Title: Killing Deamons
Description: particularily the big ones
Delvaurius - July 2, 2005 12:29 PM (GMT)
One word, - Poison
Deamons have no armour (at least normally), and only a deamonic save, which you all know isnt wow! Poison and a 6 to hit, you completely by pass the inceridbly high toughness that deamons usually posses! Trust me, i kno this stratergy works, ask jamie! I managed to complately obliterate his deamon prince of tzeeentch, which made up a 1/4 of his army points. Mengil manhides manflayers will never be underestimated again, lol!
Mwah hahahaha :rolleyes:
Haebel the Tormentor - July 4, 2005 08:53 PM (GMT)
Yes yes yes, poison is effective against Daemons. But only when they enemy's scouts are SO close the daemon hasnt got chance to fly away! God damnit! Ahwell, well done to you. I know next time to keep him well behind my lines :D
LordOfSkullz - July 8, 2005 06:38 AM (GMT)
Or you could always do the trick at stalling them and never really beating them but tie them up for a good portion of the game. and then insert "swarms"
Delvaurius - July 12, 2005 01:51 PM (GMT)
does nurgle have any poison bearing units?
Every model always has a weakness, the deamons and like of all big monsters generally (Giants for example) have a weakness to poison, and its always good to know your weaknesses. Jamies wont underestimate poison, and there are quite a few armies that wield it!!
Haebel the Tormentor - July 20, 2005 05:30 PM (GMT)
I know that a beast of Nurgle has poisoned attacks, so I'd assume that there are other poison Nurgle units. The mark of Nurgle doesnt create poison though, so poisoned attacks will be limited.
Delvaurius - July 20, 2005 09:25 PM (GMT)
Has anyone ever come up against a large deamon prince before and defeated it?? make an interesting post, id love to know more ways to beat Jamie's derierre!!
Edit : oh yes mr gibbs, you know shadowblade can hide in one of your unit, has 7 attacks, at an available strength of 7, with poisoned attacks!! The deamon it many more points than that mere elf!! mwah haha!
LordOfSkullz - July 21, 2005 08:25 AM (GMT)
And indeed is a mere Elf.*spits in disgust* Well as a Chaos player... My answer to another Daemon Greater or Prince, since I have a lack of troops to "tie" of or waste would be my own, and if I'm not using one, a nice champion. And mhmm, Khorne built for killing. Seeing as my Greater Daemon is the most ludacris for killing. (remember the day a Bloodthirster could take a whole army, and for 500pts...)
Delvaurius - July 30, 2005 08:36 PM (GMT)
I was reading about it on the GW website. the only reason they introduced the outnumber rule was to stop characters taking on entire armies. I remember I had a Lord in a battle a long time ago against Jamie. I lost, but its still an interesting tale. He had an immense armour save, a item that took 1S away from attacks, and a 4+ wardsave. He was impossible to kill, he tore through a spwan, a unit of marauders, and then bang into, warrior or a chariot, something like that! He was eventualy flanked by horrors, warriors, all sorts, yet none could wound him. Eventually he broke, but if he hadnt, well, lets say i'd won!
Haebel the Tormentor - July 30, 2005 09:41 PM (GMT)
you cant just assume you won, Del. thats not fair. With all the victory points you normally rack up you need to leave a little something for me :D I ganged up on you, not my fault you didnt have the skill to deal with it :P
Delvaurius - July 30, 2005 09:42 PM (GMT)
Didnt have the bloody skill, it just goes to show how cowardly chaos are. and how weak. they needed about 50 models to finish my nobel off, and couldnt even kill him in a fight!! a technecality, just like the caprture scenario!!!!
Dha-Quayshek - July 31, 2005 06:41 AM (GMT)
have any of you tried the Plaqueriders?
I believe that those d6+1A should be able to turn the tide of the battle....
