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| Striogi |
Posted: Jun 11 2008, 04:11 PM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
This is the place where I update my most recent pieces. edit: My goal is to doing at least one new piece every week (in addition to my 2 other comics). I'm a busy guy.
![]() a lot of it will be 40k stuff, but not all of it. Hope you enjoy. |
| Stugmeister |
Posted: Jun 13 2008, 09:55 PM
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Artisan Group: Members Posts: 818 Member No.: 53 Joined: 27-June 06 |
Nice job Strigoi.
An aggressive Tau - who'd've thunk i!? I like the almost-anime like quality you've got there. |
| juddski |
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manic ssscribbler Group: Members Posts: 199 Member No.: 120 Joined: 26-April 07 |
nice pic and style Striogi
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| Striogi |
Posted: Sep 4 2008, 07:39 PM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
Been a while since I posted to this thread... Sorry about that
will you accept this as an apology? |
| Daeger Helsir |
Posted: Dec 20 2008, 10:46 PM
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Artisan Group: Members Posts: 24 Member No.: 145 Joined: 14-September 07 |
Very, very cool. Almost reminds me of the old AD&D illustrations in terms of style.
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| Dukeleto |
Posted: Jan 4 2009, 05:02 PM
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Artisan Group: Members Posts: 13 Member No.: 479 Joined: 1-January 09 |
very nice Avatar, I know what Helsir means by old style D&D, reminds me of some Rogue Trader stuff too.
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| Striogi |
Posted: Mar 7 2009, 08:51 AM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
Had this idea fall on me today. thought I'd put it up.
enjoy... |
| schwager |
Posted: Mar 7 2009, 11:08 AM
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Artisan Group: Members Posts: 233 Member No.: 153 Joined: 19-November 07 |
Nice work Striogi...
... I only just discovered this thread, so thanks for reviving it! I like the TAU warrior, except for the effect on the grenade (if that's what it is). You've done the perspective on everything really well, though. The Avatar is just awesome! Love the rendering of the flames, well done. As for the last one, I really like the artwork. Nice compositions, linework, everything. But I'm terms of the narrative I seem to be missing a piece or two... i.e. I don't really get it. Please enlighten me... I'm sure it's just me, though Anyway, keep it coming... at least one new piece a week, eh? |
| Striogi |
Posted: Mar 7 2009, 02:26 PM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
Thank you. Perspective seems to be one of the things I excel at. and yeah, I like everything but the effect on the grenade too.
That lil' beastie took me probably close to 12 hours or so. it's my biggest ink-on-paper to date; 11"x14"
I'm gonna hold out just a little bit to see if anyone else gets it. I thought it was pretty clear, but I've shown it to 3 other people thus far, and they don't get it either... course, none of them are into 40k and (here's your hint) Genestealer cults. I'll try to do once/week, but I'm producing a LOT of art right now. |
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| Striogi |
Posted: Mar 8 2009, 02:34 PM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
ok, so no one else commented, I guess this was a rather failed experiment.
Panel 1: 2 guardsmen, one speaks of death, the other is mesmerized. Panel 2: 2nd guardsman is about to beat the first one with his rifle Panel 3: 2nd guardsman is killing off the first guardsman. Panel 4: 2nd guardsman now asks if there can be love for him Panel 5: the woman who mesmerized him, her genestealer friends, Ironically calling him her hero... cause you know, it's always good to watch your enemy kill himself than expend your own resources killing them. |
| Striogi |
Posted: Mar 16 2009, 02:20 PM
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Artisan Group: Members Posts: 197 Member No.: 167 Joined: 19-February 08 |
Did another one-page comic.
not sure why I'm doing this, I guess it's mainly to play with sequential art and practice a little. I'm actually REALLY irritated with this one: I can't get rid of that frakking guideline with the current scan. I'm going to have to rescan in color and see what I can do that way. If I still can't remove it, I may have to switch to doing the marker in the computer. |
| Commissar Molotov |
Posted: Mar 16 2009, 03:32 PM
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Luddite Group: Admin Posts: 1,119 Member No.: 3 Joined: 19-May 06 |
I really like this piece. To my mind it's far superior to the previous sequential piece you did. I like the artwork - the fourth panel with the Eldar is really well drawn.
On another note, I like the way you use symbology, almost making a multi-language comic. Bear with the comparison, but it reminds me of the old Pingu cartoons, which used sounds rather than language so they could be sold easily in different countries. |
| precinctomega |
Posted: Mar 16 2009, 05:09 PM
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Artisan Group: Admin Posts: 344 Member No.: 102 Joined: 6-February 07 |
I prefer the second. I can imagine a number of possible interpretations of the first, but I'm not sure which one is right.
The last panel on the second piece is great. "Dodge this, you frakking xeno scum!" R. |
| kombat-unit |
Posted: Mar 16 2009, 05:50 PM
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Redliner Group: Members Posts: 237 Member No.: 180 Joined: 29-April 08 |
I always envied people who do short comic strips that are despite their shortness are able to convey pace, story developement and character.
In this case, it's a really good example of all these three combined together - it's a wholesome finished story, with an antagonist and protagonist which change during it's developement, and even some funny morale as "watch your back even if you're a coold dude") Good sense of movement and the simpleness of art helps not to clutter the panels. My only problem here is the fourth panel. I don't understand WHAT exactly the eldar did to the loyalist. It's evident that he sort of jumped over him, and then stabbed, but how you didn't exactly show. That's a weak spot, which I'm sure you'll consider in your further works)) |
| Chapow! |
Posted: Mar 16 2009, 06:56 PM
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Artisan Group: Members Posts: 151 Member No.: 368 Joined: 22-August 08 |
I qualify what I say next by saying that I like the piece, that it works, and that the art (for quick sketches) is quite good. This is me trying to help you with the sequencing you are working on. I speak not based on my own ability but on observations of others who are way better than me.
The 3rd to 4th panel breaks the rule of 180 degrees: the eldar has to turn close to 180 degrees to the stationary camera get from panel 3 to panel 4. This creates confusion and visual disruption, which is what k-u evidenced in his post. It would be better if the Eldar shifted so he was behind the swordsman in panel 3 (about a 70 degree shift from panel 2) and then have him hit the swordsman in the back with the camera a little right of straight on to him (another 70 degree shift). Then panel 5 would be another 70 degree shift, but this time opposite the camera's first 70 degree shift, which was the pan from panel 1 to panel 2. Panel 2 to 3 also don't quite flow: to get from how he is in panel 2 to how he is in panel 3, the swordsman would have had to cut the eldar in half. Panel 1 and panel 5 don't work together: the standard bearer has his gun out in 1 and he is drawing his gun in 5. --- EDIT: Also, the Avatar is really cool! |
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