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Kioyoh
Posted: Nov 6 2009, 03:49 PM
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Joined: 24-April 07



Whoops, I totally forgot to update this. Well, since the last news post, there have been some new updates wink.gif

QUOTE (Blog)
I've added a bunch of new tweaks and stuff to the current version of Zilch. I've started tentatively working on Facebook integration but the most prominent feature is now the post-game chatter:
Turns out it wasn't just me who didn't like being cut off in the middle of a sentence when the game ends. Now you can say goodbye to your chums at your leisure smile.gif

G.


QUOTE (Blog)
Woot! Zilch was the winner of the Multiplayer award on the e4 games website, which gives me complete permission to show this:
I never thought that Zilch would win an award like this but I'm chuffed to bits! Thanks to any and all who voted for me, I love every single one of you. Yes, even you.


QUOTE (Blog)
Due to popular demand (and beacuse Jim Greer is such a lovely chap) I've added WordGrid to Kongregate so you can play it there an earn all the lovely awards and points that they will be offering very shortly smile.gif


QUOTE (Blog)
A new game based on the old 'Daleks' game, Versus pits you against ever increasing waves of enemies. You play the plucky little XKCD guy and you're on the run from a rampaging horde of Redditors. You take it in turns to move, as you run they will follow. If they crash into you the then it's game over. Your only defence is to make them crash into each other or into other piles of rubble.


You can teleport out of a tight spot, let off your one-time bomb, stand right where you are or go go 'last stand' if you think you're safe.


The primary design goal was to build a game quickly and simply, the secondary goal was to use little to no text anywhere in game, to see if I could put together a game that needed no written instructions. I think it kind of succeeds but it's all part of a larger learning process.

Play, win, lose, enjoy, let me know how you get on smile.gif

http://versus.playr.co.uk/


QUOTE (Blog)
Just added a little tweak to Versus, you can now enter a game number to play a specific game of your choosing. This means that you can play exactly the same game over and over to hone a specific strategy or challenge your friends to a game to see who can score the most.

All you have to do is enter the game number into the box on the game menu or after the game is completed. You can pick a random game by clicking the 'random' button to the right of the game number.

To stop people from cheating the high scores you can only submit a score from randomly chosen games, if you entered a game number or you replay the same game again and again, you won't be able to submit your score.

The game numbering system is accomplished by using a seeded random number generator. The game number itself is the basic seed which is used to generate the seeds for all the levels. When each round starts it uses the generated level seed to randomly place the enemies and player. Because the level seeds are built from the game number, they will be the same every time that game number is used. This means that any two players playing the same game number will see exactly the same enemy placement, teleport placement, and so on. This way you can challenge your friends to specific games and see who is the best.


So, tl;dr: Zilch has postgame chat, Zilch won an award, Gaby released Word Grid and Versus and Versus now includes unique seeds.

Also, a forum-related announcement, I've added Word Grid and Versus to the final sub-forum and renamed it to 'Other Playr games'. Please use the tags [SU] (Sudoku), [ME] (Memory), [WG] (Word Grid) and [VS] (Versus) for topics to make everything way clearer wink.gif
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