View Full Version: 1850 Daemons

Iron Warriors 4th Grand Company > Battle Plans > 1850 Daemons


Title: 1850 Daemons


Grand Warmaster Pinto - August 13, 2008 09:42 PM (GMT)
I'm just kind of toying around with new lists and I wanted to throw this one out there. It's mainly a gimmick army centered around the Tally man of Nurgle ability. Pretty much Ku'Gath and the Princes try to come out and cause as much damage as possible and then the super powered Nurglings start swinging. If it works out the little buggers are wounding on 2+ and ignoring armor saves.

Epidemius-110pts

Ku'Gath the Plaguefather-300pts

15 Plague Bearers-Icon, Noxious Touch-185pts

15 Plague Bearers-Icon, Noxious Touch-185pts

15 Plague Bearers-Icon, Noxious Touch-185pts

5 Nurglings

5 Nurglings

5 Nurglings

Daemon Prince-Mark of Nurgle, Iron Hide, Cloud of Flies, Noxious Touch-155

Daemon Prince-Mark of Nurgle, Iron Hide, Cloud of Flies, Noxious Touch-155

Daemon Prince-Mark of Nurgle, Iron Hide, Cloud of Flies, Noxious Touch-155

BurnArt the Ravenbane - August 13, 2008 10:19 PM (GMT)
Hehe, kinda funny idea. Only that wounding on 2+ without armour save is actualy useful only against elite heavy armoured armies, the ones which are few in numbers, therefore inflisting many casualities may be hard, and once you inflice enough, you've probably already won without the supah-dupah-awesome pirate Nurglings from Hell.

*EDIT*

And ninjas. They'd be ninjas also.

Grand Warmaster Pinto - August 13, 2008 10:24 PM (GMT)
Pirate, ninja, nurglings? Genius! This idea may function better in Apocalypse.

The heavy armored units would hopefully go down to the Daemon Princes and the demolisher cannon (pretty much) shots from Ku'Gath. It really loses a lot of it's oomph against horde armies except for the wounding on 2+ ability.




* Hosted for free by InvisionFree