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 Majora's Mask 2d, Demo 1 is out!
dalin024
  Posted: Sep 3 2004, 03:08 PM


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Hello!(I'm from sweden)

After some weeks of work the first demo is here. It isn't so much now, but I maybe release a new demo very soon. I want this game to be perfect...

Downloads
Demo 1

Instructions
Arrow keys = Walk.
C = Slash with sword.
X = Roll
Q,W,E,R,T,Y,U,I,O = Tweak buttons. Enjoy.:)

Credits
Me(Lol!) = For the engine.(Thanks David, couldn't have done it without you!)
TRM = Buttons sprite.
Majora = Link sheets and other sprites.
Goodnight = MM clock and other things.
I can't remember the owner of the Deku Mask sprite... Please PM me!
Wasn't mentioned? PM me!

//David Lindtröm

This post has been edited by dalin024 on Sep 18 2004, 11:22 AM
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Sparks the Echidna
Posted: Sep 3 2004, 03:31 PM


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Cool. Do more screenshots. I hope this game becomes as good as it looks so far... :)
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Hero of Fire
Posted: Sep 3 2004, 03:57 PM


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Majora's Mask is getting 'hip' now. Lots of people are making Majora's Mask related games. And yours looks pretty good. Ah well. Work hard and dont abandon the project!!!
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dalin024
Posted: Sep 4 2004, 12:50 AM


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Thanks!

This post has been edited by dalin024 on Sep 4 2004, 12:51 AM
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AgeOfDarknessCreator
Posted: Sep 4 2004, 12:58 AM


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K O O L! Tho, deku link looks abit too thin lol.
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dalin024
Posted: Sep 4 2004, 01:01 AM


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Does it? Well, can remake it.:) And thanks!

This post has been edited by dalin024 on Sep 4 2004, 01:02 AM
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Indigo Ocean
Posted: Sep 4 2004, 04:34 AM


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Very awesome, and yes Deku Link does look a tad smallish. ;) You should edit your normal Link sprites into Deku Link. :)
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dalin024
Posted: Sep 4 2004, 11:11 AM


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Thanks everyone! The project is going very well, expect that I must make a whole new Link Sheet :'( . Majoras Link Sheet is the best, but I must add some things on them and that can take forever! Maybe...

This post has been edited by dalin024 on Sep 4 2004, 11:11 AM
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.TakaM
Posted: Sep 4 2004, 12:15 PM


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awesome!
awesomer if you use my deku link sprites!
http://s4.invisionfree.com/Ocarina/index.p...topic=19184&hl=
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dalin024
  Posted: Sep 4 2004, 12:21 PM


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Well Takam.... I thougt about using your sprites(They are super cool!) but they look more FS style than LTTP. prove me wrong and I use your sprites. By the way thanks!

Edit:
I will use your sprites Takam.! I zoomed in and saw that they looked more LTTP the FS!

This post has been edited by dalin024 on Sep 4 2004, 12:24 PM
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.TakaM
Posted: Sep 4 2004, 12:43 PM


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lol :p
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dalin024
Posted: Sep 4 2004, 12:58 PM


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Kinda lol.:p
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dalin024
  Posted: Sep 14 2004, 10:36 AM


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Well... The project is going very slow, but I can tell you what I've done so far!
Done List:
Walking.(Works almost fine!)
Sword.(Works fine!)
Shield engine.(YAY!)
Day and Night.(Works perfect and without screen_gamma!)
Mini map.(Works fine!)

I will make a update every week what I've done.
That's all for now!
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Goodnight
Posted: Sep 14 2004, 12:40 PM


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I tried the demo a while back.. it's really cool how he added the transparency to the clock when you don't move for a few seconds, and the rolling works well too.
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dalin024
Posted: Sep 14 2004, 09:33 PM


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I will release a demo soon.
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Fredde
Posted: Sep 15 2004, 02:11 AM


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that looks great!
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Oni_link
Posted: Sep 18 2004, 12:20 AM


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this game sounds nice but since you havent got any hosts I cant download it.. got any screenis to show? and.. im from sweden too n_n
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Thomas
Posted: Sep 18 2004, 12:23 AM


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Jeg gleder meg (Er norsk :D )

Looking cool!
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SoulRivers
Posted: Sep 18 2004, 03:38 AM


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[Swedish]Låter bra, skulle gärna vilja se några screens[\Swedish]

Sounds good, i would love to see some screens.
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moffermn
Posted: Sep 18 2004, 09:26 AM


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Hey,

Where are the screenshots?? W.I.P requires screenshots or a demo.
i give you 24 hours to upload screens and/or a demo or ill move this to ideas. thank you.
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dalin024
Posted: Sep 18 2004, 11:23 AM


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I fixed the problems and now the demo is out.
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dalin024
Posted: Sep 18 2004, 12:16 PM


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Download please?

This post has been edited by dalin024 on Sep 18 2004, 12:17 PM
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Goodnight
Posted: Sep 18 2004, 01:27 PM


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Walking is really slow.. it's either the movespeed variable too low or the alpha from the day/night engine causing lag. But it looks good and works well other than that. Would be nice to see some areas from Majora's Mask in there.
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dalin024
Posted: Sep 18 2004, 01:29 PM


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Well, the movespeed is low...
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Oni_link
Posted: Sep 19 2004, 12:19 AM


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wow nice! and he could do a roll attack too ^^ one thing though.. when link is rolling the bushes he is rolling into should break.. go and play mm again and see for urself ^^ anyways .. the night and day system was really nice and without screen gamma!
hope to see more demos of yours! :^_^
Lycka till! ;p
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