cannot defend herself mentally against a foe, she can easily be taken out with physical force.



Personality:

Having two brothers, Betsy grew up quite headstrong and able to hold her own, being almost tomboyish in some aspects of her personality so that she would fit in with her siblings, as well as being the perfect little lady. Despite her stubbornness, occasional temper and sarcasm, Betsy is also quite able to be the perfect lady having a full set of perfect manners and etiquette that she can easily slide into, depending on the situation. Honesty is also very important to her and she will rarely pretend to like someone, preferring to be straight with them rather than make situations difficult on herself by feigning that she loves everyone. Modesty can also be considered a trait of her personality; Betsy rarely boasts about anything, feeling that if you did a good job on something, you will be noted for it without having to draw attention to yourself by boasting, instead she is silently proud and holds her head high in all situations.

An adrenaline junkie, Betsy enjoys being able to let off steam with high octane pursuits and received her pilots licence before she was old enough to drive a car. Often she will dive into situations headfirst, but not as much as when she was younger after several unpleasant occurrences. Nowadays she likes to think a little before she acts and gets herself into trouble. Dignified and regal, the telepath has adjusted well into her role of White Queen of the Hellfire Club and presides over her Court alongside Forge with a firm hand. However, she also has some natural caring instincts from growing up with her younger twin brother and this aspect of her personality has carried over to nurturing the two clones of the HFC, making sure their needs are met and they are not lacking emotionally as they grow as real people.


History:

Betsy was born a few minutes before her twin brother Brian Braddock, near to midnight on April 23rd, making her the middle child, her parents already having a son, James ‘Jamie’ Braddock, who was a good deal older than the twins. Growing up at Braddock Manor near Maldon, Essex, Betsy led a comfortable and happy childhood. Her parents were quite traditional and insisted that she learnt to ride, to play the piano and ballet and while they seemed to indulge Betsy and her brothers, her parents also installed good work ethics into their children and made sure they appreciated what they had. While they were both from affluent families, James and Elizabeth Braddock were scientists before they were aristocrats.

Betsy grew up very close to both her twin brother and her older brother, with whom she shared a love of adventure, displayed by the fact that she learnt to fly a plane before she got her driving licence at the age of fifteen. Her brothers did not share the same closeness however, and the young girl was often the bridge between them. At boarding school, Betsy was always the more outgoing twin and was popular, whereas Brian was more bookish, yet they remained close all the same.

On leaving school, Brian went to university to pursue a degree in physics but Betsy, despite her young age, chose to pursue a career in flying, which was her main love in life. Through her father’s connections, Betsy managed to get a trial job as a pilot for a small company in the south of England at the tender age of eighteen. However, luck was not with her and a freak accident caused her to make a crash landing which was the end of flying as a career for her, but the beginning of her mutant powers as the resulting severe concussion kick-started her telepathic abilities.

Bored and depressed and suffering from headaches she could not understand, she moved to London to be closer to her twin and was contacted not long after by an agent for STRIKE (the UK equivalent of SHIELD) who offered her help and support for her newfound powers, in exchange for her working for her country. It was around this time that Betsy was spotted in London by a fashion agency and picked up as hot new talent for the European catwalk scene, a role which provided her with the perfect cover for her covert work with STRIKE. The telepath became successful in both fields and in terms of modelling was soon on magazines and posters up and down the United Kingdom, branching out into the European scene within the next few years.

When Betsy was nineteen, tragedy struck the family when Sir James and Lady Elizabeth, Betsy’s parents, were killed in a laboratory accident. The accident shocked their children and it caused them to grow a little apart from each other as they struck out, pursuing their own careers/education as they tried to deal with the events in their own ways. Following the deaths of their parents, Jamie Braddock assumed control of the family business and expanded the company to include his personal passion for motor racing.

For the next few years, Betsy kept up her modelling career as a cover for her work with STRIKE and gained some control over her powers during her time there. Having lost touch with her brother over the years as he had gone travelling, Betsy threw herself into both of her careers to keep herself from thinking too much about how she missed his company and also to show that she could handle herself. Jamie was still a regular figure in her life, however she had to keep her dual identity as well as her powers a secret from her older brother, unsure of how he would react. When Betsy was twenty four, there was a series of attacks on the psi division of STRIKE and most of the unit were wiped out. Although those responsible for the attacks, Vixen and Slaymaster, were detained, the unit was considered no longer viable and after nearly six years of service, Betsy was given an honourable discharge from the service. However, she retained links to STRIKE as well as several contacts, as one does not exactly quit the secret service…



SAMPLE RP POST:

Betsy yawned and pulled her knees up under her chin as she curled on the windowsill of the vacant flat she and her partner for the night, Antony, were staking out a target from. Leaning forward a touch, she picked up her cup of tea, taking a sip and wiped her chin as a drop dribbled out of the ill-fitting plastic lid. Bloody Starbucks.

“Want a sarnie?” Antony asked, looking up from where he was poking over a pile of surveillance material they had gathered earlier in the day. By the strained look on his face, Betsy could tell that he really wanted her to say yes, because it would mean he could have one and thus have a break.

“Oh. Alright then. Are there any ham and piccalilli ones left?” she asked, stretching a little with a very small yawn. “If not I suppose chicken will do. Or cheese. No tuna.”

Antony gave a small laugh as he dug through the cooler case their food was protected in, opening a tupperware box to sniff it to detect the contents. “Not tuna? Though you were a model, supposed to be healthy and all that with what you ate.”

Betsy smirked a little. He loved to tease her every now and then about her cover profession, as did a lot of the other agents but they all meant well really and it was a good cover. Antony got up and crossed over, handing over the ham sandwich, oozing slightly with bright yellow piccalilli.

“Well, I suppose most models say they eat all healthily with their tuna and fresh air and crackerbreads, but you know half of them stuff themselves with chocolate, crisps and biccies all night, then either go for a ten mile run, like I do, or…” at this point, Betsy gracefully pretended to stick two fingers down her throat, then flicked a lock of her hair behind her ear.

“Oh, you’re disgusting…Why do I bother making conversation with you,” Antony crinkled his nose and twitched the tripod the camera they were using was placed on, looking across the street into the building for any movement.

“You do it, luv, because you know I’ll do that in return because secretly you find it hilarious and love the insight it gives you into the world of fashionistas, models and all that glitz, so you can talk to your girlfriend as if you know so much about it, because you want things in common, thus gaining more sex.”

Looking up innocently, she saw him grinning and shaking his head and he stepped away from the camera without a comeback as he knew full well she was right. They had been stuck in these situations together after all plenty of times so they both knew the most random facts about each other…

Shaking her head, Betsy took a small bite out of her sandwich and sat forward on the sill as movement in the window opposite made her take notice. She put her sandwich down on the top of her cup and went for the camera.

“Here we go…Vixen is in the house…”


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