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 BUGS!, Report bugs you've found here!
Craka_J
Posted: Jun 21 2007, 12:42 PM


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This thread is specificly for reported bugs. If you've discovered a bug, please bring it to our attention here! To those who do not know what "bugs" are, bugs are basicly glitches. When you find something wrong with the campaign that may seem unintentional, please report this bug to us here and we will get to work on fixing the reported problem ASAP to make sure the problem does not presist in the next demo.

Why should you report a bug? Well not only would it save us the time of looking for it, but it would bring it right to our attention and we would know where to look to fix the problem. Also, any bug that a user brings to our attention is one of our top priority bugs we wish to fix first. Basicly, if you report a bug that DOES exist, it will no longer exist in the future demos.
Thanks to those who report their found bugs in advance,
-Craka_J gruntcool.gif


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Saitek009
Posted: Jul 8 2007, 04:51 PM


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    1. Health and Mana Potions don't give you health when used.
    2. You can target other people with Health and Mana potions.
    3. When you save a game from any map and then load it again you start at your factions starting map. But then your immediately die and it takes away the 15% of your gold for dying gruntsad.gif
    4. Every once in a while when one of your NPCs dies they come back when you move to another map.
I'll come up with more later, but that's it for now. gruntwink.gif
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Craka_J
Posted: Jul 8 2007, 09:42 PM


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1) This is fixed in the next version. NOTE: Potions have cooldowns now.
2) This is now fixed as well.
3) Working on fixing this bug.
4) This is a problem with the game cache, lots of work we'll have to go through to fix this one. But we'll try to figure out how fix it.

Thank you very much for reporting these bugs.


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Hidd3n
Posted: Jul 11 2007, 11:32 PM


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Hey i like how the graphics an models in these are like the real so good job.
Now for my bugs
(Only have 2 so far but i will get more as i play more)
- Druid's healing spell (Healing touch) doesn't work, when i click my target the Druid just stands there doing no healing and is unmovable an i have to click the stop button so i can move it again

- Warrior NPC party members wont attack air (Swoops) I dont know if that was intended

(new ones)
- When a warlock spawns a pet it spawns a randome pet and a random amount of them, so if i clicked to summon a felhunter it may summon a voidwalker, an imp and succubus, or a felhunter, imp. an succubus

BTW I would like to be an official beta tester, I dont know if you got my e-mail


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JoshT
Posted: Jul 12 2007, 09:58 AM


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Not a bug, but the normal Warcraft III Campaign Cheat Codes work!
(keysersoze, leafittome, greedisgood, etc.)
Are you gonna implement that on the next demo public release? laugh.gif
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Craka_J
Posted: Jul 14 2007, 01:01 AM


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About the bugs reported by Hidd3n, they've all been fixed.
About JoshT's question, it is very likely that the cheat codes will still work. However, we may get to making cheating disabled. So it is not predictable yet. (undecided)


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JoshT
Posted: Jul 14 2007, 11:58 AM


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The big question is: Will it have problems with multiplayer?
We're using a third-party program so it might have problems gruntbored.gif
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Craka_J
Posted: Jul 14 2007, 11:05 PM


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The third-party program is the program required to make this into a multiplayer game! So obviously, it will work. And since it will be multiplayer, the cheats may already be disabled without the need of our trigger work. However, we'll still block cheating.
We may also prevent Map Hackers from seeing everything on the map... sorry hackers. gruntwink.gif


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JoshT
Posted: Jul 16 2007, 07:36 AM


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Now that's the reply I was lookin' for infernalthumbs.gif
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Drp3
Posted: Jul 16 2007, 10:20 AM


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erm i think this is a bug:
right i started as troll and went to the pass place and when i teleported at the part where the road splits there were 4 night elfs of tigers , 1 dwarf rouge , archmage guy , and the keeper of the grove guy there..... lvl 1,2,3 and killed me and my allies lvl 5,5,6
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Craka_J
Posted: Jul 17 2007, 07:40 PM


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The fact that a group of lowbies killed you and the rest of your party is not a bug. However, I do believe that some of the classes on the Alliance side are well over powered, especially the Warlock, Rogue, and perhaps the Priest. Heh... wait till you start encountering Druids and Warriors in the fields. I'm sure they'll be overpowered as well.

The classes are being revamped though, pretty much completely, so no worries about classes being as unbalaned as they are now. So alot of the classes have been nerfed and some others have been given more of an advantage of really dealing some damage.

However, about the part of a large group stacked together outside of the Valley of Trials's entrance/exit has been moved, that way you can atleast run to Sen'Jin village without being touched... but running to Razor Hill will be a more dangerous route, PvP-wise.


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Hidd3n
Posted: Aug 7 2007, 10:48 PM


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Hidd3n's Beta Bug Report 1

(Ill try to do these about once or more a week)

K, so I've played the beta a bit and it looks really nice, and Ill play a bit more soon, also a lot of bugs from the last version have been fixed and i enjoy levelling my chars Troll Shaman and Night Elf hunter mainly : gruntsmile.gif .

Bugs
-In Central Durotar I was gaining small ampunts of XP every 5 or so seconds without doing anything at all ( i think it may be due to the battle at Durotar keep). So I guess someone could afk there for a while and get to the max level.

- In some maps (Teldrassil) the allies dont move around from where they spawn so over time there becomes a massive accumulation of the,

- I somehow got 3 NPCs in my party for some time

- When you cast a spell on a creature it doesnt necessarily cause them to attack you

- Whenever I load a character I die as soon as I load

- Enemy NPCs at Tiragarde Keep wont attack you even if you kill them

Suggestions[U]

- If possible a +Spell damage and + Healing system on gear would be awesome!

- Completely remove the food system

- Make it so you can tell allies to attack a target. Useful for hunters and casters with not much hp


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Mand_470
Posted: Aug 8 2007, 03:28 PM


Back from the dead!


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Played as a tauren. Every time i entered Thunderbluff i recieved 100 gold pieces, because that 'Make it to Thunderbluff' quest never gets completed.


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Murloc Murloc in the hall, who's the cutest of them all.
I shall tell you my good queen, it is Murky on the scene

Darn it. Get me a red apple!

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Craka_J
Posted: Aug 8 2007, 10:04 PM


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We're working on fixing those bugs Hidd3n, thanks. And I'm pretty sure the suggestions will be included in the next open beta as well.


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deathangel
Posted: Sep 15 2007, 10:38 AM


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QUOTE (Craka_J @ Aug 8 2007, 10:04 PM)
Played as a tauren. Every time i entered Thunderbluff i recieved 100 gold pieces, because that 'Make it to Thunderbluff' quest never gets completed

Same for troll (the Orgrimmar quest).

Undead in the first map (where u need to choose race) are standing not on the proper place, but in front of portal.

I was wandering thru orgrimmar city and soon found LOTS of vyverns near the south entrance to the city. I believe they just cant leave the map due the bug.

Another strange thing...i was in the location east from the ValeyOfTrials and found a footman grunteekani.gif He was ander my control (under the control of player). In the Orgri the same thing with BankKeeper (he was under my control too).
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