This is my updated army list for the new codex. My main opponents are Imperial Guard and Speed Freak Orks, generally at the same time (3 way battle, not 2v1).
HQ:
Chaos Lord- Terminator Armour, Mark of Tzeentch, Pair of Lightning Claws- Total: 145
Chaos Sorcerer- Wind of Chaos, Doombolt, Mark of Tzeentch- Total: 170
Elites:
5 Terminators- (Lord’s retinue)- Champion, Powerfist, Chainfist, Combi-Plasma, Combi-Melta, Reaper Autocannon- Total: 220
Troops:
10 Chaos Space Marines- Aspiring Champion, Power weapon, Plasma Pistol, Flamer, Plasma Gun, Icon of Chaos Glory- Total: 225
10 Chaos Space Marines- Aspiring Champion, Power weapon, Plasma Pistol, 2 Plasma Guns, Icon of Chaos Glory- Total: 235
Rhino- Daemonic Possession, Havoc Launcher- Total: 70
11 Khorne Beserkers- Skull Champion, Power Weapon, 2 Plasma Pistols- Total: 291
Fast Attack:
4 Bikers- Champion, Power Weapon- Total: 162
5 Raptors- Champion, Pair of Lightning Claws, 2 Meltaguns, Mark of Slaanesh- Total: 180
2 Spawn- Total: 80
Heavy Support:
5 Havocs- Lascannon, Missile Launcher, 2 Autocannons-Total: 170
2 Obliterators- Total: 150
Predator- Twin-Linked Lascannon, Heavy Bolter side sponsons, Extra armour- Total: 150
Grand Total: 2248
Basic Strategy: The Marine unit with 2 plasma guns (in rhino) along with deep-striking termis and lord are basically for taking out the ork warboss and nob retinue which i absolutely hate. The other marine unit will go after the IG with a spawn screen. Heavy support will do its thing and basically kill anything they can see. Im not really sure what the Sorcerer and beserkers are going to do yet. I figure they can basically kill anything, so they will basically charge into the middle and then go wherever help is needed. In the old codex, the bikes would support the squad in the rhino, but now i think they will help screen the squad going after the IG. The raptors are dedicated tank hunters. the IG have a basi and a leman russ which scare me (despite taking relatively few casualties from them in the past)