Welcome all to Zareth Academy of Witchcraft and Wizardry. We wish you have a good time and meet people. Everyone shall be nice to others and shall learn new things. This school is old and large, wander as much as you please.
Deemed Sorters
Dorkis Illid
Professor ________
Head of Vibrissa
Professor of _______
Professor ________ Head of Mephitic
Professor of ________
Professor _______
Head of Brio
Professor of ______
Headmistress Abigail Lynn
Head of Adroit
Professor of Charms
Announcements Here is where you will get all the information needed to start a character and how to get sorted into a house. Please, DO NOT, start roleplaying until you posted your mini-profile.
The River A river flows by the school, winding and turning, just along the edge of the forest.
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The Forest A forest full of greenry and magical things. What could be hidden deep within?
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The Hill Quite large, this hill is one of the best places to watch the goings on of the lawn, or even to just sit and sketch, write, or anything creative.
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Care for Magical Creatures Many dangerous and wilde creatures are brought in for class, so natrually it is out on the lawn.
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Quidditch Pitch All things relating to Quidditch will take place on the Quidditch pitch.
Dungeon A dark and dreary place where there are many rumors of students, teachers, and other people being tortured in the earliest days of the school's existence.
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Potions This is where all potion related things take place. The room is very cold, for better results of potions. The classroom is very large, and has no windows, except for one that is behind the professor's desk.
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Hallway Sub-level This hallway is by far the darkest in the school. It only leads to places that make students and some teachers uncomfortable, to say the least.
Adroit Common Room This is where all the students of the Adroit House will go. Students in Adroit House are calm, intelligent, knowing and spontaneous. Password given when sorted.
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Charms The classroom is brightly lit, with desks in an amphitheatre style, with the professor's desk near the middle of the room. Students are welcome to come in and practice.
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Hallway Level 1 This corridor leads to the Charms room, the Adroit Common Room, and to the Entrance of Zareth.
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Great Hall This is where feasts are held, and where students can go to grab a meal, or to meet and chat with friends.
Mephitic Common Room This is where all students of the Mephitic House will go. Students in Mephitic House are often devious, clever, tricky, and sneaks. Password given when sorted.
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Hallway Level 2 Leading to all rooms on the second level, the hallway is busy usually, and has windows on either end that span from the ceiling to the floor.
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DADA This is where Defense Against the Dark Arts classes will take place. In classes you should be prepared to shield and to learn.
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Empty Classroom No classes are held in here. It can be used for practice, or for other things. Caution, there may be quite a bit of dust.
Vibrissa Common Room This is where Vibrissa House students will go. Students in Vibrissa House are intelligent, hard-workers, and good friends. Password given when sorted.
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Hallway Level 3 This hallway leads to all of the rooms on the third level, some say there are secret passageways in this hall.
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Divination This is where the Divination class will take place. Teachers are always willing to give students help after class.
Brio Common Room This is where Brio House students will go. Students in Brio House are strong-willed, leaders, follow their own plan, and bossy. Password given when sorted.
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Hallway Level 4 This hallway tends to be rather empty, but students to tend to loiter in this hallway when they are meeting up with friends.
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Muggle Studies Where witches and wizards, pureblood or not, all learn about muggles and how they do what they do.
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Auditorium Here is where you can hold auditions for a band, act, or even just fool around. Singers, acters, band members, all are welcome. Please be courteous to others using the Auditorium.
Headmistress' Office This office almost always has some person in it. Whether it be the Headmistress herself, or one of the professors. If there is noise outside her office, she will most definitely come out and see what is going on.
Owlery Students can either keep their owls here, or borrow a school's owl to send letters off to friends, siblings, parents and such. The owl droppings are cleared out every half hour, just to make the stench not so pungent.
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Landing This is a place to take a break from going up all the stairs to get to the tower.
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Astronomy Being so high up, the Asronomy classroom has windows for walls, and for a ceiling, this is so the class can study the skies, even during the day. The windows are enchanted to show the night's sky at all times.
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Our members have made a total of 12 posts We have 3 registered members The newest member is Miho Tohya Most users ever online was 5 on Jul 8 2006, 08:27 PM