LordOfSkullz - July 31, 2005 06:41 AM (GMT)
Wha-whaat?!?!?! Weak??!?!? Cowardly?!?!?!?! Excuse me?!?!?!?! this coming from an Elf player? S3 i do believe? Back in the day, Bloodthirster COULD take on entire armies! By themselves, so add in another 1500pts of Chaos and HA just pack up and go home no chance sonny. :P
Dha-Quayshek - July 31, 2005 06:46 AM (GMT)
yeah, the BT was powerfull in the old days, but now the term "Herohammer" is dead and buried, let it rest Skullz. Now a days the BT is still powerfull, but not a regiment killer alone, such as no character should be.
Delvaurius - July 31, 2005 11:59 AM (GMT)
Unfortunately. Though i do believe if u spend half your points on a model he should be able to do cnosiderable damage!! And yes, my elves got more backbone than any deamon (considering most seem not to even have one!).
PLague riders I've never tried, however I know how powerfull chaos caharaters can be first hand. The big deamons on the other hand, are easy pickings! The BT would be short work for mengils warriors, lol! Jamie'll back me up here! 21 poisoned shooting attacks against large target!!
LordOfSkullz - August 1, 2005 09:28 AM (GMT)
*sigh* great, the word "Herohammer" havent heard that shit in awhile.
Delvaurius - August 1, 2005 11:30 AM (GMT)
Mengils warriors. They're a new unit, taken as DOW units (however special in a drak elf force) and the rules are available on the GW website. Mengil Manhide's Manflayers, I never leave home (when i'm going to a battle that is, i'm not sad, i don't carry models with me everywhere :unsure: ) without them!
Haebel the Tormentor - August 3, 2005 10:14 PM (GMT)
Ha! You take em everywhere! Even swimming! AHem, excuse me.
Those manflayers are nasty pieces of work, especially for a special choise that incorparates a Hero too!
Stay away,...... or rear charge, either way it good,.
LordOfSkullz - August 5, 2005 03:08 PM (GMT)
ah good ol' Dogs of War... Cannons in a Chaos army? Bwhaha, along with a Chaos Cannon... Mmm add that with Mark Khorne Warriors that stand there.
You have to come to me, cause if not my cannons will pick you apart, you trudge across and get charge by frenzied troops... Works? Maybe...
Delvaurius - August 5, 2005 05:55 PM (GMT)
Unfortunately skulls, i think chaos are the only army to have no artilery, and with only 1 cannon compared to many of other armies. Ogre leadbelchers are DoW too, I fancy some of those for myself!
LordOfSkullz - August 6, 2005 09:29 AM (GMT)
chaos cannon my good man Artillery!, and then the Dogs of war Cannons could be also taken. And yes other then that nadda...
Dha-Quayshek - August 6, 2005 11:52 AM (GMT)
Well any anti-shooting units are lovely, be those artillery or Pleasureseekers.
Delvaurius - August 6, 2005 01:12 PM (GMT)
Hmm, mind you, shooting, you can't beat the dwarves can you, the most ridiculously cheesy army. Had a friend who collected them, took an army of nothing but crossbows, thunderers, flame cannons, gyrocopter, cannons and bolt throwers with a sone thrower amidst the midst also. not fair, v hard to beat.
LordOfSkullz - August 8, 2005 10:10 AM (GMT)
A friend who plays Empire, and I who collect Skaven as a side project, both made completey ludacris shooty army lists just for fun, and wanted to battle them. It woulda been quiet the game.
cheeseball123 - August 12, 2005 03:10 PM (GMT)
|QUOTE (Delvaurius @ Aug 6 2005, 01:12 PM)|
| Hmm, mind you, shooting, you can't beat the dwarves can you, the most ridiculously cheesy army. Had a friend who collected them, took an army of nothing but crossbows, thunderers, flame cannons, gyrocopter, cannons and bolt throwers with a sone thrower amidst the midst also. not fair, v hard to beat. |
Everyone thinks that the Dwarfs are an army made of pure Taleggio, but I totally disagree. Thunderers are rubbish. Worthless. Stupid. I think they are probably the worst missile unit in the game, because they are so inflexible and overpriced (you're essentially just buying slow Handgunners). In my opinion, Dwarfs handle combat best, because Ironbreakers are probably the best defensive unit in the game.
Most of the time when a Dwarf player brings a gunline army and plays my friend (an eager Dark Elf player), his Warriors with Repeater Crossbows absolutely cut the Thunderers to pieces. And then his Reapers hit. And then his Harpies fight the Cannon crew. And then the Dwarf player starts to cry.
As a former Empire player, I know how frustrating a gunline battle is. Whenever this would happen, it would be totally luck as to whether the Empire or the Dark Elves won (but it would usually be the Dark Elves...). This was a terrible situation, because, as we all know, Handgunners are cursed with the ability to consistently miss a Manticore standing 6" in front of them. Ghastly.
Anyway, that's why I'm beginning to love the Dark Elves so much: tactical shooting. Repeater Crossbowmen with shields shoot well at range and are also very good in combat. Plus, they're the same price as a High Elf Archer. Hmm... I'm ranting. Better click 'Add Reply', now...
Dha-Quayshek - August 12, 2005 04:12 PM (GMT)
well Dwarves are not to underestimated. Rune of accuracy and rune of Fire... they are mean. But a pure Imperial gunline (if played right) is insane. Helblasters are sick!
Delvaurius - August 12, 2005 09:26 PM (GMT)
I must conquor with Jesper, dwarves are not to be underestimated. Crossbowers often have even less chance of hitting than a thunderer. With both long range and multiple shots thats immediately a -2 mod! any extras on top and then, well..... However, dwarves are and arent good in combat, yet they still dominate shooting. They're bolt throwers are much cheaper, cannons, organ guns stone throwers and flame cannon with gyrocpoter, thunderers and crossbowmen, they are nasty, i've had to verse one of these riducusly (cant spell that) shoting orientated forces, was not easy to attain the draw i'd managed (if it wasnt for a miscast of his cannon)
LordOfSkullz - August 13, 2005 07:27 AM (GMT)
I do believe you mean misfire:P and thats exactly why the only shooty army ima ever use (or army with shooting in it to be more accurate) is Skaven, so highly not reliable beyond beliefe, the fact i can do as much damage or more to my own forces is great!
Dha-Quayshek - August 13, 2005 07:42 AM (GMT)
Skaven shooting is fun and can be really annoying... lest my Tomb Guard 5 times in total (resurrection, god bless you) My TG was the target of everything the Skaven had to offer... even warplightning.... I feel sorry for those guys...
Delvaurius - August 13, 2005 08:03 PM (GMT)
The jezzail teams are kinda cool, and I like the censor bearers, the one that lob orbs, very cool.
LordOfSkullz - August 14, 2005 08:04 AM (GMT)
Globaiders, are the ones that throw the globes. and my favourite, Ratling guns.
Delvaurius - August 14, 2005 07:39 PM (GMT)
Oh yeh, the censor bearers are the ones that got morning stars and wear robes yeh?
Dha-Quayshek - August 15, 2005 07:36 PM (GMT)
yes they are and they are quite fun actually, even though I was against them. I lost about 5 tomb guards (yes they were in my flank) and my brother lost all 5 Censor bearers, due to their poison... only 6's to harm themselves.. bah.
Delvaurius - August 15, 2005 10:57 PM (GMT)
Does poison work on the undead? I'm sure i read somewhere that it did, on druchii.net i think.
Dha-Quayshek - August 16, 2005 06:29 AM (GMT)
poison does work on undead. Which actually balances the rules cos everything that requires living targets, outrules us and daemons.
Haebel the Tormentor - August 29, 2005 08:35 AM (GMT)
Kinda sucks that poison works its way through SOLID BONE!!
I had an Imperial force one. I had only of each type of war machine and a nice big unit of handgunners. I just stood there and blasted the hell out of my opponent! Then I swept around with my knights and smacked him in the flanks. I still lost though, because he was a Dwarven player with an organ gun, crossbow dwarfs and a flame cannon!